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authorJeff Brown <jeffbrown@google.com>2011-03-14 19:39:54 -0700
committerJeff Brown <jeffbrown@google.com>2011-03-15 19:59:47 -0700
commit1593354388f622f189063314e97389f148a30b7f (patch)
treebdb798726af973934181435e30ff1881271def97 /opengl/tests/gl_basic/gl_basic.cpp
parentfa773aa745325263745202f822335dfeec0e4c67 (diff)
Improve VelocityTracker numerical stability.
Replaced VelocityTracker with a faster and more accurate native implementation. This avoids the duplicate maintenance overhead of having two implementations. The new algorithm requires that the sample duration be at least 10ms in order to contribute to the velocity calculation. This ensures that the velocity is not severely overestimated when samples arrive in bursts. The new algorithm computes the exponentially weighted moving average using weights based on the relative duration of successive sample periods. The new algorithm is also more careful about how it handles individual pointers going down or up and their effects on the collected movement traces. The intent is to preserve the last known velocity of pointers as they go up while also ensuring that other motion samples do not count twice in that case. Bug: 4086785 Change-Id: I2632321232c64d6b8faacdb929e33f60e64dcdd3
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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