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Diffstat (limited to 'libs/hwui/renderthread/CanvasContext.cpp')
-rw-r--r-- | libs/hwui/renderthread/CanvasContext.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp index 30cc007d454b..b41bdf6a174f 100644 --- a/libs/hwui/renderthread/CanvasContext.cpp +++ b/libs/hwui/renderthread/CanvasContext.cpp @@ -306,7 +306,6 @@ void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t sy info.out.canDrawThisFrame = true; mAnimationContext->startFrame(info.mode); - mRenderPipeline->onPrepareTree(); for (const sp<RenderNode>& node : mRenderNodes) { // Only the primary target node will be drawn full - all other nodes would get drawn in // real time mode. In case of a window, the primary node is the window content and the other |