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hwui
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DamageAccumulator.cpp
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Author
2019-08-29
use rect version of join, the other is deprecated
Mike Reed
2019-06-26
Fix damage calculation for animation matrix
John Reck
2017-11-03
Format the world (or just HWUI)
John Reck
2017-01-09
Replace cutils/log.h and log/logger.h with log/log.h
Mark Salyzyn
2016-02-11
Fix all LA memory leaks forever!
John Reck
2016-02-11
Revert "Fix all LA memory leaks forever!"
John Reck
2016-02-10
Fix all LA memory leaks forever!
John Reck
2015-08-12
Fix bug in calculating perspective damage
John Reck
2015-01-06
Merge frameworks/base changes from master-skia to master.
Mike Reed
2015-01-05
Add overrides and switch to nullptr keyword for all files
Chris Craik
2014-08-21
Fix layer shadow transform crash
Chris Craik
2014-08-15
Define shadow casting behavior within layers
Chris Craik
2014-08-08
Fix damage for layers for projection receivers
John Reck
2014-06-18
Fix dirty calculation for layer updates
John Reck
2014-06-17
Merge "Make sure the root node has a type"
John Reck
2014-06-17
Make sure the root node has a type
John Reck
2014-06-17
Handle Z in DA
John Reck
2014-06-12
Move LayerType to RenderNode
John Reck
2014-06-12
Fix DA bugs
John Reck
2014-06-04
Even FASTER damage calculations!
John Reck