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authorJerome Gaillard <jgaillard@google.com>2019-06-14 12:58:57 +0100
committerJerome Gaillard <jgaillard@google.com>2019-06-14 12:07:36 +0000
commite218c6928508ef72de2cc5c8b89de0f250a3e68c (patch)
tree22713615fad3dda93063795c97b41f281b6ff745 /libs/hwui/renderthread/RenderThread.cpp
parentf06c22660f41e307cb4a1a70ac9f93f490e68870 (diff)
Replace CLOCK_MONOTONIC with SYSTEM_TIME_MONOTONIC
Using SYSTEM_TIME_MONOTONIC works for Android (where it translates to CLOCK_MONOTONIC) and host targets, while CLOCK_MONOTONIC is not defined on macOS. Bug: 117921091 Test: existing tests should pass Change-Id: I1fad472881830fb0701a320cf37319e083932ad4
Diffstat (limited to 'libs/hwui/renderthread/RenderThread.cpp')
-rw-r--r--libs/hwui/renderthread/RenderThread.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index 863814263610..ee1a7ce19e82 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -103,7 +103,7 @@ public:
[this]() { mRenderThread->drainDisplayEventQueue(); });
}
- virtual nsecs_t latestVsyncEvent() override { return systemTime(CLOCK_MONOTONIC); }
+ virtual nsecs_t latestVsyncEvent() override { return systemTime(SYSTEM_TIME_MONOTONIC); }
private:
RenderThread* mRenderThread;