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path: root/libs/hwui/renderthread/RenderThread.cpp
AgeCommit message (Expand)Author
2020-05-01Revert^2 "hwui: remove FatVector"Jagadeesh Pakaravoor
2020-03-05Revert "hwui: remove FatVector"Tim Murray
2020-02-07hwui: remove FatVectorTim Murray
2020-01-10Add memory tracing in HWUIStan Iliev
2019-12-26[HWUI] use AChoreographer in place of DisplayEventReceiver.Alec Mouri
2019-10-25[HWUI] Get DeviceInfo through stable ABIAlec Mouri
2019-06-14Replace CLOCK_MONOTONIC with SYSTEM_TIME_MONOTONICJerome Gaillard
2019-06-07Merge "DisplayEventDispatcher: use eConfigChangedDispatch" into qt-r1-dev am:...Ady Abraham
2019-06-07DisplayEventDispatcher: use eConfigChangedDispatchAdy Abraham
2019-05-29Delete wrap_gles capabilityJohn Reck
2019-04-18Dynamically adjust renderaheadJohn Reck
2019-04-12Support render-ahead in vulkanJohn Reck
2019-04-01Merge "Don't load EGL driver always"TreeHugger Robot
2019-04-01Don't load EGL driver alwaysStan Iliev
2019-03-29Invalidate Skia shader cache if Vulkan driver has changedStan Iliev
2019-03-19Add support for uploading to AHBs using Vulkan.Greg Daniel
2019-03-18Merge "Remove old TaskManager system"John Reck
2019-03-18Remove old TaskManager systemJohn Reck
2019-03-15Fix profile gpu bars to use display fpsJohn Reck
2019-02-20Start RenderThread earlier to preload Vulkan/EGL driversStan Iliev
2019-02-19Fix RenderThread setForLooperJohn Reck
2019-02-13Decouple VulkanManager from RenderThreadStan Iliev
2019-02-06Fix RenderThread and worker thread names used by toolsStan Iliev
2019-02-05Merge "Tell JVM to not wait for HWUI worker threads upon shutdown"TreeHugger Robot
2019-02-05Tell JVM to not wait for HWUI worker threads upon shutdownStan Iliev
2019-02-04Fix crash when VulkanSurface is no longer validStan Iliev
2019-01-10Invoke Vulkan initialize earlierStan Iliev
2018-12-14New WebViewFunctor APIJohn Reck
2018-09-20Fix crash when EGLSurface is no longer valid.Derek Sollenberger
2018-09-18Refactor DeviceInfo in HWUIDerek Sollenberger
2018-09-10Refactor HWUI readback code to be backend independentStan Iliev
2018-09-05Reland "TextureView Vulkan support and optimized OpenGL draw"Stan Iliev
2018-09-04Add cache validation to ensure the validityYichi Chen
2018-08-30Merge "Revert "TextureView Vulkan support and optimized OpenGL draw""Stan Iliev
2018-08-30Revert "TextureView Vulkan support and optimized OpenGL draw"John Reck
2018-08-29Merge "TextureView Vulkan support and optimized OpenGL draw"TreeHugger Robot
2018-08-29TextureView Vulkan support and optimized OpenGL drawStan Iliev
2018-08-15Prefer ES 2.0 with external image support vs ES 3.0 without that supportDerek Sollenberger
2018-04-30Remove unneeded pipeline checkJohn Reck
2018-04-27Move all non-GL HW Bitmap work off RTJohn Reck
2018-04-26Remove RenderThread from EglManagerJohn Reck
2018-04-18Revert "Add support for render-ahead"John Reck
2018-04-12So long OpenGLPipeline & OpenGLReadback (2/??)John Reck
2018-04-11Remove RenderPipelineType::OpenGL (1/many)John Reck
2018-04-09Add support for render-aheadJohn Reck
2018-03-16Don't use IPC in isolateProcessJohn Reck
2018-01-12Create an empty stub for Vulkan readbackStan Iliev
2017-12-11Update GrContext creation calls to use sk_spGreg Daniel
2017-12-01Switch RenderThread to a Java daemon threadJohn Reck
2017-11-14Disable skia shader cacheStan Iliev