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authoralk3pInjection <webmaster@raspii.tech>2023-04-20 00:08:54 +0800
committeralk3pInjection <webmaster@raspii.tech>2023-04-20 00:08:54 +0800
commit0111525d5a8fccbe18a9c1d11e67e4ea78289790 (patch)
treea580e3f8f49aa35d8a8256aab06b3de0c9542aca /bluetooth/audio/utils/aidl_session/BluetoothLeAudioCodecsProvider.h
parentf2e9f05ae87a2a4155798e80bc86f827e020a62a (diff)
parent8053558411d145636e2bb05f443e3436dc53e4bd (diff)
Merge tag 'LA.QSSI.13.0.r1-09800-qssi.0' into tachibana
"LA.QSSI.13.0.r1-09800-qssi.0" Change-Id: Ic76606f2ea0ed3f21712ea081b19c5fc802404c0
Diffstat (limited to 'bluetooth/audio/utils/aidl_session/BluetoothLeAudioCodecsProvider.h')
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1 files changed, 92 insertions, 0 deletions
diff --git a/bluetooth/audio/utils/aidl_session/BluetoothLeAudioCodecsProvider.h b/bluetooth/audio/utils/aidl_session/BluetoothLeAudioCodecsProvider.h
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+++ b/bluetooth/audio/utils/aidl_session/BluetoothLeAudioCodecsProvider.h
@@ -0,0 +1,92 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <aidl/android/hardware/bluetooth/audio/LeAudioCodecCapabilitiesSetting.h>
+#include <android-base/logging.h>
+
+#include <unordered_map>
+
+#include "aidl_android_hardware_bluetooth_audio_setting.h"
+
+namespace aidl {
+namespace android {
+namespace hardware {
+namespace bluetooth {
+namespace audio {
+
+class BluetoothLeAudioCodecsProvider {
+ public:
+ static std::optional<setting::LeAudioOffloadSetting>
+ ParseFromLeAudioOffloadSettingFile();
+ static std::vector<LeAudioCodecCapabilitiesSetting>
+ GetLeAudioCodecCapabilities(
+ const std::optional<setting::LeAudioOffloadSetting>&
+ le_audio_offload_setting);
+ static void ClearLeAudioCodecCapabilities();
+
+ private:
+ static inline std::unordered_map<std::string, setting::Configuration>
+ configuration_map_;
+ static inline std::unordered_map<std::string, setting::CodecConfiguration>
+ codec_configuration_map_;
+ static inline std::unordered_map<std::string, setting::StrategyConfiguration>
+ strategy_configuration_map_;
+
+ static std::vector<setting::Scenario> GetScenarios(
+ const std::optional<setting::LeAudioOffloadSetting>&
+ le_audio_offload_setting);
+ static void UpdateConfigurationsToMap(
+ const std::optional<setting::LeAudioOffloadSetting>&
+ le_audio_offload_setting);
+ static void UpdateCodecConfigurationsToMap(
+ const std::optional<setting::LeAudioOffloadSetting>&
+ le_audio_offload_setting);
+ static void UpdateStrategyConfigurationsToMap(
+ const std::optional<setting::LeAudioOffloadSetting>&
+ le_audio_offload_setting);
+
+ static std::vector<LeAudioCodecCapabilitiesSetting>
+ ComposeLeAudioCodecCapabilities(
+ const std::vector<setting::Scenario>& supported_scenarios);
+
+ static UnicastCapability GetUnicastCapability(
+ const std::string& coding_direction);
+ template <class T>
+ static inline UnicastCapability ComposeUnicastCapability(
+ const CodecType& codec_type, const AudioLocation& audio_location,
+ const uint8_t& device_cnt, const uint8_t& channel_count,
+ const T& capability);
+
+ static inline Lc3Capabilities ComposeLc3Capability(
+ const setting::CodecConfiguration& codec_configuration);
+
+ static inline AudioLocation GetAudioLocation(
+ const setting::AudioLocation& audio_location);
+ static inline CodecType GetCodecType(const setting::CodecType& codec_type);
+
+ static inline bool IsValidCodecConfiguration(
+ const setting::CodecConfiguration& codec_configuration);
+ static inline bool IsValidStrategyConfiguration(
+ const setting::StrategyConfiguration& strategy_configuration);
+};
+
+} // namespace audio
+} // namespace bluetooth
+} // namespace hardware
+} // namespace android
+} // namespace aidl