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SkiaOpenGLPipeline.h
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2020-05-07
Avoid excessive KGSL maps
John Reck
2020-02-14
[HWUI] Remove references to gui/Surface.
Alec Mouri
2020-02-06
Ensure SkiaPipeline always has a valid colorspace.
Derek Sollenberger
2019-04-12
Support render-ahead in vulkan
John Reck
2019-01-14
Standardize the surface origin for each HWUI pipeline.
Derek Sollenberger
2018-12-06
Revert "Revert "Make HWUI's surface Reliable^TM""
John Reck
2018-12-03
Revert "Make HWUI's surface Reliable^TM"
Bo Hu
2018-11-28
Make HWUI's surface Reliable^TM
John Reck
2018-09-27
Partially revert "[HWUI] Implement legacy color mode."
Peiyong Lin
2018-09-20
Fix crash when EGLSurface is no longer valid.
Derek Sollenberger
2018-09-13
[HWUI] Implement legacy color mode.
Peiyong Lin
2018-09-10
Refactor HWUI readback code to be backend independent
Stan Iliev
2018-05-09
A better HW Bitmap uploader
John Reck
2018-05-03
Delete a bunch of code
John Reck
2018-04-27
Move all non-GL HW Bitmap work off RT
John Reck
2017-11-03
Format the world (or just HWUI)
John Reck
2017-06-14
Use RGBA16F layers when wide color gamut rendering is on
Romain Guy
2017-06-02
Merge "Implement HW Bitmap for Skia pipeline"
TreeHugger Robot
2017-06-02
Implement HW Bitmap for Skia pipeline
Stan Iliev
2017-06-02
Enable wide color gamut rendering
Romain Guy
2017-05-17
Revert "Fix recent apps in system UI for Skia pipeline"
John Reck
2017-05-12
Fix recent apps in system UI for Skia pipeline
Stan Iliev
2016-11-03
Implement Skia pipelines for OpenGL and Vulkan.
Stan Iliev