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author | Derek Sollenberger <djsollen@google.com> | 2013-12-10 12:28:58 -0500 |
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committer | Derek Sollenberger <djsollen@google.com> | 2014-05-29 16:51:23 -0400 |
commit | 139088228faa7f3c446af7387e017933998a5570 (patch) | |
tree | 33b24be0cb5793d47f77fe9eee5beceb772e6cd0 /libs/hwui/DisplayList.h | |
parent | 1015efb143b51a5d31f2f932528f295cfa1add1f (diff) |
Update HWUI matrix API
1. more closely mirror Skia API by using const ref instead of ptrs
2. store SkMatrix in the drawOp instead of the linear allocation heap
Change-Id: I4b9f6f76b9f7d19325e29303d27b793679fd4823
Diffstat (limited to 'libs/hwui/DisplayList.h')
-rw-r--r-- | libs/hwui/DisplayList.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/libs/hwui/DisplayList.h b/libs/hwui/DisplayList.h index 11e78b006311..7b7dc16daecb 100644 --- a/libs/hwui/DisplayList.h +++ b/libs/hwui/DisplayList.h @@ -125,7 +125,6 @@ public: Vector<const SkPath*> paths; SortedVector<const SkPath*> sourcePaths; Vector<const SkRegion*> regions; - Vector<const SkMatrix*> matrices; Vector<Layer*> layers; uint32_t functorCount; bool hasDrawOps; |