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path: root/libs/hwui/renderthread/DrawFrameTask.cpp
AgeCommit message (Expand)Author
2022-03-15Merge SP2A.220305.013Haamed Gheibi
2021-07-22Switch HWUI to use native performance hint APIBo Liu
2021-07-14Always submit after texture uploadsJohn Reck
2021-05-22Use TraceUtils.h from gui shared library.rnlee
2021-05-08Ignore blocked-on-sf time for ADPFBo Liu
2021-04-13Change hwui jank detection to use deadline & gpu completion (1/2)Jorim Jaggi
2021-04-10Integrate HWUI with PerformanceHintManagerBo Liu
2021-03-01Trace vsync idAdy Abraham
2020-10-09pass frame deadline to ChoreographerAdy Abraham
2020-09-16Shared timeline plumbingSteven Thomas
2019-06-14Replace CLOCK_MONOTONIC with SYSTEM_TIME_MONOTONICJerome Gaillard
2019-04-12Support render-ahead in vulkanJohn Reck
2018-05-31Attempting to fix the black flickerJohn Reck
2018-05-15Apply surface parameters in sync with RenderThreadJorim Jaggi
2018-04-18Revert "Add support for render-ahead"John Reck
2018-04-09Add support for render-aheadJohn Reck
2018-02-26[Magnifier-26] Wire up frame callback for realsiesMihai Popa
2017-11-03Format the world (or just HWUI)John Reck
2017-10-27Switch to a fancy new queueJohn Reck
2017-09-08Fix flicker from multiwindow resizeJohn Reck
2017-01-25Overhaul RenderNode's DisplayList managementJohn Reck
2016-11-07Refactor pin/unpinImages to work across pipelines.Derek Sollenberger
2016-08-31Wait on frame work fences when frames are droppedChris Craik
2016-04-18Don't reuse LOST_SURFACE for stoppedJohn Reck
2016-04-14Revert "Revert "Make stopped state a first-class thing""John Reck
2016-04-11Merge "Revert "Make stopped state a first-class thing"" into nyc-devJohn Reck
2016-04-11Revert "Make stopped state a first-class thing"John Reck
2016-04-08Merge "Make stopped state a first-class thing" into nyc-devJohn Reck
2016-04-07Make stopped state a first-class thingJohn Reck
2016-04-07Fix some edge casesJohn Reck
2015-12-16Add TextureView support to new renderer/reordererChris Craik
2015-10-28Simplify TreeInfoChris Craik
2015-09-21MultiThreaded rendering of different renderNodesSkuhne
2015-07-21am a2fd3234: am 3bfe4b47: am 1cd5afc1: am 9317d0b9: am 1fddd3ef: Merge "Mark ...John Reck
2015-07-21Mark isInUse per-windowJohn Reck
2015-07-14Clean up unncessary definesChris Craik
2015-07-06Adjust for pipeline stallsJohn Reck
2015-06-03Delete MAKE_ENUM_FLAGSChris Craik
2015-05-12Unify DrawProfiler/JankStatsJohn Reck
2015-03-11Cleanups & simplificationsJohn Reck
2015-02-20C++11 style fixupsJohn Reck
2015-02-20Initial attempt at jank-tracking stat collectionJohn Reck
2015-01-05Add overrides and switch to nullptr keyword for all filesChris Craik
2014-11-07Have an actual fallback if the surface is lostJohn Reck
2014-07-25Revert "Dump RenderThread stack on unresponsive"Chris Craik
2014-07-23Dump RenderThread stack on unresponsiveJohn Reck
2014-06-26Animator refactoring & fixesJohn Reck
2014-06-23Merge "No-fail invokeFunctor"John Reck
2014-06-23No-fail invokeFunctorJohn Reck
2014-06-23Enable asynchronous RenderThread for WebViewBo Liu