diff options
author | Stan Iliev <stani@google.com> | 2017-11-14 13:42:42 -0500 |
---|---|---|
committer | Stan Iliev <stani@google.com> | 2017-11-14 13:42:42 -0500 |
commit | 01b439475ccd965c37f4ae194c0dc284628c7635 (patch) | |
tree | 132c977762ac401f17573a272d40bd68cb1ea0cc /libs/hwui/renderthread/RenderThread.cpp | |
parent | da701967e8470890bd801215c6c311249bb85a46 (diff) |
Disable skia shader cache
Disable skia shader cache, which is causing image rendering
issues.
Test: Ran CNN app and images are OK.
Bug: 69264347
Change-Id: Ie81f3398074f28ac1670333f1fd3c95267b2beb3
Diffstat (limited to 'libs/hwui/renderthread/RenderThread.cpp')
-rw-r--r-- | libs/hwui/renderthread/RenderThread.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp index 3e2eeee2bcf5..05a9b75b4504 100644 --- a/libs/hwui/renderthread/RenderThread.cpp +++ b/libs/hwui/renderthread/RenderThread.cpp @@ -16,7 +16,6 @@ #include "RenderThread.h" -#include "pipeline/skia/ShaderCache.h" #include "CanvasContext.h" #include "EglManager.h" #include "OpenGLReadback.h" @@ -106,7 +105,6 @@ void RenderThread::initThreadLocals() { mRenderState = new RenderState(*this); mVkManager = new VulkanManager(*this); mCacheManager = new CacheManager(mDisplayInfo); - uirenderer::skiapipeline::ShaderCache::get().initShaderDiskCache(); } void RenderThread::dumpGraphicsMemory(int fd) { |