summaryrefslogtreecommitdiff
path: root/libs/hwui/renderthread/RenderThread.cpp
diff options
context:
space:
mode:
authorStan Iliev <stani@google.com>2020-01-07 17:21:49 -0500
committerStan Iliev <stani@google.com>2020-01-10 16:14:39 +0000
commite0fae2356b3ec531baec9f575c99a62ac4bfa004 (patch)
tree12023b562720e490bf71e8d2d635cad3412b7511 /libs/hwui/renderthread/RenderThread.cpp
parent392b4e0f0b5bb3c77eba7557c955224ae4d50e8a (diff)
Add memory tracing in HWUI
Add ATRACE memory counters to track memory usage at the end of each frame in HWUI. There are 3 catagories: CPU, GPU and Texture memory. There are 3 more counters for memory that can be purged. This CL deletes GpuMemoryTracker class, which implemented similar function for Android O HWUI renderer. Test: Collected systrace with gmail and setting. Test: memory tracing adds ~0.1ms per frame when ATRACE is enabled Bug: 146580770 Change-Id: Icbcc0478bc426dff578e83726fe7c95df171ed93
Diffstat (limited to 'libs/hwui/renderthread/RenderThread.cpp')
-rw-r--r--libs/hwui/renderthread/RenderThread.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index d78f641d45b9..cae3e3b5188c 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -270,7 +270,6 @@ void RenderThread::setGrContext(sk_sp<GrContext> context) {
}
mGrContext = std::move(context);
if (mGrContext) {
- mRenderState->onContextCreated();
DeviceInfo::setMaxTextureSize(mGrContext->maxRenderTargetSize());
}
}