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authorJohn Reck <jreck@google.com>2018-05-03 14:40:56 -0700
committerJohn Reck <jreck@google.com>2018-05-03 15:25:19 -0700
commitd9d7f127b5f07df9434aff67374a0012b1750cd4 (patch)
tree5be03d634c7b14030e4dd111aecd4b046e70b3fe /libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
parentba720d098ebd6bbc1b376bb0945c76dcda3820b6 (diff)
Delete a bunch of code
This removes the duality of DisplayList, removing a small amount of overhead Test: buids & hwuiunit passes Change-Id: I8bb3a20e9ead1caec4b4a8a3e9f2c08f717a7096
Diffstat (limited to 'libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h')
-rw-r--r--libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
index ef5d9347a3ea..04b68f5e3278 100644
--- a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
+++ b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
@@ -33,9 +33,9 @@ public:
renderthread::MakeCurrentResult makeCurrent() override;
renderthread::Frame getFrame() override;
bool draw(const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
- const FrameBuilder::LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
+ const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
const Rect& contentDrawBounds, bool opaque, bool wideColorGamut,
- const BakedOpRenderer::LightInfo& lightInfo,
+ const LightInfo& lightInfo,
const std::vector<sp<RenderNode> >& renderNodes,
FrameInfoVisualizer* profiler) override;
bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,