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-rw-r--r--libs/hwui/renderstate/RenderState.cpp83
1 files changed, 6 insertions, 77 deletions
diff --git a/libs/hwui/renderstate/RenderState.cpp b/libs/hwui/renderstate/RenderState.cpp
index b524bcb096da..fad9440be73f 100644
--- a/libs/hwui/renderstate/RenderState.cpp
+++ b/libs/hwui/renderstate/RenderState.cpp
@@ -14,89 +14,26 @@
* limitations under the License.
*/
#include "renderstate/RenderState.h"
-#include <GpuMemoryTracker.h>
-#include "DeferredLayerUpdater.h"
-#include "Snapshot.h"
-#include "renderthread/CanvasContext.h"
-#include "renderthread/EglManager.h"
-#include "utils/GLUtils.h"
-
-#include <algorithm>
-
-#include <ui/ColorSpace.h>
+#include "renderthread/RenderThread.h"
+#include "GpuMemoryTracker.h"
namespace android {
namespace uirenderer {
-RenderState::RenderState(renderthread::RenderThread& thread)
- : mRenderThread(thread), mViewportWidth(0), mViewportHeight(0), mFramebuffer(0) {
+RenderState::RenderState(renderthread::RenderThread& thread) : mRenderThread(thread) {
mThreadId = pthread_self();
}
-RenderState::~RenderState() {
-}
-
void RenderState::onContextCreated() {
GpuMemoryTracker::onGpuContextCreated();
}
void RenderState::onContextDestroyed() {
- destroyLayersInUpdater();
- GpuMemoryTracker::onGpuContextDestroyed();
-}
-
-GrContext* RenderState::getGrContext() const {
- return mRenderThread.getGrContext();
-}
-
-void RenderState::onBitmapDestroyed(uint32_t pixelRefId) {
- // DEAD CODE
-}
-
-void RenderState::setViewport(GLsizei width, GLsizei height) {
- mViewportWidth = width;
- mViewportHeight = height;
- glViewport(0, 0, mViewportWidth, mViewportHeight);
-}
-
-void RenderState::getViewport(GLsizei* outWidth, GLsizei* outHeight) {
- *outWidth = mViewportWidth;
- *outHeight = mViewportHeight;
-}
-
-void RenderState::bindFramebuffer(GLuint fbo) {
- if (mFramebuffer != fbo) {
- mFramebuffer = fbo;
- glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
+ for(auto callback : mContextCallbacks) {
+ callback->onContextDestroyed();
}
-}
-
-GLuint RenderState::createFramebuffer() {
- GLuint ret;
- glGenFramebuffers(1, &ret);
- return ret;
-}
-
-void RenderState::deleteFramebuffer(GLuint fbo) {
- if (mFramebuffer == fbo) {
- // GL defines that deleting the currently bound FBO rebinds FBO 0.
- // Reflect this in our cached value.
- mFramebuffer = 0;
- }
- glDeleteFramebuffers(1, &fbo);
-}
-
-void RenderState::debugOverdraw(bool enable, bool clear) {
- // DEAD CODE
-}
-
-static void destroyLayerInUpdater(DeferredLayerUpdater* layerUpdater) {
- layerUpdater->destroyLayer();
-}
-
-void RenderState::destroyLayersInUpdater() {
- std::for_each(mActiveLayerUpdaters.begin(), mActiveLayerUpdaters.end(), destroyLayerInUpdater);
+ GpuMemoryTracker::onGpuContextDestroyed();
}
void RenderState::postDecStrong(VirtualLightRefBase* object) {
@@ -111,13 +48,5 @@ void RenderState::postDecStrong(VirtualLightRefBase* object) {
// Render
///////////////////////////////////////////////////////////////////////////////
-void RenderState::dump() {
- // DEAD CODE
-}
-
-renderthread::RenderThread& RenderState::getRenderThread() {
- return mRenderThread;
-}
-
} /* namespace uirenderer */
} /* namespace android */