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path: root/libs/hwui/RenderNode.cpp
AgeCommit message (Expand)Author
2020-05-01Revert^2 "hwui: remove FatVector"Jagadeesh Pakaravoor
2020-03-05Revert "hwui: remove FatVector"Tim Murray
2020-02-07hwui: remove FatVectorTim Murray
2019-10-09Improve dumping of display list memory usageJohn Reck
2019-07-29Isolate the graphics classes into their own static libDerek Sollenberger
2019-06-26Enable RenderNode and RecordingCanvas for layoutlibFedor Kudasov
2019-06-24Remove redundant headerFedor Kudasov
2019-06-12Fix setPositionListener race conditionJohn Reck
2019-03-07Fix damage tracking for RenderNode drawn twiceJohn Reck
2018-12-14New WebViewFunctor APIJohn Reck
2018-12-05Fix skp on 32-bitJohn Reck
2018-11-29Add a unique ID to rendernodeJohn Reck
2018-10-02Auto-dark NinePatches & launcherJohn Reck
2018-09-24Merge "Create plumbing for disabling force-dark"TreeHugger Robot
2018-09-24Create plumbing for disabling force-darkJohn Reck
2018-09-21Merge changes Ie9436715,Ib3054822Derek Sollenberger
2018-09-20Make auto-dark a bit betterJohn Reck
2018-09-20Refactor RenderState and remove unused functionality.Derek Sollenberger
2018-08-29New DisplayList v2John Reck
2018-05-09remove unneeded RecordedOpsMike Reed
2018-05-04remove BakedOps and much of renderstateMike Reed
2018-05-03Delete a bunch of codeJohn Reck
2018-04-12Remove Properties::isSkiaPipeline (3/!?)John Reck
2018-04-09Remove dead codeJohn Reck
2018-03-28Better error reporting for createOrUpdateLayerStan Iliev
2017-11-03Format the world (or just HWUI)John Reck
2017-08-30Avoid performing the pathOp for clipped shadows if possible.Derek Sollenberger
2017-08-02Add check that layer size <= maxTextureSizeJohn Reck
2017-02-09Implement "dump displaylist" button for skia pipelinesStan Iliev
2017-01-30Switch how destroyHardwareResources worksJohn Reck
2017-01-25Overhaul RenderNode's DisplayList managementJohn Reck
2016-11-29Add overdraw debugging feature to Skia pipelinesMatt Sarett
2016-10-05Initial refactoring to enable the addition of the SkiaOpenGLPipeline.Derek Sollenberger
2016-10-03Move Layer creation/deletion into the RenderPipeline.Derek Sollenberger
2016-08-09HWUI: reimplement rendernode ouput for single streamsergeyv
2016-08-03Ensure layer update include the dirty rect from AVD am: b51b2864e8 am: c0dccb...Doris Liu
2016-08-02Ensure layer update include the dirty rect from AVDDoris Liu
2016-07-26Remove LayerRenderer.Derek Sollenberger
2016-07-12Merge \\"Avoid throwing when 0 size layer requested\\" into nyc-mr1-dev am: 2...Chris Craik
2016-07-11Avoid throwing when 0 size layer requestedChris Craik
2016-07-07Delete old rendering pipelineChris Craik
2016-06-17Move SurfaceView offscreen if the app stops drawing itJohn Reck
2016-06-13Chcek for valid render content before damaging RenderNode for dirty VDDoris Liu
2016-06-10Merge \"Fix framebuffer incomplete errors\" into nyc-devChris Craik
2016-06-09Fix framebuffer incomplete errorsChris Craik
2016-06-09Handle hidden RT VectorDrawable animatorsDoris Liu
2016-04-15Add a callback for when a gl functor is releasedJohn Reck
2016-04-07Fix some edge casesJohn Reck
2016-04-04Make AVD thread safeDoris Liu
2016-03-31Add a callback for rendernode parentcount=0John Reck