diff options
Diffstat (limited to 'graphics/java/android/renderscript/RenderScript.java')
-rw-r--r-- | graphics/java/android/renderscript/RenderScript.java | 331 |
1 files changed, 165 insertions, 166 deletions
diff --git a/graphics/java/android/renderscript/RenderScript.java b/graphics/java/android/renderscript/RenderScript.java index 320192a8b703..147ac15150cc 100644 --- a/graphics/java/android/renderscript/RenderScript.java +++ b/graphics/java/android/renderscript/RenderScript.java @@ -253,18 +253,18 @@ public class RenderScript { rsnContextResume(mContext); } - native void rsnAssignName(long con, int obj, byte[] name); - synchronized void nAssignName(int obj, byte[] name) { + native void rsnAssignName(long con, long obj, byte[] name); + synchronized void nAssignName(long obj, byte[] name) { validate(); rsnAssignName(mContext, obj, name); } - native String rsnGetName(long con, int obj); - synchronized String nGetName(int obj) { + native String rsnGetName(long con, long obj); + synchronized String nGetName(long obj) { validate(); return rsnGetName(mContext, obj); } - native void rsnObjDestroy(long con, int id); - synchronized void nObjDestroy(int id) { + native void rsnObjDestroy(long con, long id); + synchronized void nObjDestroy(long id) { // There is a race condition here. The calling code may be run // by the gc while teardown is occuring. This protects againts // deleting dead objects. @@ -273,141 +273,140 @@ public class RenderScript { } } - native int rsnElementCreate(long con, int type, int kind, boolean norm, int vecSize); - synchronized int nElementCreate(int type, int kind, boolean norm, int vecSize) { + native long rsnElementCreate(long con, long type, int kind, boolean norm, int vecSize); + synchronized long nElementCreate(long type, int kind, boolean norm, int vecSize) { validate(); return rsnElementCreate(mContext, type, kind, norm, vecSize); } - native int rsnElementCreate2(long con, int[] elements, String[] names, int[] arraySizes); - synchronized int nElementCreate2(int[] elements, String[] names, int[] arraySizes) { + native long rsnElementCreate2(long con, int[]elements, String[] names, int[] arraySizes); + synchronized long nElementCreate2(int[] elements, String[] names, int[] arraySizes) { validate(); return rsnElementCreate2(mContext, elements, names, arraySizes); } - native void rsnElementGetNativeData(long con, int id, int[] elementData); - synchronized void nElementGetNativeData(int id, int[] elementData) { + native void rsnElementGetNativeData(long con, long id, int[] elementData); + synchronized void nElementGetNativeData(long id, int[] elementData) { validate(); rsnElementGetNativeData(mContext, id, elementData); } - native void rsnElementGetSubElements(long con, int id, + native void rsnElementGetSubElements(long con, long id, int[] IDs, String[] names, int[] arraySizes); - synchronized void nElementGetSubElements(int id, int[] IDs, String[] names, int[] arraySizes) { + synchronized void nElementGetSubElements(long id, int[] IDs, String[] names, int[] arraySizes) { validate(); rsnElementGetSubElements(mContext, id, IDs, names, arraySizes); } - native int rsnTypeCreate(long con, int eid, int x, int y, int z, boolean mips, boolean faces, int yuv); - synchronized int nTypeCreate(int eid, int x, int y, int z, boolean mips, boolean faces, int yuv) { + native long rsnTypeCreate(long con, long eid, int x, int y, int z, boolean mips, boolean faces, int yuv); + synchronized long nTypeCreate(long eid, int x, int y, int z, boolean mips, boolean faces, int yuv) { validate(); return rsnTypeCreate(mContext, eid, x, y, z, mips, faces, yuv); } - native void rsnTypeGetNativeData(long con, int id, int[] typeData); - synchronized void nTypeGetNativeData(int id, int[] typeData) { + native void rsnTypeGetNativeData(long con, long id, int[] typeData); + synchronized void nTypeGetNativeData(long id, int[] typeData) { validate(); rsnTypeGetNativeData(mContext, id, typeData); } - native int rsnAllocationCreateTyped(long con, int type, int mip, int usage, int pointer); - synchronized int nAllocationCreateTyped(int type, int mip, int usage, int pointer) { + native long rsnAllocationCreateTyped(long con, long type, int mip, int usage, int pointer); + synchronized long nAllocationCreateTyped(long type, int mip, int usage, int pointer) { validate(); return rsnAllocationCreateTyped(mContext, type, mip, usage, pointer); } - native int rsnAllocationCreateFromBitmap(long con, int type, int mip, Bitmap bmp, int usage); - synchronized int nAllocationCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) { + native long rsnAllocationCreateFromBitmap(long con, long type, int mip, Bitmap bmp, int usage); + synchronized long nAllocationCreateFromBitmap(long type, int mip, Bitmap bmp, int usage) { validate(); return rsnAllocationCreateFromBitmap(mContext, type, mip, bmp, usage); } - native int rsnAllocationCreateBitmapBackedAllocation(long con, int type, int mip, Bitmap bmp, int usage); - synchronized int nAllocationCreateBitmapBackedAllocation(int type, int mip, Bitmap bmp, int usage) { + native long rsnAllocationCreateBitmapBackedAllocation(long con, long type, int mip, Bitmap bmp, int usage); + synchronized long nAllocationCreateBitmapBackedAllocation(long type, int mip, Bitmap bmp, int usage) { validate(); return rsnAllocationCreateBitmapBackedAllocation(mContext, type, mip, bmp, usage); } - - native int rsnAllocationCubeCreateFromBitmap(long con, int type, int mip, Bitmap bmp, int usage); - synchronized int nAllocationCubeCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) { + native long rsnAllocationCubeCreateFromBitmap(long con, long type, int mip, Bitmap bmp, int usage); + synchronized long nAllocationCubeCreateFromBitmap(long type, int mip, Bitmap bmp, int usage) { validate(); return rsnAllocationCubeCreateFromBitmap(mContext, type, mip, bmp, usage); } - native int rsnAllocationCreateBitmapRef(long con, int type, Bitmap bmp); - synchronized int nAllocationCreateBitmapRef(int type, Bitmap bmp) { + native long rsnAllocationCreateBitmapRef(long con, long type, Bitmap bmp); + synchronized long nAllocationCreateBitmapRef(long type, Bitmap bmp) { validate(); return rsnAllocationCreateBitmapRef(mContext, type, bmp); } - native int rsnAllocationCreateFromAssetStream(long con, int mips, int assetStream, int usage); - synchronized int nAllocationCreateFromAssetStream(int mips, int assetStream, int usage) { + native long rsnAllocationCreateFromAssetStream(long con, int mips, int assetStream, int usage); + synchronized long nAllocationCreateFromAssetStream(int mips, int assetStream, int usage) { validate(); return rsnAllocationCreateFromAssetStream(mContext, mips, assetStream, usage); } - native void rsnAllocationCopyToBitmap(long con, int alloc, Bitmap bmp); - synchronized void nAllocationCopyToBitmap(int alloc, Bitmap bmp) { + native void rsnAllocationCopyToBitmap(long con, long alloc, Bitmap bmp); + synchronized void nAllocationCopyToBitmap(long alloc, Bitmap bmp) { validate(); rsnAllocationCopyToBitmap(mContext, alloc, bmp); } - native void rsnAllocationSyncAll(long con, int alloc, int src); - synchronized void nAllocationSyncAll(int alloc, int src) { + native void rsnAllocationSyncAll(long con, long alloc, int src); + synchronized void nAllocationSyncAll(long alloc, int src) { validate(); rsnAllocationSyncAll(mContext, alloc, src); } - native Surface rsnAllocationGetSurface(long con, int alloc); - synchronized Surface nAllocationGetSurface(int alloc) { + native Surface rsnAllocationGetSurface(long con, long alloc); + synchronized Surface nAllocationGetSurface(long alloc) { validate(); return rsnAllocationGetSurface(mContext, alloc); } - native void rsnAllocationSetSurface(long con, int alloc, Surface sur); - synchronized void nAllocationSetSurface(int alloc, Surface sur) { + native void rsnAllocationSetSurface(long con, long alloc, Surface sur); + synchronized void nAllocationSetSurface(long alloc, Surface sur) { validate(); rsnAllocationSetSurface(mContext, alloc, sur); } - native void rsnAllocationIoSend(long con, int alloc); - synchronized void nAllocationIoSend(int alloc) { + native void rsnAllocationIoSend(long con, long alloc); + synchronized void nAllocationIoSend(long alloc) { validate(); rsnAllocationIoSend(mContext, alloc); } - native void rsnAllocationIoReceive(long con, int alloc); - synchronized void nAllocationIoReceive(int alloc) { + native void rsnAllocationIoReceive(long con, long alloc); + synchronized void nAllocationIoReceive(long alloc) { validate(); rsnAllocationIoReceive(mContext, alloc); } - native void rsnAllocationGenerateMipmaps(long con, int alloc); - synchronized void nAllocationGenerateMipmaps(int alloc) { + native void rsnAllocationGenerateMipmaps(long con, long alloc); + synchronized void nAllocationGenerateMipmaps(long alloc) { validate(); rsnAllocationGenerateMipmaps(mContext, alloc); } - native void rsnAllocationCopyFromBitmap(long con, int alloc, Bitmap bmp); - synchronized void nAllocationCopyFromBitmap(int alloc, Bitmap bmp) { + native void rsnAllocationCopyFromBitmap(long con, long alloc, Bitmap bmp); + synchronized void nAllocationCopyFromBitmap(long alloc, Bitmap bmp) { validate(); rsnAllocationCopyFromBitmap(mContext, alloc, bmp); } - native void rsnAllocationData1D(long con, int id, int off, int mip, int count, Object d, int sizeBytes, int dt); - synchronized void nAllocationData1D(int id, int off, int mip, int count, Object d, int sizeBytes, Element.DataType dt) { + native void rsnAllocationData1D(long con, long id, int off, int mip, int count, Object d, int sizeBytes, int dt); + synchronized void nAllocationData1D(long id, int off, int mip, int count, Object d, int sizeBytes, Element.DataType dt) { validate(); rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes, dt.mID); } - native void rsnAllocationElementData1D(long con, int id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes); - synchronized void nAllocationElementData1D(int id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes) { + native void rsnAllocationElementData1D(long con,long id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes); + synchronized void nAllocationElementData1D(long id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes) { validate(); rsnAllocationElementData1D(mContext, id, xoff, mip, compIdx, d, sizeBytes); } native void rsnAllocationData2D(long con, - int dstAlloc, int dstXoff, int dstYoff, + long dstAlloc, int dstXoff, int dstYoff, int dstMip, int dstFace, int width, int height, - int srcAlloc, int srcXoff, int srcYoff, + long srcAlloc, int srcXoff, int srcYoff, int srcMip, int srcFace); - synchronized void nAllocationData2D(int dstAlloc, int dstXoff, int dstYoff, + synchronized void nAllocationData2D(long dstAlloc, int dstXoff, int dstYoff, int dstMip, int dstFace, int width, int height, - int srcAlloc, int srcXoff, int srcYoff, + long srcAlloc, int srcXoff, int srcYoff, int srcMip, int srcFace) { validate(); rsnAllocationData2D(mContext, @@ -418,30 +417,30 @@ public class RenderScript { srcMip, srcFace); } - native void rsnAllocationData2D(long con, int id, int xoff, int yoff, int mip, int face, + native void rsnAllocationData2D(long con, long id, int xoff, int yoff, int mip, int face, int w, int h, Object d, int sizeBytes, int dt); - synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, + synchronized void nAllocationData2D(long id, int xoff, int yoff, int mip, int face, int w, int h, Object d, int sizeBytes, Element.DataType dt) { validate(); rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes, dt.mID); } - native void rsnAllocationData2D(long con, int id, int xoff, int yoff, int mip, int face, Bitmap b); - synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, Bitmap b) { + native void rsnAllocationData2D(long con, long id, int xoff, int yoff, int mip, int face, Bitmap b); + synchronized void nAllocationData2D(long id, int xoff, int yoff, int mip, int face, Bitmap b) { validate(); rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, b); } native void rsnAllocationData3D(long con, - int dstAlloc, int dstXoff, int dstYoff, int dstZoff, + long dstAlloc, int dstXoff, int dstYoff, int dstZoff, int dstMip, int width, int height, int depth, - int srcAlloc, int srcXoff, int srcYoff, int srcZoff, + long srcAlloc, int srcXoff, int srcYoff, int srcZoff, int srcMip); - synchronized void nAllocationData3D(int dstAlloc, int dstXoff, int dstYoff, int dstZoff, + synchronized void nAllocationData3D(long dstAlloc, int dstXoff, int dstYoff, int dstZoff, int dstMip, int width, int height, int depth, - int srcAlloc, int srcXoff, int srcYoff, int srcZoff, + long srcAlloc, int srcXoff, int srcYoff, int srcZoff, int srcMip) { validate(); rsnAllocationData3D(mContext, @@ -450,75 +449,75 @@ public class RenderScript { srcAlloc, srcXoff, srcYoff, srcZoff, srcMip); } - native void rsnAllocationData3D(long con, int id, int xoff, int yoff, int zoff, int mip, + native void rsnAllocationData3D(long con, long id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, Object d, int sizeBytes, int dt); - synchronized void nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip, + synchronized void nAllocationData3D(long id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, Object d, int sizeBytes, Element.DataType dt) { validate(); rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes, dt.mID); } - native void rsnAllocationRead(long con, int id, Object d, int dt); - synchronized void nAllocationRead(int id, Object d, Element.DataType dt) { + native void rsnAllocationRead(long con, long id, Object d, int dt); + synchronized void nAllocationRead(long id, Object d, Element.DataType dt) { validate(); rsnAllocationRead(mContext, id, d, dt.mID); } - native void rsnAllocationRead1D(long con, int id, int off, int mip, int count, Object d, + native void rsnAllocationRead1D(long con, long id, int off, int mip, int count, Object d, int sizeBytes, int dt); - synchronized void nAllocationRead1D(int id, int off, int mip, int count, Object d, + synchronized void nAllocationRead1D(long id, int off, int mip, int count, Object d, int sizeBytes, Element.DataType dt) { validate(); rsnAllocationRead1D(mContext, id, off, mip, count, d, sizeBytes, dt.mID); } - native void rsnAllocationRead2D(long con, int id, int xoff, int yoff, int mip, int face, + native void rsnAllocationRead2D(long con, long id, int xoff, int yoff, int mip, int face, int w, int h, Object d, int sizeBytes, int dt); - synchronized void nAllocationRead2D(int id, int xoff, int yoff, int mip, int face, + synchronized void nAllocationRead2D(long id, int xoff, int yoff, int mip, int face, int w, int h, Object d, int sizeBytes, Element.DataType dt) { validate(); rsnAllocationRead2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes, dt.mID); } - native int rsnAllocationGetType(long con, int id); - synchronized int nAllocationGetType(int id) { + native long rsnAllocationGetType(long con, long id); + synchronized long nAllocationGetType(long id) { validate(); return rsnAllocationGetType(mContext, id); } - native void rsnAllocationResize1D(long con, int id, int dimX); - synchronized void nAllocationResize1D(int id, int dimX) { + native void rsnAllocationResize1D(long con, long id, int dimX); + synchronized void nAllocationResize1D(long id, int dimX) { validate(); rsnAllocationResize1D(mContext, id, dimX); } - native int rsnFileA3DCreateFromAssetStream(long con, int assetStream); - synchronized int nFileA3DCreateFromAssetStream(int assetStream) { + native long rsnFileA3DCreateFromAssetStream(long con, int assetStream); + synchronized long nFileA3DCreateFromAssetStream(int assetStream) { validate(); return rsnFileA3DCreateFromAssetStream(mContext, assetStream); } - native int rsnFileA3DCreateFromFile(long con, String path); - synchronized int nFileA3DCreateFromFile(String path) { + native long rsnFileA3DCreateFromFile(long con, String path); + synchronized long nFileA3DCreateFromFile(String path) { validate(); return rsnFileA3DCreateFromFile(mContext, path); } - native int rsnFileA3DCreateFromAsset(long con, AssetManager mgr, String path); - synchronized int nFileA3DCreateFromAsset(AssetManager mgr, String path) { + native long rsnFileA3DCreateFromAsset(long con, AssetManager mgr, String path); + synchronized long nFileA3DCreateFromAsset(AssetManager mgr, String path) { validate(); return rsnFileA3DCreateFromAsset(mContext, mgr, path); } - native int rsnFileA3DGetNumIndexEntries(long con, int fileA3D); - synchronized int nFileA3DGetNumIndexEntries(int fileA3D) { + native int rsnFileA3DGetNumIndexEntries(long con, long fileA3D); + synchronized int nFileA3DGetNumIndexEntries(long fileA3D) { validate(); return rsnFileA3DGetNumIndexEntries(mContext, fileA3D); } - native void rsnFileA3DGetIndexEntries(long con, int fileA3D, int numEntries, int[] IDs, String[] names); - synchronized void nFileA3DGetIndexEntries(int fileA3D, int numEntries, int[] IDs, String[] names) { + native void rsnFileA3DGetIndexEntries(long con, long fileA3D, int numEntries, int[] IDs, String[] names); + synchronized void nFileA3DGetIndexEntries(long fileA3D, int numEntries, int[] IDs, String[] names) { validate(); rsnFileA3DGetIndexEntries(mContext, fileA3D, numEntries, IDs, names); } - native int rsnFileA3DGetEntryByIndex(long con, int fileA3D, int index); - synchronized int nFileA3DGetEntryByIndex(int fileA3D, int index) { + native int rsnFileA3DGetEntryByIndex(long con, long fileA3D, int index); + synchronized int nFileA3DGetEntryByIndex(long fileA3D, int index) { validate(); return rsnFileA3DGetEntryByIndex(mContext, fileA3D, index); } @@ -540,28 +539,28 @@ public class RenderScript { } - native void rsnScriptBindAllocation(long con, int script, int alloc, int slot); - synchronized void nScriptBindAllocation(int script, int alloc, int slot) { + native void rsnScriptBindAllocation(long con, long script, long alloc, int slot); + synchronized void nScriptBindAllocation(long script, long alloc, int slot) { validate(); rsnScriptBindAllocation(mContext, script, alloc, slot); } - native void rsnScriptSetTimeZone(long con, int script, byte[] timeZone); - synchronized void nScriptSetTimeZone(int script, byte[] timeZone) { + native void rsnScriptSetTimeZone(long con, long script, byte[] timeZone); + synchronized void nScriptSetTimeZone(long script, byte[] timeZone) { validate(); rsnScriptSetTimeZone(mContext, script, timeZone); } - native void rsnScriptInvoke(long con, int id, int slot); - synchronized void nScriptInvoke(int id, int slot) { + native void rsnScriptInvoke(long con, long id, int slot); + synchronized void nScriptInvoke(long id, int slot) { validate(); rsnScriptInvoke(mContext, id, slot); } - native void rsnScriptForEach(long con, int id, int slot, int ain, int aout, byte[] params); - native void rsnScriptForEach(long con, int id, int slot, int ain, int aout); - native void rsnScriptForEachClipped(long con, int id, int slot, int ain, int aout, byte[] params, + native void rsnScriptForEach(long con, long id, int slot, long ain, long aout, byte[] params); + native void rsnScriptForEach(long con, long id, int slot, long ain, long aout); + native void rsnScriptForEachClipped(long con, long id, int slot, long ain, long aout, byte[] params, int xstart, int xend, int ystart, int yend, int zstart, int zend); - native void rsnScriptForEachClipped(long con, int id, int slot, int ain, int aout, + native void rsnScriptForEachClipped(long con, long id, int slot, long ain, long aout, int xstart, int xend, int ystart, int yend, int zstart, int zend); - synchronized void nScriptForEach(int id, int slot, int ain, int aout, byte[] params) { + synchronized void nScriptForEach(long id, int slot, long ain, long aout, byte[] params) { validate(); if (params == null) { rsnScriptForEach(mContext, id, slot, ain, aout); @@ -570,7 +569,7 @@ public class RenderScript { } } - synchronized void nScriptForEachClipped(int id, int slot, int ain, int aout, byte[] params, + synchronized void nScriptForEachClipped(long id, int slot, long ain, long aout, byte[] params, int xstart, int xend, int ystart, int yend, int zstart, int zend) { validate(); if (params == null) { @@ -580,73 +579,73 @@ public class RenderScript { } } - native void rsnScriptInvokeV(long con, int id, int slot, byte[] params); - synchronized void nScriptInvokeV(int id, int slot, byte[] params) { + native void rsnScriptInvokeV(long con, long id, int slot, byte[] params); + synchronized void nScriptInvokeV(long id, int slot, byte[] params) { validate(); rsnScriptInvokeV(mContext, id, slot, params); } - native void rsnScriptSetVarI(long con, int id, int slot, int val); - synchronized void nScriptSetVarI(int id, int slot, int val) { + native void rsnScriptSetVarI(long con, long id, int slot, int val); + synchronized void nScriptSetVarI(long id, int slot, int val) { validate(); rsnScriptSetVarI(mContext, id, slot, val); } - native int rsnScriptGetVarI(long con, int id, int slot); - synchronized int nScriptGetVarI(int id, int slot) { + native int rsnScriptGetVarI(long con, long id, int slot); + synchronized int nScriptGetVarI(long id, int slot) { validate(); return rsnScriptGetVarI(mContext, id, slot); } - native void rsnScriptSetVarJ(long con, int id, int slot, long val); - synchronized void nScriptSetVarJ(int id, int slot, long val) { + native void rsnScriptSetVarJ(long con, long id, int slot, long val); + synchronized void nScriptSetVarJ(long id, int slot, long val) { validate(); rsnScriptSetVarJ(mContext, id, slot, val); } - native long rsnScriptGetVarJ(long con, int id, int slot); - synchronized long nScriptGetVarJ(int id, int slot) { + native long rsnScriptGetVarJ(long con, long id, int slot); + synchronized long nScriptGetVarJ(long id, int slot) { validate(); return rsnScriptGetVarJ(mContext, id, slot); } - native void rsnScriptSetVarF(long con, int id, int slot, float val); - synchronized void nScriptSetVarF(int id, int slot, float val) { + native void rsnScriptSetVarF(long con, long id, int slot, float val); + synchronized void nScriptSetVarF(long id, int slot, float val) { validate(); rsnScriptSetVarF(mContext, id, slot, val); } - native float rsnScriptGetVarF(long con, int id, int slot); - synchronized float nScriptGetVarF(int id, int slot) { + native float rsnScriptGetVarF(long con, long id, int slot); + synchronized float nScriptGetVarF(long id, int slot) { validate(); return rsnScriptGetVarF(mContext, id, slot); } - native void rsnScriptSetVarD(long con, int id, int slot, double val); - synchronized void nScriptSetVarD(int id, int slot, double val) { + native void rsnScriptSetVarD(long con, long id, int slot, double val); + synchronized void nScriptSetVarD(long id, int slot, double val) { validate(); rsnScriptSetVarD(mContext, id, slot, val); } - native double rsnScriptGetVarD(long con, int id, int slot); - synchronized double nScriptGetVarD(int id, int slot) { + native double rsnScriptGetVarD(long con, long id, int slot); + synchronized double nScriptGetVarD(long id, int slot) { validate(); return rsnScriptGetVarD(mContext, id, slot); } - native void rsnScriptSetVarV(long con, int id, int slot, byte[] val); - synchronized void nScriptSetVarV(int id, int slot, byte[] val) { + native void rsnScriptSetVarV(long con, long id, int slot, byte[] val); + synchronized void nScriptSetVarV(long id, int slot, byte[] val) { validate(); rsnScriptSetVarV(mContext, id, slot, val); } - native void rsnScriptGetVarV(long con, int id, int slot, byte[] val); - synchronized void nScriptGetVarV(int id, int slot, byte[] val) { + native void rsnScriptGetVarV(long con, long id, int slot, byte[] val); + synchronized void nScriptGetVarV(long id, int slot, byte[] val) { validate(); rsnScriptGetVarV(mContext, id, slot, val); } - native void rsnScriptSetVarVE(long con, int id, int slot, byte[] val, - int e, int[] dims); - synchronized void nScriptSetVarVE(int id, int slot, byte[] val, - int e, int[] dims) { + native void rsnScriptSetVarVE(long con, long id, int slot, byte[] val, + long e, int[] dims); + synchronized void nScriptSetVarVE(long id, int slot, byte[] val, + long e, int[] dims) { validate(); rsnScriptSetVarVE(mContext, id, slot, val, e, dims); } - native void rsnScriptSetVarObj(long con, int id, int slot, int val); - synchronized void nScriptSetVarObj(int id, int slot, int val) { + native void rsnScriptSetVarObj(long con, long id, int slot, long val); + synchronized void nScriptSetVarObj(long id, int slot, long val) { validate(); rsnScriptSetVarObj(mContext, id, slot, val); } @@ -658,44 +657,44 @@ public class RenderScript { return rsnScriptCCreate(mContext, resName, cacheDir, script, length); } - native int rsnScriptIntrinsicCreate(long con, int id, int eid); - synchronized int nScriptIntrinsicCreate(int id, int eid) { + native long rsnScriptIntrinsicCreate(long con, int id, long eid); + synchronized long nScriptIntrinsicCreate(int id, long eid) { validate(); return rsnScriptIntrinsicCreate(mContext, id, eid); } - native int rsnScriptKernelIDCreate(long con, int sid, int slot, int sig); - synchronized int nScriptKernelIDCreate(int sid, int slot, int sig) { + native long rsnScriptKernelIDCreate(long con, long sid, int slot, int sig); + synchronized long nScriptKernelIDCreate(long sid, int slot, int sig) { validate(); return rsnScriptKernelIDCreate(mContext, sid, slot, sig); } - native int rsnScriptFieldIDCreate(long con, int sid, int slot); - synchronized int nScriptFieldIDCreate(int sid, int slot) { + native long rsnScriptFieldIDCreate(long con, long sid, int slot); + synchronized long nScriptFieldIDCreate(long sid, int slot) { validate(); return rsnScriptFieldIDCreate(mContext, sid, slot); } - native int rsnScriptGroupCreate(long con, int[] kernels, int[] src, int[] dstk, int[] dstf, int[] types); - synchronized int nScriptGroupCreate(int[] kernels, int[] src, int[] dstk, int[] dstf, int[] types) { + native long rsnScriptGroupCreate(long con, int[] kernels, int[] src, int[] dstk, int[] dstf, int[] types); + synchronized long nScriptGroupCreate(int[] kernels, int[] src, int[] dstk, int[] dstf, int[] types) { validate(); return rsnScriptGroupCreate(mContext, kernels, src, dstk, dstf, types); } - native void rsnScriptGroupSetInput(long con, int group, int kernel, int alloc); - synchronized void nScriptGroupSetInput(int group, int kernel, int alloc) { + native void rsnScriptGroupSetInput(long con, long group, long kernel, long alloc); + synchronized void nScriptGroupSetInput(long group, long kernel, long alloc) { validate(); rsnScriptGroupSetInput(mContext, group, kernel, alloc); } - native void rsnScriptGroupSetOutput(long con, int group, int kernel, int alloc); - synchronized void nScriptGroupSetOutput(int group, int kernel, int alloc) { + native void rsnScriptGroupSetOutput(long con, long group, long kernel, long alloc); + synchronized void nScriptGroupSetOutput(long group, long kernel, long alloc) { validate(); rsnScriptGroupSetOutput(mContext, group, kernel, alloc); } - native void rsnScriptGroupExecute(long con, int group); - synchronized void nScriptGroupExecute(int group) { + native void rsnScriptGroupExecute(long con, long group); + synchronized void nScriptGroupExecute(long group) { validate(); rsnScriptGroupExecute(mContext, group); } @@ -719,66 +718,66 @@ public class RenderScript { dstMode, depthFunc); } - native int rsnProgramRasterCreate(long con, boolean pointSprite, int cullMode); - synchronized int nProgramRasterCreate(boolean pointSprite, int cullMode) { + native long rsnProgramRasterCreate(long con, boolean pointSprite, int cullMode); + synchronized long nProgramRasterCreate(boolean pointSprite, int cullMode) { validate(); return rsnProgramRasterCreate(mContext, pointSprite, cullMode); } - native void rsnProgramBindConstants(long con, int pv, int slot, int mID); - synchronized void nProgramBindConstants(int pv, int slot, int mID) { + native void rsnProgramBindConstants(long con, long pv, int slot, long mID); + synchronized void nProgramBindConstants(long pv, int slot, long mID) { validate(); rsnProgramBindConstants(mContext, pv, slot, mID); } - native void rsnProgramBindTexture(long con, int vpf, int slot, int a); - synchronized void nProgramBindTexture(int vpf, int slot, int a) { + native void rsnProgramBindTexture(long con, long vpf, int slot, long a); + synchronized void nProgramBindTexture(long vpf, int slot, long a) { validate(); rsnProgramBindTexture(mContext, vpf, slot, a); } - native void rsnProgramBindSampler(long con, int vpf, int slot, int s); - synchronized void nProgramBindSampler(int vpf, int slot, int s) { + native void rsnProgramBindSampler(long con, long vpf, int slot, long s); + synchronized void nProgramBindSampler(long vpf, int slot, long s) { validate(); rsnProgramBindSampler(mContext, vpf, slot, s); } - native int rsnProgramFragmentCreate(long con, String shader, String[] texNames, int[] params); - synchronized int nProgramFragmentCreate(String shader, String[] texNames, int[] params) { + native long rsnProgramFragmentCreate(long con, String shader, String[] texNames, int[] params); + synchronized long nProgramFragmentCreate(String shader, String[] texNames, int[] params) { validate(); return rsnProgramFragmentCreate(mContext, shader, texNames, params); } - native int rsnProgramVertexCreate(long con, String shader, String[] texNames, int[] params); - synchronized int nProgramVertexCreate(String shader, String[] texNames, int[] params) { + native long rsnProgramVertexCreate(long con, String shader, String[] texNames, int[] params); + synchronized long nProgramVertexCreate(String shader, String[] texNames, int[] params) { validate(); return rsnProgramVertexCreate(mContext, shader, texNames, params); } - native int rsnMeshCreate(long con, int[] vtx, int[] idx, int[] prim); - synchronized int nMeshCreate(int[] vtx, int[] idx, int[] prim) { + native long rsnMeshCreate(long con, int[] vtx, int[] idx, int[] prim); + synchronized long nMeshCreate(int[] vtx, int[] idx, int[] prim) { validate(); return rsnMeshCreate(mContext, vtx, idx, prim); } - native int rsnMeshGetVertexBufferCount(long con, int id); - synchronized int nMeshGetVertexBufferCount(int id) { + native int rsnMeshGetVertexBufferCount(long con, long id); + synchronized int nMeshGetVertexBufferCount(long id) { validate(); return rsnMeshGetVertexBufferCount(mContext, id); } - native int rsnMeshGetIndexCount(long con, int id); - synchronized int nMeshGetIndexCount(int id) { + native int rsnMeshGetIndexCount(long con, long id); + synchronized int nMeshGetIndexCount(long id) { validate(); return rsnMeshGetIndexCount(mContext, id); } - native void rsnMeshGetVertices(long con, int id, int[] vtxIds, int vtxIdCount); - synchronized void nMeshGetVertices(int id, int[] vtxIds, int vtxIdCount) { + native void rsnMeshGetVertices(long con, long id, int[] vtxIds, int vtxIdCount); + synchronized void nMeshGetVertices(long id, int[] vtxIds, int vtxIdCount) { validate(); rsnMeshGetVertices(mContext, id, vtxIds, vtxIdCount); } - native void rsnMeshGetIndices(long con, int id, int[] idxIds, int[] primitives, int vtxIdCount); - synchronized void nMeshGetIndices(int id, int[] idxIds, int[] primitives, int vtxIdCount) { + native void rsnMeshGetIndices(long con, long id, int[] idxIds, int[] primitives, int vtxIdCount); + synchronized void nMeshGetIndices(long id, int[] idxIds, int[] primitives, int vtxIdCount) { validate(); rsnMeshGetIndices(mContext, id, idxIds, primitives, vtxIdCount); } - native int rsnPathCreate(long con, int prim, boolean isStatic, int vtx, int loop, float q); - synchronized int nPathCreate(int prim, boolean isStatic, int vtx, int loop, float q) { + native long rsnPathCreate(long con, int prim, boolean isStatic, long vtx, int loop, float q); + synchronized long nPathCreate(int prim, boolean isStatic, long vtx, int loop, float q) { validate(); return rsnPathCreate(mContext, prim, isStatic, vtx, loop, q); } @@ -1209,7 +1208,7 @@ public class RenderScript { return mContext != 0; } - int safeID(BaseObj o) { + long safeID(BaseObj o) { if(o != null) { return o.getID(this); } |