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author | Romain Guy <romainguy@google.com> | 2010-09-20 19:04:33 -0700 |
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committer | Romain Guy <romainguy@google.com> | 2010-09-21 16:48:50 -0700 |
commit | ddb80bebb0776e6d852aab6e8bba5d5591847a55 (patch) | |
tree | 460e39e115bf75648a3b4dbc9788c911751bd848 /libs/hwui/Matrix.cpp | |
parent | ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6f (diff) |
Add support for circular gradients to the GL renderer.
This change also adds full support for local transformation matrices on
sweep and radial gradients.
Change-Id: Id8773bc0766575190e3f3d51984fc5e57b266c3f
Diffstat (limited to 'libs/hwui/Matrix.cpp')
-rw-r--r-- | libs/hwui/Matrix.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/libs/hwui/Matrix.cpp b/libs/hwui/Matrix.cpp index 264ad3d28077..c698b5abb9c5 100644 --- a/libs/hwui/Matrix.cpp +++ b/libs/hwui/Matrix.cpp @@ -144,6 +144,12 @@ float Matrix4::getTranslateY() { return data[kTranslateY]; } +void Matrix4::multiply(float v) { + for (int i = 0; i < 16; i++) { + data[i] *= v; + } +} + void Matrix4::loadTranslate(float x, float y, float z) { loadIdentity(); data[kTranslateX] = x; |