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DisplayList.h
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2018-12-03
Remove ; from closing namespaces in libs/hwui
Chris Blume
2018-05-03
Delete a bunch of code
John Reck
2018-05-02
remove (dead) Font code
Mike Reed
2017-11-03
Format the world (or just HWUI)
John Reck
2017-02-09
Implement "dump displaylist" button for skia pipelines
Stan Iliev
2017-01-25
Overhaul RenderNode's DisplayList management
John Reck
2016-10-21
Use Bitmap in DisplayList & RecordedOps instead of SkBitmap
sergeyv
2016-10-05
Initial refactoring to enable the addition of the SkiaOpenGLPipeline.
Derek Sollenberger
2016-08-11
HWUI unit test for AVD on HwLayer
Doris Liu
2016-07-07
Delete old rendering pipeline
Chris Craik
2016-05-26
Handle hidden RT VectorDrawable animators
Doris Liu
2016-04-15
Add a callback for when a gl functor is released
John Reck
2016-04-11
Apply clip at reorder barriers to shadows
Chris Craik
2016-04-04
Make AVD thread safe
Doris Liu
2015-11-25
Support projection in OpReorderer
Chris Craik
2015-11-02
Initial HW layer support in new reorderer/renderer
Chris Craik
2015-10-19
Use LinearStdAllocator in DisplayList
Chris Craik
2015-10-16
Rename DisplayListData to DisplayList
Chris Craik
2015-10-15
Use typedefs to differentiate between flavors of DisplayLists
Chris Craik
2015-10-14
Initial commit of new Canvas operation recording / replay
Chris Craik
2015-07-30
Replace most usages of utils/Vector.h
John Reck
2015-07-14
Clean up unncessary defines
Chris Craik
2015-04-20
Rename native DisplayListRenderer to DisplayListCanvas
Chris Craik
2015-03-13
Refactor DisplayList path caching.
Derek Sollenberger
2015-01-09
Update HWUI to store its own SkBitmap objects
Derek Sollenberger
2014-12-23
Cleanup various clang warnings, use unique_ptrs in several places
Chris Craik
2014-12-22
Cleanup
Chris Craik
2014-12-10
resolved conflicts for merge of 5369b769 to master
Chris Craik
2014-12-10
resolve merge conflicts of ed211b9 to lmp-mr1-dev-plus-aosp.
Chris Craik
2014-12-10
Fix frame-allocated path lifecycles
Chris Craik
2014-11-12
am b28ff487: resolved conflicts for merge of 5e6cf242 to lmp-mr1-dev-plus-aosp
Dan Albert
2014-11-12
resolved conflicts for merge of 5e6cf242 to lmp-mr1-dev-plus-aosp
Dan Albert
2014-11-12
Move frameworks/base over to libc++.
Dan Albert
2014-11-10
resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp
Andreas Gampe
2014-11-10
resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp
Andreas Gampe
2014-11-10
Frameworks/base: Wall Werror in libs/hwui
Andreas Gampe
2014-11-04
Remove status return from all uirenderer::Renderer functions
Tom Hudson
2014-10-31
am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a...
John Reck
2014-10-31
Layer changes
John Reck
2014-10-15
Clean up physical coupling
Tom Hudson
2014-08-25
Create z reordering boundaries around dispatchDraw
Chris Craik
2014-08-08
Fix leak of SkPathRefs
Chris Craik
2014-07-24
Add kModeSync
John Reck
2014-06-23
Update 'DisplayList' vs 'RenderNode' naming in several places
Chris Craik
2014-05-29
Update HWUI matrix API
Derek Sollenberger
2014-05-22
Inspect SkShader to determine hw shader.
Leon Scroggins III
2014-05-09
Refactor VirtualLightRefBase & JNI
John Reck
2014-05-02
Add CanvasProperty for drawCircle
John Reck
2014-04-07
Refcount RenderNode
John Reck
2014-03-19
Move RenderNode to own file
John Reck
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