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authorStan Iliev <stani@google.com>2018-09-04 22:00:00 +0000
committerStan Iliev <stani@google.com>2018-09-05 01:58:34 +0000
commit564ca3e2c9ed752f2a9d549ebfb31a78942ecfec (patch)
treef5a88d6ac251afadbbcc602047c2d901bf8cac55 /libs/hwui/renderthread/CacheManager.cpp
parent73855d407137e670b1f836ec15b21bd7a4b1a187 (diff)
Reland "TextureView Vulkan support and optimized OpenGL draw"
Fix an issue with incorrect texture matrix, when there is 90/270 rotation. This happened, because after refactoring SkImage has buffer width/height, instead of layer width/height. This reverts commit a683eb3945320f592f58705c3c31b3c044f4bd72. Bug: 113673613 Test: Ran TextureView CTS and lensblur in camera app Change-Id: If3bcf9cd5195de09fd67a753708568a8e3ca3a9a
Diffstat (limited to 'libs/hwui/renderthread/CacheManager.cpp')
-rw-r--r--libs/hwui/renderthread/CacheManager.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/libs/hwui/renderthread/CacheManager.cpp b/libs/hwui/renderthread/CacheManager.cpp
index 82bfc4943526..7acc44ca65b7 100644
--- a/libs/hwui/renderthread/CacheManager.cpp
+++ b/libs/hwui/renderthread/CacheManager.cpp
@@ -21,6 +21,7 @@
#include "RenderThread.h"
#include "pipeline/skia/ShaderCache.h"
#include "pipeline/skia/SkiaMemoryTracer.h"
+#include "Properties.h"
#include "renderstate/RenderState.h"
#include <GrContextOptions.h>
@@ -215,11 +216,12 @@ void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState)
log.appendFormat(" Layer Info:\n");
}
+ const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL
+ ? "GlLayer" : "VkLayer";
size_t layerMemoryTotal = 0;
for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin();
it != renderState->mActiveLayers.end(); it++) {
const Layer* layer = *it;
- const char* layerType = layer->getApi() == Layer::Api::OpenGL ? "GlLayer" : "VkLayer";
log.appendFormat(" %s size %dx%d\n", layerType, layer->getWidth(),
layer->getHeight());
layerMemoryTotal += layer->getWidth() * layer->getHeight() * 4;