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path: root/libs/hwui/Matrix.cpp
AgeCommit message (Expand)Author
2018-12-03Remove ; from closing namespaces in libs/hwuiChris Blume
2017-11-03Format the world (or just HWUI)John Reck
2016-05-19resolve merge conflicts of 404e2b2 to nyc-dev-plus-aospChih-Hung Hsieh
2016-05-19Fix misc-macro-parentheses warnings in hwui and graphic jni.Chih-Hung Hsieh
2016-03-09Partial revert of 261725fdb2962271c222a049fcdf57bbdc8363c7Chris Craik
2016-02-29Fix matrix mapping of negative rectsChris Craik
2015-08-19Remove Matrix4::load(Matrix4&)Chris Craik
2015-07-14Clean up unncessary definesChris Craik
2015-07-07Simplify matrix copy constructor/loadChris Craik
2015-01-15Fast loadInverse() implementation for the common caseRomain Guy
2014-06-12Fix DA bugsJohn Reck
2014-05-08Add logging utility methodsChris Craik
2014-03-12Fix orthographic shadows projection, simplify shadow reorderingChris Craik
2014-03-11Remove experimental perspective projectionChris Craik
2013-12-123d view system!Chris Craik
2013-09-20Correct bitmap merging logicChris Craik
2013-09-16Disallow negative scale matrices in merged Bitmap drawingChris Craik
2013-06-20An identity matrix should be considered a pure translate matrixRomain Guy
2013-03-05Take only the scale params into account to rasterize textRomain Guy
2013-03-05Fix colored rects clipping and code cleanupRomain Guy
2013-02-27Properly scale textRomain Guy
2013-02-15Remove obsolete header fileRomain Guy
2013-01-17Implement clipRect with a transform, clipRegion & clipPathRomain Guy
2012-09-28Fix a couple of rendering issuesRomain Guy
2012-09-20Polygonal rendering of simple fill shapesChris Craik
2012-05-07Fix issue where scale-animating text would jump temporarily a few pixelsChet Haase
2012-01-03Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGESteve Block
2011-08-16Add an API to set the transform on a TextureView's surface texture.Romain Guy
2011-06-09Don't apply AA to rects with no rotation/perspective.Romain Guy
2011-01-18Add support for skew()Romain Guy
2010-12-06Correctly render text when coordinates are not integers.Romain Guy
2010-11-02Optimize FBO drawing with regions.Romain Guy
2010-10-18Use VBOs to render most geometries.Romain Guy
2010-10-15Fix clipping issue in StackView.Romain Guy
2010-10-12Optimize 9patch rendering.Romain Guy
2010-10-04Apply bilinear filtering on text only when necessary.Romain Guy
2010-09-21Add support for circular gradients to the GL renderer.Romain Guy
2010-08-17Correctly set the viewport in layers.Romain Guy
2010-08-12Fix GC issue, fix local shader transformations.Romain Guy
2010-08-12Better support for rotation and perspective matrices.Romain Guy
2010-07-29Moved all the rendering code to the new shader generator.Romain Guy
2010-07-16Improve clip support (add intersect, union and replace.)Romain Guy
2010-06-27Reduced the complexity of layers composition.Romain Guy
2010-06-26Add implementations for saveLayerAlpha() and textured rects.Romain Guy
2010-06-25Convert tabs to spaces.Romain Guy
2010-06-25Implement quickReject() and drawRect().Romain Guy
2010-06-24Add colored rectangles implementation in OpenGLRenderer.Romain Guy
2010-06-23Add support for transformations.Romain Guy
2010-06-23Add implementations for clipRect(), save() and restore().Romain Guy
2010-06-22Fix simulator build again.Romain Guy