| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2009-12-17 | Move texture bindings to base program object. Change ProgramFragment ↵ | Jason Sams | |
| creation to require a texture format in 1.0 mode. | |||
| 2009-12-15 | Continue es2 shader dev | Jason Sams | |
| Conflicts: graphics/java/android/renderscript/Program.java graphics/java/android/renderscript/ProgramVertex.java | |||
| 2009-12-07 | am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclair | Jason Sams | |
| Merge commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c' * commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c': Add Java exceptions to catch RS calls with no context or no surface. | |||
| 2009-12-07 | Add Java exceptions to catch RS calls with no context or no surface. | Jason Sams | |
| 2009-11-30 | Beging GL2 user shaders. Switch master to using GL2 by default. | Jason Sams | |
| 2009-08-20 | Point Sprites | Jason Sams | |
| 2009-08-18 | Cleanup of object destruction. No need to have a per-class destruction ↵ | Jason Sams | |
| function. This was a legacy of the distant past when the classes did not have a common base. | |||
| 2009-08-09 | Begin implementing SimpleMesh and fix some bugs with refcounting and java ↵ | Jason Sams | |
| object destruction tracking. | |||
| 2009-08-04 | Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc ↵ | Jason Sams | |
| into the ProgramVertex class. | |||
| 2009-08-04 | Seperate Light and Sampler from RenderScript.java | Jason Sams | |
| 2009-08-04 | Split ProgramFragment and ProgramStore from RenderScript.java. Update ↵ | Jason Sams | |
| Element and Type to new cached builder for easier app developement. | |||
