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CacheManager.cpp
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2020-06-11
Revert "Drop max texture cache size from 12x to 5x"
Leon Scroggins
2020-01-10
Add memory tracing in HWUI
Stan Iliev
2019-11-07
Merge "[HWUI] Get DeviceInfo through stable ABI"
Alec Mouri
2019-10-25
Merge "Delete VectorDrawableAtlas"
John Reck
2019-10-25
[HWUI] Get DeviceInfo through stable ABI
Alec Mouri
2019-10-09
Merge "Revert "Drop all caches in UI_HIDDEN""
TreeHugger Robot
2019-10-08
Revert "Drop all caches in UI_HIDDEN"
John Reck
2019-10-04
Delete VectorDrawableAtlas
John Reck
2019-10-04
Drop max texture cache size from 12x to 5x
John Reck
2019-10-04
Drop all caches in UI_HIDDEN
John Reck
2019-09-06
Switch to using GrContext::setResourceCacheLimit and getResourceCacheLimit
Robert Phillips
2019-08-02
[HWUI] clean up libgui include directives
Alec Mouri
2019-04-22
Make sure to sync GPU after deleting memory in trimMemory.
Greg Daniel
2019-04-19
Update the CPU text cache sizes to be the same as their GPU equivalents
Derek Sollenberger
2019-04-12
Support render-ahead in vulkan
John Reck
2019-03-18
Remove old TaskManager system
John Reck
2019-02-21
Revert "Enable CCPR in Ganesh"
Christopher Dalton
2019-01-09
Enable CCPR in Ganesh
Chris Dalton
2019-01-08
Change formula for font cache size
Stan Iliev
2018-09-05
Reland "TextureView Vulkan support and optimized OpenGL draw"
Stan Iliev
2018-09-04
Add cache validation to ensure the validity
Yichi Chen
2018-08-30
Revert "TextureView Vulkan support and optimized OpenGL draw"
John Reck
2018-08-29
TextureView Vulkan support and optimized OpenGL draw
Stan Iliev
2018-07-03
Fix path rendering issues
Stan Iliev
2018-04-17
Merge changes Ie7b336ea,I36a8cb45
John Reck
2018-04-12
Remove Properties::isSkiaPipeline (3/!?)
John Reck
2018-04-12
Unpin bitmaps but don't purge all scratch resources.
Derek Sollenberger
2018-04-03
Free up all scratch resources when the app's UI is hidden
Derek Sollenberger
2018-04-02
Print detailed memory usage of Skia for dumpsys gfxinfo
Derek Sollenberger
2017-12-11
Update GrContext creation calls to use sk_sp
Greg Daniel
2017-11-29
Enable Skia shader cache
Stan Iliev
2017-11-14
Disable skia shader cache
Stan Iliev
2017-11-08
Implement SkSL cache
Stan Iliev
2017-11-03
Format the world (or just HWUI)
John Reck
2017-09-08
Enable multi-threading of cpu intensive tasks when using Skia pipelines
Derek Sollenberger
2017-08-09
Disable VD shared atlas surface
Stan Iliev
2017-07-18
Cache VectorDrawables in an atlas
Stan Iliev
2017-06-06
Implement CacheManager for the Skia pipelines.
Derek Sollenberger