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authorJohn Reck <jreck@google.com>2019-04-05 16:57:46 -0700
committerJohn Reck <jreck@google.com>2019-04-12 13:33:25 -0700
commit0fa0cbcade324654e4235d0c91f602ffd9dfcafa (patch)
tree441627788e14da1b5359f1f899d8df10e44fb99d /libs/hwui/renderthread/RenderThread.cpp
parenta39c85fc2b563e628a4fd197b4a8b0d0ba86ec43 (diff)
Support render-ahead in vulkan
Bug: 127822449 Test: verified render_ahead working with skiavk Change-Id: Iae1b227a763f6def035057f38cca4b0ab65c7e82
Diffstat (limited to 'libs/hwui/renderthread/RenderThread.cpp')
-rw-r--r--libs/hwui/renderthread/RenderThread.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index b76e49ce94a0..eca7d88e4e48 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -16,6 +16,7 @@
#include "RenderThread.h"
+#include "../HardwareBitmapUploader.h"
#include "CanvasContext.h"
#include "DeviceInfo.h"
#include "EglManager.h"
@@ -29,7 +30,6 @@
#include "utils/FatVector.h"
#include "utils/TimeUtils.h"
#include "utils/TraceUtils.h"
-#include "../HardwareBitmapUploader.h"
#ifdef HWUI_GLES_WRAP_ENABLED
#include "debug/GlesDriver.h"
@@ -410,9 +410,7 @@ bool RenderThread::isCurrent() {
void RenderThread::preload() {
// EGL driver is always preloaded only if HWUI renders with GL.
if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) {
- std::thread eglInitThread([]() {
- eglGetDisplay(EGL_DEFAULT_DISPLAY);
- });
+ std::thread eglInitThread([]() { eglGetDisplay(EGL_DEFAULT_DISPLAY); });
eglInitThread.detach();
} else {
requireVkContext();