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hwui
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renderthread
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RenderThread.cpp
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2020-05-01
Revert^2 "hwui: remove FatVector"
Jagadeesh Pakaravoor
2020-03-05
Revert "hwui: remove FatVector"
Tim Murray
2020-02-07
hwui: remove FatVector
Tim Murray
2020-01-10
Add memory tracing in HWUI
Stan Iliev
2019-12-26
[HWUI] use AChoreographer in place of DisplayEventReceiver.
Alec Mouri
2019-10-25
[HWUI] Get DeviceInfo through stable ABI
Alec Mouri
2019-06-14
Replace CLOCK_MONOTONIC with SYSTEM_TIME_MONOTONIC
Jerome Gaillard
2019-06-07
Merge "DisplayEventDispatcher: use eConfigChangedDispatch" into qt-r1-dev am:...
Ady Abraham
2019-06-07
DisplayEventDispatcher: use eConfigChangedDispatch
Ady Abraham
2019-05-29
Delete wrap_gles capability
John Reck
2019-04-18
Dynamically adjust renderahead
John Reck
2019-04-12
Support render-ahead in vulkan
John Reck
2019-04-01
Merge "Don't load EGL driver always"
TreeHugger Robot
2019-04-01
Don't load EGL driver always
Stan Iliev
2019-03-29
Invalidate Skia shader cache if Vulkan driver has changed
Stan Iliev
2019-03-19
Add support for uploading to AHBs using Vulkan.
Greg Daniel
2019-03-18
Merge "Remove old TaskManager system"
John Reck
2019-03-18
Remove old TaskManager system
John Reck
2019-03-15
Fix profile gpu bars to use display fps
John Reck
2019-02-20
Start RenderThread earlier to preload Vulkan/EGL drivers
Stan Iliev
2019-02-19
Fix RenderThread setForLooper
John Reck
2019-02-13
Decouple VulkanManager from RenderThread
Stan Iliev
2019-02-06
Fix RenderThread and worker thread names used by tools
Stan Iliev
2019-02-05
Merge "Tell JVM to not wait for HWUI worker threads upon shutdown"
TreeHugger Robot
2019-02-05
Tell JVM to not wait for HWUI worker threads upon shutdown
Stan Iliev
2019-02-04
Fix crash when VulkanSurface is no longer valid
Stan Iliev
2019-01-10
Invoke Vulkan initialize earlier
Stan Iliev
2018-12-14
New WebViewFunctor API
John Reck
2018-09-20
Fix crash when EGLSurface is no longer valid.
Derek Sollenberger
2018-09-18
Refactor DeviceInfo in HWUI
Derek Sollenberger
2018-09-10
Refactor HWUI readback code to be backend independent
Stan Iliev
2018-09-05
Reland "TextureView Vulkan support and optimized OpenGL draw"
Stan Iliev
2018-09-04
Add cache validation to ensure the validity
Yichi Chen
2018-08-30
Merge "Revert "TextureView Vulkan support and optimized OpenGL draw""
Stan Iliev
2018-08-30
Revert "TextureView Vulkan support and optimized OpenGL draw"
John Reck
2018-08-29
Merge "TextureView Vulkan support and optimized OpenGL draw"
TreeHugger Robot
2018-08-29
TextureView Vulkan support and optimized OpenGL draw
Stan Iliev
2018-08-15
Prefer ES 2.0 with external image support vs ES 3.0 without that support
Derek Sollenberger
2018-04-30
Remove unneeded pipeline check
John Reck
2018-04-27
Move all non-GL HW Bitmap work off RT
John Reck
2018-04-26
Remove RenderThread from EglManager
John Reck
2018-04-18
Revert "Add support for render-ahead"
John Reck
2018-04-12
So long OpenGLPipeline & OpenGLReadback (2/??)
John Reck
2018-04-11
Remove RenderPipelineType::OpenGL (1/many)
John Reck
2018-04-09
Add support for render-ahead
John Reck
2018-03-16
Don't use IPC in isolateProcess
John Reck
2018-01-12
Create an empty stub for Vulkan readback
Stan Iliev
2017-12-11
Update GrContext creation calls to use sk_sp
Greg Daniel
2017-12-01
Switch RenderThread to a Java daemon thread
John Reck
2017-11-14
Disable skia shader cache
Stan Iliev
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