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hwui
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Matrix.cpp
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2018-12-03
Remove ; from closing namespaces in libs/hwui
Chris Blume
2017-11-03
Format the world (or just HWUI)
John Reck
2016-05-19
resolve merge conflicts of 404e2b2 to nyc-dev-plus-aosp
Chih-Hung Hsieh
2016-05-19
Fix misc-macro-parentheses warnings in hwui and graphic jni.
Chih-Hung Hsieh
2016-03-09
Partial revert of 261725fdb2962271c222a049fcdf57bbdc8363c7
Chris Craik
2016-02-29
Fix matrix mapping of negative rects
Chris Craik
2015-08-19
Remove Matrix4::load(Matrix4&)
Chris Craik
2015-07-14
Clean up unncessary defines
Chris Craik
2015-07-07
Simplify matrix copy constructor/load
Chris Craik
2015-01-15
Fast loadInverse() implementation for the common case
Romain Guy
2014-06-12
Fix DA bugs
John Reck
2014-05-08
Add logging utility methods
Chris Craik
2014-03-12
Fix orthographic shadows projection, simplify shadow reordering
Chris Craik
2014-03-11
Remove experimental perspective projection
Chris Craik
2013-12-12
3d view system!
Chris Craik
2013-09-20
Correct bitmap merging logic
Chris Craik
2013-09-16
Disallow negative scale matrices in merged Bitmap drawing
Chris Craik
2013-06-20
An identity matrix should be considered a pure translate matrix
Romain Guy
2013-03-05
Take only the scale params into account to rasterize text
Romain Guy
2013-03-05
Fix colored rects clipping and code cleanup
Romain Guy
2013-02-27
Properly scale text
Romain Guy
2013-02-15
Remove obsolete header file
Romain Guy
2013-01-17
Implement clipRect with a transform, clipRegion & clipPath
Romain Guy
2012-09-28
Fix a couple of rendering issues
Romain Guy
2012-09-20
Polygonal rendering of simple fill shapes
Chris Craik
2012-05-07
Fix issue where scale-animating text would jump temporarily a few pixels
Chet Haase
2012-01-03
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
Steve Block
2011-08-16
Add an API to set the transform on a TextureView's surface texture.
Romain Guy
2011-06-09
Don't apply AA to rects with no rotation/perspective.
Romain Guy
2011-01-18
Add support for skew()
Romain Guy
2010-12-06
Correctly render text when coordinates are not integers.
Romain Guy
2010-11-02
Optimize FBO drawing with regions.
Romain Guy
2010-10-18
Use VBOs to render most geometries.
Romain Guy
2010-10-15
Fix clipping issue in StackView.
Romain Guy
2010-10-12
Optimize 9patch rendering.
Romain Guy
2010-10-04
Apply bilinear filtering on text only when necessary.
Romain Guy
2010-09-21
Add support for circular gradients to the GL renderer.
Romain Guy
2010-08-17
Correctly set the viewport in layers.
Romain Guy
2010-08-12
Fix GC issue, fix local shader transformations.
Romain Guy
2010-08-12
Better support for rotation and perspective matrices.
Romain Guy
2010-07-29
Moved all the rendering code to the new shader generator.
Romain Guy
2010-07-16
Improve clip support (add intersect, union and replace.)
Romain Guy
2010-06-27
Reduced the complexity of layers composition.
Romain Guy
2010-06-26
Add implementations for saveLayerAlpha() and textured rects.
Romain Guy
2010-06-25
Convert tabs to spaces.
Romain Guy
2010-06-25
Implement quickReject() and drawRect().
Romain Guy
2010-06-24
Add colored rectangles implementation in OpenGLRenderer.
Romain Guy
2010-06-23
Add support for transformations.
Romain Guy
2010-06-23
Add implementations for clipRect(), save() and restore().
Romain Guy
2010-06-22
Fix simulator build again.
Romain Guy
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