diff options
Diffstat (limited to 'libs/hwui/renderstate/RenderState.cpp')
-rw-r--r-- | libs/hwui/renderstate/RenderState.cpp | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/libs/hwui/renderstate/RenderState.cpp b/libs/hwui/renderstate/RenderState.cpp index ee4619d2c222..84ab3f31e7ab 100644 --- a/libs/hwui/renderstate/RenderState.cpp +++ b/libs/hwui/renderstate/RenderState.cpp @@ -52,7 +52,6 @@ void RenderState::onGLContextCreated() { mCaches = &Caches::createInstance(*this); } mCaches->init(); - mCaches->textureCache.setAssetAtlas(&mAssetAtlas); } static void layerLostGlContext(Layer* layer) { @@ -64,7 +63,6 @@ void RenderState::onGLContextDestroyed() { // TODO: reset all cached state in state objects std::for_each(mActiveLayers.begin(), mActiveLayers.end(), layerLostGlContext); - mAssetAtlas.terminate(); mCaches->terminate(); @@ -147,9 +145,17 @@ void RenderState::interruptForFunctorInvoke() { meshState().resetVertexPointers(); meshState().disableTexCoordsVertexArray(); debugOverdraw(false, false); + // TODO: We need a way to know whether the functor is sRGB aware (b/32072673) + if (mCaches->extensions().hasSRGBWriteControl()) { + glDisable(GL_FRAMEBUFFER_SRGB_EXT); + } } void RenderState::resumeFromFunctorInvoke() { + if (mCaches->extensions().hasSRGBWriteControl()) { + glEnable(GL_FRAMEBUFFER_SRGB_EXT); + } + glViewport(0, 0, mViewportWidth, mViewportHeight); glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); debugOverdraw(false, false); @@ -308,7 +314,7 @@ void RenderState::render(const Glop& glop, const Matrix4& orthoMatrix) { glVertexAttribPointer(alphaLocation, 1, GL_FLOAT, GL_FALSE, vertices.stride, alphaCoords); } // Shader uniforms - SkiaShader::apply(*mCaches, fill.skiaShaderData); + SkiaShader::apply(*mCaches, fill.skiaShaderData, mViewportWidth, mViewportHeight); GL_CHECKPOINT(MODERATE); Texture* texture = (fill.skiaShaderData.skiaShaderType & kBitmap_SkiaShaderType) ? |