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authorJohn Reck <jreck@google.com>2018-04-05 16:41:41 -0700
committerJohn Reck <jreck@google.com>2018-04-09 10:58:15 -0700
commitec100976e0655acaa204c8800dfb83dadae20cc8 (patch)
treed7bd2d10c7be8ea0ccec63e85c8365efb87edfe4 /libs/hwui/renderthread/DrawFrameTask.cpp
parent413293ff626301e1ee9837f247c4d7321c59f472 (diff)
Add support for render-ahead
For periods of time during which latency is less important allow a client to request a deeper render-ahead pipeline. The latency tradeoff results in less overall visual jank Test: none, only used by macrobench Change-Id: I516203b70bdc75b6415fa08bf9c4fb1b598b0102
Diffstat (limited to 'libs/hwui/renderthread/DrawFrameTask.cpp')
-rw-r--r--libs/hwui/renderthread/DrawFrameTask.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp
index 778e7689d0f9..5b0e28125502 100644
--- a/libs/hwui/renderthread/DrawFrameTask.cpp
+++ b/libs/hwui/renderthread/DrawFrameTask.cpp
@@ -103,9 +103,8 @@ void DrawFrameTask::run() {
// Even if we aren't drawing this vsync pulse the next frame number will still be accurate
if (CC_UNLIKELY(callback)) {
- context->enqueueFrameWork([callback, frameNr = context->getFrameNumber()]() {
- callback(frameNr);
- });
+ context->enqueueFrameWork(
+ [ callback, frameNr = context->getFrameNumber() ]() { callback(frameNr); });
}
if (CC_LIKELY(canDrawThisFrame)) {