diff options
author | Stan Iliev <stani@google.com> | 2020-01-07 17:21:49 -0500 |
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committer | Stan Iliev <stani@google.com> | 2020-01-10 16:14:39 +0000 |
commit | e0fae2356b3ec531baec9f575c99a62ac4bfa004 (patch) | |
tree | 12023b562720e490bf71e8d2d635cad3412b7511 /libs/hwui/renderthread/RenderThread.cpp | |
parent | 392b4e0f0b5bb3c77eba7557c955224ae4d50e8a (diff) |
Add memory tracing in HWUI
Add ATRACE memory counters to track memory usage at the end
of each frame in HWUI.
There are 3 catagories: CPU, GPU and Texture memory.
There are 3 more counters for memory that can be purged.
This CL deletes GpuMemoryTracker class, which implemented
similar function for Android O HWUI renderer.
Test: Collected systrace with gmail and setting.
Test: memory tracing adds ~0.1ms per frame when ATRACE is enabled
Bug: 146580770
Change-Id: Icbcc0478bc426dff578e83726fe7c95df171ed93
Diffstat (limited to 'libs/hwui/renderthread/RenderThread.cpp')
-rw-r--r-- | libs/hwui/renderthread/RenderThread.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp index d78f641d45b9..cae3e3b5188c 100644 --- a/libs/hwui/renderthread/RenderThread.cpp +++ b/libs/hwui/renderthread/RenderThread.cpp @@ -270,7 +270,6 @@ void RenderThread::setGrContext(sk_sp<GrContext> context) { } mGrContext = std::move(context); if (mGrContext) { - mRenderState->onContextCreated(); DeviceInfo::setMaxTextureSize(mGrContext->maxRenderTargetSize()); } } |