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libs
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hwui
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renderthread
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DrawFrameTask.cpp
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Author
2015-12-16
Add TextureView support to new renderer/reorderer
Chris Craik
2015-10-28
Simplify TreeInfo
Chris Craik
2015-09-21
MultiThreaded rendering of different renderNodes
Skuhne
2015-07-21
am a2fd3234: am 3bfe4b47: am 1cd5afc1: am 9317d0b9: am 1fddd3ef: Merge "Mark ...
John Reck
2015-07-21
Mark isInUse per-window
John Reck
2015-07-14
Clean up unncessary defines
Chris Craik
2015-07-06
Adjust for pipeline stalls
John Reck
2015-06-03
Delete MAKE_ENUM_FLAGS
Chris Craik
2015-05-12
Unify DrawProfiler/JankStats
John Reck
2015-03-11
Cleanups & simplifications
John Reck
2015-02-20
C++11 style fixups
John Reck
2015-02-20
Initial attempt at jank-tracking stat collection
John Reck
2015-01-05
Add overrides and switch to nullptr keyword for all files
Chris Craik
2014-11-07
Have an actual fallback if the surface is lost
John Reck
2014-07-25
Revert "Dump RenderThread stack on unresponsive"
Chris Craik
2014-07-23
Dump RenderThread stack on unresponsive
John Reck
2014-06-26
Animator refactoring & fixes
John Reck
2014-06-23
Merge "No-fail invokeFunctor"
John Reck
2014-06-23
No-fail invokeFunctor
John Reck
2014-06-23
Enable asynchronous RenderThread for WebView
Bo Liu
2014-06-12
Move LayerType to RenderNode
John Reck
2014-06-04
Even FASTER damage calculations!
John Reck
2014-05-30
Re-jigger layers
John Reck
2014-05-29
Enable debug stuffs
John Reck
2014-05-23
Bag of scheduling tweaks
John Reck
2014-05-05
Make RenderNodeAnimator and WebView play nice
John Reck
2014-05-05
TIME LORD!
John Reck
2014-05-02
Add CanvasProperty for drawCircle
John Reck
2014-04-29
RenderThread animator support
John Reck
2014-04-14
Fix issue with bitmap uploading
John Reck
2014-04-10
Remove sync flush
John Reck
2014-04-09
Merge hasFunctors & pushStaging into prepareTree
John Reck
2014-04-09
Switch DisplayListData to a staging model
John Reck
2014-04-07
Refcount RenderNode
John Reck
2014-03-27
Async drawing!
John Reck