diff options
author | John Reck <jreck@google.com> | 2018-04-09 16:56:34 -0700 |
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committer | John Reck <jreck@google.com> | 2018-04-11 13:39:19 -0700 |
commit | 18f442eb2d9c8cf9e7ce397ef1b2d526dd421ea6 (patch) | |
tree | 857ecc45a31aa4bca493ce548994d333efb95320 /libs/hwui/renderthread/RenderThread.cpp | |
parent | 076b631dd958819a640670714e27833998e6e29b (diff) |
Remove RenderPipelineType::OpenGL (1/many)
Just removes the define & all things referencing the define.
Test: hwui_unit passes
Change-Id: I3f98c271e23ef696c40addf260abdc0fb149a70d
Diffstat (limited to 'libs/hwui/renderthread/RenderThread.cpp')
-rw-r--r-- | libs/hwui/renderthread/RenderThread.cpp | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp index 4b154e6f560d..f4d230e7c76c 100644 --- a/libs/hwui/renderthread/RenderThread.cpp +++ b/libs/hwui/renderthread/RenderThread.cpp @@ -175,16 +175,6 @@ void RenderThread::dumpGraphicsMemory(int fd) { String8 pipeline; auto renderType = Properties::getRenderPipelineType(); switch (renderType) { - case RenderPipelineType::OpenGL: { - if (Caches::hasInstance()) { - cachesOutput.appendFormat("Caches:\n"); - Caches::getInstance().dumpMemoryUsage(cachesOutput); - } else { - cachesOutput.appendFormat("No caches instance."); - } - pipeline.appendFormat("FrameBuilder"); - break; - } case RenderPipelineType::SkiaGL: { mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState); pipeline.appendFormat("Skia (OpenGL)"); @@ -208,9 +198,6 @@ Readback& RenderThread::readback() { if (!mReadback) { auto renderType = Properties::getRenderPipelineType(); switch (renderType) { - case RenderPipelineType::OpenGL: - mReadback = new OpenGLReadbackImpl(*this); - break; case RenderPipelineType::SkiaGL: mReadback = new skiapipeline::SkiaOpenGLReadback(*this); break; @@ -344,8 +331,6 @@ void RenderThread::pushBackFrameCallback(IFrameCallback* callback) { sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) { auto renderType = Properties::getRenderPipelineType(); switch (renderType) { - case RenderPipelineType::OpenGL: - return OpenGLPipeline::allocateHardwareBitmap(*this, skBitmap); case RenderPipelineType::SkiaGL: return skiapipeline::SkiaOpenGLPipeline::allocateHardwareBitmap(*this, skBitmap); case RenderPipelineType::SkiaVulkan: |