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path: root/libs/hwui/DeferredLayerUpdater.h
AgeCommit message (Expand)Author
2020-01-17Refactor TextureLayer JNI to use only APEX APIsStan Iliev
2019-11-08Decouple SurfaceTexture from HWUIStan Iliev
2019-06-21Move GL specific code away from headerFedor Kudasov
2018-11-07Set the color space to sRGB on the Surface and remove colorFilter.Derek Sollenberger
2018-09-20Refactor RenderState and remove unused functionality.Derek Sollenberger
2018-09-05Reland "TextureView Vulkan support and optimized OpenGL draw"Stan Iliev
2018-09-04Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"""Stan Iliev
2018-08-31Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""Stan Iliev
2018-08-30Revert "TextureView Vulkan support and optimized OpenGL draw"John Reck
2018-08-29TextureView Vulkan support and optimized OpenGL drawStan Iliev
2018-04-30Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositingDerek Sollenberger
2017-11-03Format the world (or just HWUI)John Reck
2017-02-15Always flush renderstate in DeferredLayerUpdater::applyChris Craik
2017-02-13DeferredLayerUpdater: clean up Layer lifecyclesergeyv
2017-01-30Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources()sergeyv
2017-01-18Update hwui_unit_tests to support running with Vulkan backend.Greg Daniel
2017-01-10Add support for dummy draws for Vulkan webview and texture views.Greg Daniel
2017-01-10Break Layer class into Gl and Vulkan subclassesGreg Daniel
2016-10-13use SkBlendMode instead of SkXfermodeMike Reed
2016-09-01Merge "Fix google-explicit-constructor warnings in libs/hwui." am: 7207562ff7...Chih-hung Hsieh
2016-08-29Fix google-explicit-constructor warnings in libs/hwui.Chih-Hung Hsieh
2016-07-26Remove LayerRenderer.Derek Sollenberger
2016-07-07Delete old rendering pipelineChris Craik
2016-03-23Fix missing first frameJohn Reck
2015-12-16Add TextureView support to new renderer/reordererChris Craik
2015-07-29Re-enable -Werror on clangJohn Reck
2015-03-10Track down unsupported texture targetChris Craik
2015-01-05Add overrides and switch to nullptr keyword for all filesChris Craik
2014-11-12Change GraphicBuffer fields from uint to intDan Stoza
2014-11-07resolve merge conflicts of cabf8a7 to master.John Reck
2014-11-07Fix wrong-thread issueJohn Reck
2014-10-15Clean up physical couplingTom Hudson
2014-10-03Cleanup DeferredLayerUpdaterJohn Reck
2014-06-27More cleanupsJohn Reck
2014-06-26Animator refactoring & fixesJohn Reck
2014-06-23No-fail invokeFunctorJohn Reck
2014-06-12Move LayerType to RenderNodeJohn Reck
2014-05-30Re-jigger layersJohn Reck
2014-04-14Fix issue with bitmap uploadingJohn Reck
2014-04-09Merge hasFunctors & pushStaging into prepareTreeJohn Reck
2014-04-07Refcount RenderNodeJohn Reck
2014-03-27Async drawing!John Reck
2014-03-19Move RenderNode to own fileJohn Reck
2014-03-12Rename DisplayList->RenderNodeJohn Reck
2014-02-20Reapply "Refactor setting an SkPaint onto a hwui Layer."Derek Sollenberger
2014-02-19Support HardwareLayers in RenderThreadJohn Reck
2014-02-14Refcounting is hardJohn Reck
2014-02-12Revert "Refactor setting an SkPaint onto a hwui Layer."Derek Sollenberger
2014-02-12Refactor setting an SkPaint onto a hwui Layer.Derek Sollenberger
2014-02-10Refactor HardwareLayerJohn Reck