| Age | Commit message (Expand) | Author |
|---|---|---|
| 2009-12-17 | Move texture bindings to base program object. Change ProgramFragment creatio... | Jason Sams |
| 2009-12-15 | Continue es2 shader dev | Jason Sams |
| 2009-12-07 | am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclair | Jason Sams |
| 2009-12-07 | Add Java exceptions to catch RS calls with no context or no surface. | Jason Sams |
| 2009-11-30 | Beging GL2 user shaders. Switch master to using GL2 by default. | Jason Sams |
| 2009-08-20 | Point Sprites | Jason Sams |
| 2009-08-18 | Cleanup of object destruction. No need to have a per-class destruction funct... | Jason Sams |
| 2009-08-09 | Begin implementing SimpleMesh and fix some bugs with refcounting and java obj... | Jason Sams |
| 2009-08-04 | Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc in... | Jason Sams |
| 2009-08-04 | Seperate Light and Sampler from RenderScript.java | Jason Sams |
| 2009-08-04 | Split ProgramFragment and ProgramStore from RenderScript.java. Update Elemen... | Jason Sams |
