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RenderThread.cpp
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2015-11-10
Fix threading issues
John Reck
2015-11-03
Remove almost-all android::Singleton users
John Reck
2015-10-20
Add initial OpReorderer benchmarks
Chris Craik
2015-05-05
Cleanup properties
Chris Craik
2015-03-11
Cleanups & simplifications
John Reck
2015-02-20
Initial attempt at jank-tracking stat collection
John Reck
2015-01-27
Move scissor state to RenderState
Chris Craik
2015-01-27
am f7049289: am 3812e68e: Merge "kill HAVE_PTHREADS."
Yabin Cui
2015-01-27
am f7049289: am 3812e68e: Merge "kill HAVE_PTHREADS."
Yabin Cui
2015-01-26
kill HAVE_PTHREADS.
Yabin Cui
2015-01-15
am cefeb34e: am 2c9f86aa: am 53af1cd3: Merge "Vsyncs are hard" into lmp-mr1-dev
John Reck
2015-01-14
Vsyncs are hard
John Reck
2015-01-05
Add overrides and switch to nullptr keyword for all files
Chris Craik
2014-12-19
Tweak RT-animator scheduling
John Reck
2014-12-03
Resume RT-animations after a pauseSurface
John Reck
2014-11-22
Revert "Frameworks/base: Unused parameters in hwui"
John Reck
2014-11-21
Frameworks/base: Unused parameters in hwui
Andreas Gampe
2014-10-31
Layer changes
John Reck
2014-08-15
Define shadow casting behavior within layers
Chris Craik
2014-08-15
Fix hwuitask & RT priorities
John Reck
2014-07-25
Revert "Dump RenderThread stack on unresponsive"
Chris Craik
2014-07-23
Dump RenderThread stack on unresponsive
John Reck
2014-06-23
No-fail invokeFunctor
John Reck
2014-05-23
Bag of scheduling tweaks
John Reck
2014-05-05
TIME LORD!
John Reck
2014-04-29
RenderThread animator support
John Reck
2014-01-29
Fix nano vs. millis
John Reck
2014-01-27
Native-side proxy
John Reck
2013-12-19
Track Looper decoupling from ALooper
Brian Carlstrom
2013-12-09
RenderThread work
John Reck