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path: root/libs/hwui/ProgramCache.cpp
AgeCommit message (Expand)Author
2018-05-03remove (dead) caches from hwuiMike Reed
2018-03-28Change shader precision because of CTS Fail.dohyunia.kim
2017-11-03Format the world (or just HWUI)John Reck
2017-07-19Delete all ro.hwui.* propsJohn Reck
2017-06-01Merge "Optimised hwui rounded corners shader" am: d7287c96eb am: ed7bdd6549Arun
2017-06-01Optimised hwui rounded corners shaderArun
2017-04-04Fix HWUI/Skia Gradients to premultiply the colors prior to interpolationDerek Sollenberger
2017-03-28Convert bitmaps to sRGB/scRGB when they have a color profileRomain Guy
2017-03-16Bowing my head in shame, going back to gamma interpolated gradientsRomain Guy
2017-03-15Improve dithering of alpha gradientsRomain Guy
2017-03-06Add ColorSpace information on BitmapRomain Guy
2017-02-08Don't print shader sourceRomain Guy
2017-02-07Apply transfer function when rendering with linear texturesRomain Guy
2017-02-03Gradients are now an absurd ChimeraRomain Guy
2016-12-13Merge "HWUI: set correct sampler for external texture in shaders"Sergei Vasilinetc
2016-12-13HWUI: set correct sampler for external texture in shaderssergeyv
2016-12-12Pre-multiply gradient colors the right wayRomain Guy
2016-11-15Support hardware bitmaps in bitmap shaderssergeyv
2016-11-02use SkBlendModeMike Reed
2016-10-12Various fixes for linear blending and gradientsRomain Guy
2016-10-11Linear blending, step 1Romain Guy
2016-05-03Use LUT for computing final shadow alphaChris Craik
2015-09-22Remove shader based gamma approachChris Craik
2015-08-21Merge "Switch several enums to enum classes"Chris Craik
2015-08-21Switch several enums to enum classesChris Craik
2015-08-19Define GLSL versionChris Craik
2015-07-14Clean up unncessary definesChris Craik
2015-04-09Update the shadow fall off function from cosine to gaussian.ztenghui
2015-03-06SkPorterDuff Multiply mode maps to SkXfermode modulate.Derek Sollenberger
2015-03-06Avoid invalid shader creation for certain blend modesChris Craik
2015-02-06Glop ColorFilter & VertexBuffer support, initial enableChris Craik
2015-01-05Add overrides and switch to nullptr keyword for all filesChris Craik
2014-12-23Cleanup various clang warnings, use unique_ptrs in several placesChris Craik
2014-11-22Revert "resolved conflicts for merge of 220c3f4f to master"Andreas Gampe
2014-11-21resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aospAndreas Gampe
2014-11-21Frameworks/base: Unused parameters in hwuiAndreas Gampe
2014-10-27Cleanup debug optionsJohn Reck
2014-09-17Handle premultiplication correctly for ColorMatrixColorFiltersChris Craik
2014-09-04Merge "Remove invalid premul step from HWUI's matrix color filter." into lmp-devDerek Sollenberger
2014-08-29Fix precision issues for roundrect clippingChris Craik
2014-08-18Remove invalid premul step from HWUI's matrix color filter.Derek Sollenberger
2014-08-12Switch to cos interpolation of shadow alphaChris Craik
2014-08-12Rework shadow interpolationChris Craik
2014-08-05Fix large radius RR clipping issue on certain devicesChris Craik
2014-05-15Round rect outline clippingChris Craik
2014-02-07Removing SkiaColorFilter and inspecting the native object directly.Derek Sollenberger
2013-05-14Add tessellation path for pointsChris Craik
2013-05-03Add an on-screen overdraw counterRomain Guy
2013-04-09Change the dither texture's swizzlingRomain Guy
2013-04-05Use float textures to render gradients when possibleRomain Guy