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author | John Reck <jreck@google.com> | 2019-03-07 17:01:08 -0800 |
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committer | John Reck <jreck@google.com> | 2019-03-07 17:03:48 -0800 |
commit | f1aa7909e6496da4a1ae9ccfcbab5db843d329c3 (patch) | |
tree | 95a611c7a0055078596c206835d426db22a4f5ee /libs/hwui/TreeInfo.h | |
parent | 4348a4d7078dd4a2d786464db170f817ee19f6b1 (diff) |
Fix damage tracking for RenderNode drawn twice
Bug: 127866048
Test: CustomRenderer demo
Change-Id: I431a7284b1d0a026e06500a78f41830a268235a5
Diffstat (limited to 'libs/hwui/TreeInfo.h')
-rw-r--r-- | libs/hwui/TreeInfo.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/hwui/TreeInfo.h b/libs/hwui/TreeInfo.h index a0d960527ca6..04eabac395f0 100644 --- a/libs/hwui/TreeInfo.h +++ b/libs/hwui/TreeInfo.h @@ -87,6 +87,7 @@ public: // Must not be null during actual usage DamageAccumulator* damageAccumulator = nullptr; + int64_t damageGenerationId = 0; LayerUpdateQueue* layerUpdateQueue = nullptr; ErrorHandler* errorHandler = nullptr; |