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path: root/libs/hwui/TreeInfo.h
AgeCommit message (Expand)Author
2019-07-01Split out RootRenderNodeFedor Kudasov
2019-04-12Do not cache AVDs that are off screenLeon Scroggins III
2019-03-07Fix damage tracking for RenderNode drawn twiceJohn Reck
2018-09-27Wire-up default force-dark based off of isLightThemeJohn Reck
2018-09-24Create plumbing for disabling force-darkJohn Reck
2018-08-24TreeInfo: Make ~ErrorHandler() virtualGreg Kaiser
2018-05-16AnimatedImageDrawable: Eliminate unnecessary calls to redrawLeon Scroggins III
2017-11-03Format the world (or just HWUI)John Reck
2017-03-08Modify SurfaceView to use SurfaceFlinger child surfaces.Robert Carr
2017-03-08Revert "Modify SurfaceView to use SurfaceFlinger child surfaces."Wonsik Kim
2017-03-03Modify SurfaceView to use SurfaceFlinger child surfaces.Robert Carr
2017-03-03Revert "SurfaceView: Include surfaceInsets in position calculation"Rob Carr
2017-03-02SurfaceView: Include surfaceInsets in position calculationRobert Carr
2017-01-25Overhaul RenderNode's DisplayList managementJohn Reck
2016-11-22Fix Skia render node projection to match HWUIStan Iliev
2016-07-07Delete old rendering pipelineChris Craik
2016-04-18Make getFrameNumber lazyJohn Reck
2016-03-31Add a callback for rendernode parentcount=0John Reck
2016-02-04Have RT drive window positioningJohn Reck
2015-11-02Initial HW layer support in new reorderer/rendererChris Craik
2015-10-28Simplify TreeInfoChris Craik
2015-09-21MultiThreaded rendering of different renderNodesSkuhne
2015-07-21Mark isInUse per-windowJohn Reck
2015-01-05Add overrides and switch to nullptr keyword for all filesChris Craik
2014-10-15Clean up physical couplingTom Hudson
2014-08-28Track buildLayer calls, destroy if unusedJohn Reck
2014-08-27Animator stuffJohn Reck
2014-08-21Don't run animators in buildLayerJohn Reck
2014-08-15Define shadow casting behavior within layersChris Craik
2014-07-08Fix layers lifecycle issuesJohn Reck
2014-06-30Fix onTrimMemory for HardwareRendererJohn Reck
2014-06-26Animator refactoring & fixesJohn Reck
2014-06-23No-fail invokeFunctorJohn Reck
2014-06-18Throw ISE on too-big-views-with-layersJohn Reck
2014-06-12Move LayerType to RenderNodeJohn Reck
2014-06-12Fix DA bugsJohn Reck
2014-06-04Even FASTER damage calculations!John Reck
2014-05-23Bag of scheduling tweaksJohn Reck
2014-05-15Animator start value...John Reck
2014-05-05Make RenderNodeAnimator and WebView play niceJohn Reck
2014-05-02Add CanvasProperty for drawCircleJohn Reck
2014-04-29RenderThread animator supportJohn Reck