summaryrefslogtreecommitdiff
path: root/graphics/java/android/renderscript/RenderScript.java
diff options
context:
space:
mode:
authorTim Murray <timmurray@google.com>2013-11-19 12:45:54 -0800
committerTim Murray <timmurray@google.com>2013-11-20 10:18:04 -0800
commit460a04971c494fec39ffcb38e873bb8fdd82d113 (patch)
treeb1567d93e44eec510a0c3adcd9bacd6f2542a860 /graphics/java/android/renderscript/RenderScript.java
parenteff663f391fa4f119685d5c14489b94661ea126f (diff)
Convert Java/JNI to 64-bit, part 2.
This changes BaseObj to support 64-bit IDs. There are a few caveats: 1. Since it is deprecated, RSG will not support 64-bit. 2. Currently, methods that pass arrays of IDs to the driver are not supported in 64-bit. This will be fixed in a later CL. bug 11332320 Change-Id: If0dbecc8b285e260f767e441e05088b6a1b749a2
Diffstat (limited to 'graphics/java/android/renderscript/RenderScript.java')
-rw-r--r--graphics/java/android/renderscript/RenderScript.java331
1 files changed, 165 insertions, 166 deletions
diff --git a/graphics/java/android/renderscript/RenderScript.java b/graphics/java/android/renderscript/RenderScript.java
index 320192a8b703..147ac15150cc 100644
--- a/graphics/java/android/renderscript/RenderScript.java
+++ b/graphics/java/android/renderscript/RenderScript.java
@@ -253,18 +253,18 @@ public class RenderScript {
rsnContextResume(mContext);
}
- native void rsnAssignName(long con, int obj, byte[] name);
- synchronized void nAssignName(int obj, byte[] name) {
+ native void rsnAssignName(long con, long obj, byte[] name);
+ synchronized void nAssignName(long obj, byte[] name) {
validate();
rsnAssignName(mContext, obj, name);
}
- native String rsnGetName(long con, int obj);
- synchronized String nGetName(int obj) {
+ native String rsnGetName(long con, long obj);
+ synchronized String nGetName(long obj) {
validate();
return rsnGetName(mContext, obj);
}
- native void rsnObjDestroy(long con, int id);
- synchronized void nObjDestroy(int id) {
+ native void rsnObjDestroy(long con, long id);
+ synchronized void nObjDestroy(long id) {
// There is a race condition here. The calling code may be run
// by the gc while teardown is occuring. This protects againts
// deleting dead objects.
@@ -273,141 +273,140 @@ public class RenderScript {
}
}
- native int rsnElementCreate(long con, int type, int kind, boolean norm, int vecSize);
- synchronized int nElementCreate(int type, int kind, boolean norm, int vecSize) {
+ native long rsnElementCreate(long con, long type, int kind, boolean norm, int vecSize);
+ synchronized long nElementCreate(long type, int kind, boolean norm, int vecSize) {
validate();
return rsnElementCreate(mContext, type, kind, norm, vecSize);
}
- native int rsnElementCreate2(long con, int[] elements, String[] names, int[] arraySizes);
- synchronized int nElementCreate2(int[] elements, String[] names, int[] arraySizes) {
+ native long rsnElementCreate2(long con, int[]elements, String[] names, int[] arraySizes);
+ synchronized long nElementCreate2(int[] elements, String[] names, int[] arraySizes) {
validate();
return rsnElementCreate2(mContext, elements, names, arraySizes);
}
- native void rsnElementGetNativeData(long con, int id, int[] elementData);
- synchronized void nElementGetNativeData(int id, int[] elementData) {
+ native void rsnElementGetNativeData(long con, long id, int[] elementData);
+ synchronized void nElementGetNativeData(long id, int[] elementData) {
validate();
rsnElementGetNativeData(mContext, id, elementData);
}
- native void rsnElementGetSubElements(long con, int id,
+ native void rsnElementGetSubElements(long con, long id,
int[] IDs, String[] names, int[] arraySizes);
- synchronized void nElementGetSubElements(int id, int[] IDs, String[] names, int[] arraySizes) {
+ synchronized void nElementGetSubElements(long id, int[] IDs, String[] names, int[] arraySizes) {
validate();
rsnElementGetSubElements(mContext, id, IDs, names, arraySizes);
}
- native int rsnTypeCreate(long con, int eid, int x, int y, int z, boolean mips, boolean faces, int yuv);
- synchronized int nTypeCreate(int eid, int x, int y, int z, boolean mips, boolean faces, int yuv) {
+ native long rsnTypeCreate(long con, long eid, int x, int y, int z, boolean mips, boolean faces, int yuv);
+ synchronized long nTypeCreate(long eid, int x, int y, int z, boolean mips, boolean faces, int yuv) {
validate();
return rsnTypeCreate(mContext, eid, x, y, z, mips, faces, yuv);
}
- native void rsnTypeGetNativeData(long con, int id, int[] typeData);
- synchronized void nTypeGetNativeData(int id, int[] typeData) {
+ native void rsnTypeGetNativeData(long con, long id, int[] typeData);
+ synchronized void nTypeGetNativeData(long id, int[] typeData) {
validate();
rsnTypeGetNativeData(mContext, id, typeData);
}
- native int rsnAllocationCreateTyped(long con, int type, int mip, int usage, int pointer);
- synchronized int nAllocationCreateTyped(int type, int mip, int usage, int pointer) {
+ native long rsnAllocationCreateTyped(long con, long type, int mip, int usage, int pointer);
+ synchronized long nAllocationCreateTyped(long type, int mip, int usage, int pointer) {
validate();
return rsnAllocationCreateTyped(mContext, type, mip, usage, pointer);
}
- native int rsnAllocationCreateFromBitmap(long con, int type, int mip, Bitmap bmp, int usage);
- synchronized int nAllocationCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) {
+ native long rsnAllocationCreateFromBitmap(long con, long type, int mip, Bitmap bmp, int usage);
+ synchronized long nAllocationCreateFromBitmap(long type, int mip, Bitmap bmp, int usage) {
validate();
return rsnAllocationCreateFromBitmap(mContext, type, mip, bmp, usage);
}
- native int rsnAllocationCreateBitmapBackedAllocation(long con, int type, int mip, Bitmap bmp, int usage);
- synchronized int nAllocationCreateBitmapBackedAllocation(int type, int mip, Bitmap bmp, int usage) {
+ native long rsnAllocationCreateBitmapBackedAllocation(long con, long type, int mip, Bitmap bmp, int usage);
+ synchronized long nAllocationCreateBitmapBackedAllocation(long type, int mip, Bitmap bmp, int usage) {
validate();
return rsnAllocationCreateBitmapBackedAllocation(mContext, type, mip, bmp, usage);
}
-
- native int rsnAllocationCubeCreateFromBitmap(long con, int type, int mip, Bitmap bmp, int usage);
- synchronized int nAllocationCubeCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) {
+ native long rsnAllocationCubeCreateFromBitmap(long con, long type, int mip, Bitmap bmp, int usage);
+ synchronized long nAllocationCubeCreateFromBitmap(long type, int mip, Bitmap bmp, int usage) {
validate();
return rsnAllocationCubeCreateFromBitmap(mContext, type, mip, bmp, usage);
}
- native int rsnAllocationCreateBitmapRef(long con, int type, Bitmap bmp);
- synchronized int nAllocationCreateBitmapRef(int type, Bitmap bmp) {
+ native long rsnAllocationCreateBitmapRef(long con, long type, Bitmap bmp);
+ synchronized long nAllocationCreateBitmapRef(long type, Bitmap bmp) {
validate();
return rsnAllocationCreateBitmapRef(mContext, type, bmp);
}
- native int rsnAllocationCreateFromAssetStream(long con, int mips, int assetStream, int usage);
- synchronized int nAllocationCreateFromAssetStream(int mips, int assetStream, int usage) {
+ native long rsnAllocationCreateFromAssetStream(long con, int mips, int assetStream, int usage);
+ synchronized long nAllocationCreateFromAssetStream(int mips, int assetStream, int usage) {
validate();
return rsnAllocationCreateFromAssetStream(mContext, mips, assetStream, usage);
}
- native void rsnAllocationCopyToBitmap(long con, int alloc, Bitmap bmp);
- synchronized void nAllocationCopyToBitmap(int alloc, Bitmap bmp) {
+ native void rsnAllocationCopyToBitmap(long con, long alloc, Bitmap bmp);
+ synchronized void nAllocationCopyToBitmap(long alloc, Bitmap bmp) {
validate();
rsnAllocationCopyToBitmap(mContext, alloc, bmp);
}
- native void rsnAllocationSyncAll(long con, int alloc, int src);
- synchronized void nAllocationSyncAll(int alloc, int src) {
+ native void rsnAllocationSyncAll(long con, long alloc, int src);
+ synchronized void nAllocationSyncAll(long alloc, int src) {
validate();
rsnAllocationSyncAll(mContext, alloc, src);
}
- native Surface rsnAllocationGetSurface(long con, int alloc);
- synchronized Surface nAllocationGetSurface(int alloc) {
+ native Surface rsnAllocationGetSurface(long con, long alloc);
+ synchronized Surface nAllocationGetSurface(long alloc) {
validate();
return rsnAllocationGetSurface(mContext, alloc);
}
- native void rsnAllocationSetSurface(long con, int alloc, Surface sur);
- synchronized void nAllocationSetSurface(int alloc, Surface sur) {
+ native void rsnAllocationSetSurface(long con, long alloc, Surface sur);
+ synchronized void nAllocationSetSurface(long alloc, Surface sur) {
validate();
rsnAllocationSetSurface(mContext, alloc, sur);
}
- native void rsnAllocationIoSend(long con, int alloc);
- synchronized void nAllocationIoSend(int alloc) {
+ native void rsnAllocationIoSend(long con, long alloc);
+ synchronized void nAllocationIoSend(long alloc) {
validate();
rsnAllocationIoSend(mContext, alloc);
}
- native void rsnAllocationIoReceive(long con, int alloc);
- synchronized void nAllocationIoReceive(int alloc) {
+ native void rsnAllocationIoReceive(long con, long alloc);
+ synchronized void nAllocationIoReceive(long alloc) {
validate();
rsnAllocationIoReceive(mContext, alloc);
}
- native void rsnAllocationGenerateMipmaps(long con, int alloc);
- synchronized void nAllocationGenerateMipmaps(int alloc) {
+ native void rsnAllocationGenerateMipmaps(long con, long alloc);
+ synchronized void nAllocationGenerateMipmaps(long alloc) {
validate();
rsnAllocationGenerateMipmaps(mContext, alloc);
}
- native void rsnAllocationCopyFromBitmap(long con, int alloc, Bitmap bmp);
- synchronized void nAllocationCopyFromBitmap(int alloc, Bitmap bmp) {
+ native void rsnAllocationCopyFromBitmap(long con, long alloc, Bitmap bmp);
+ synchronized void nAllocationCopyFromBitmap(long alloc, Bitmap bmp) {
validate();
rsnAllocationCopyFromBitmap(mContext, alloc, bmp);
}
- native void rsnAllocationData1D(long con, int id, int off, int mip, int count, Object d, int sizeBytes, int dt);
- synchronized void nAllocationData1D(int id, int off, int mip, int count, Object d, int sizeBytes, Element.DataType dt) {
+ native void rsnAllocationData1D(long con, long id, int off, int mip, int count, Object d, int sizeBytes, int dt);
+ synchronized void nAllocationData1D(long id, int off, int mip, int count, Object d, int sizeBytes, Element.DataType dt) {
validate();
rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes, dt.mID);
}
- native void rsnAllocationElementData1D(long con, int id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes);
- synchronized void nAllocationElementData1D(int id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes) {
+ native void rsnAllocationElementData1D(long con,long id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes);
+ synchronized void nAllocationElementData1D(long id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes) {
validate();
rsnAllocationElementData1D(mContext, id, xoff, mip, compIdx, d, sizeBytes);
}
native void rsnAllocationData2D(long con,
- int dstAlloc, int dstXoff, int dstYoff,
+ long dstAlloc, int dstXoff, int dstYoff,
int dstMip, int dstFace,
int width, int height,
- int srcAlloc, int srcXoff, int srcYoff,
+ long srcAlloc, int srcXoff, int srcYoff,
int srcMip, int srcFace);
- synchronized void nAllocationData2D(int dstAlloc, int dstXoff, int dstYoff,
+ synchronized void nAllocationData2D(long dstAlloc, int dstXoff, int dstYoff,
int dstMip, int dstFace,
int width, int height,
- int srcAlloc, int srcXoff, int srcYoff,
+ long srcAlloc, int srcXoff, int srcYoff,
int srcMip, int srcFace) {
validate();
rsnAllocationData2D(mContext,
@@ -418,30 +417,30 @@ public class RenderScript {
srcMip, srcFace);
}
- native void rsnAllocationData2D(long con, int id, int xoff, int yoff, int mip, int face,
+ native void rsnAllocationData2D(long con, long id, int xoff, int yoff, int mip, int face,
int w, int h, Object d, int sizeBytes, int dt);
- synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face,
+ synchronized void nAllocationData2D(long id, int xoff, int yoff, int mip, int face,
int w, int h, Object d, int sizeBytes, Element.DataType dt) {
validate();
rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes, dt.mID);
}
- native void rsnAllocationData2D(long con, int id, int xoff, int yoff, int mip, int face, Bitmap b);
- synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, Bitmap b) {
+ native void rsnAllocationData2D(long con, long id, int xoff, int yoff, int mip, int face, Bitmap b);
+ synchronized void nAllocationData2D(long id, int xoff, int yoff, int mip, int face, Bitmap b) {
validate();
rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, b);
}
native void rsnAllocationData3D(long con,
- int dstAlloc, int dstXoff, int dstYoff, int dstZoff,
+ long dstAlloc, int dstXoff, int dstYoff, int dstZoff,
int dstMip,
int width, int height, int depth,
- int srcAlloc, int srcXoff, int srcYoff, int srcZoff,
+ long srcAlloc, int srcXoff, int srcYoff, int srcZoff,
int srcMip);
- synchronized void nAllocationData3D(int dstAlloc, int dstXoff, int dstYoff, int dstZoff,
+ synchronized void nAllocationData3D(long dstAlloc, int dstXoff, int dstYoff, int dstZoff,
int dstMip,
int width, int height, int depth,
- int srcAlloc, int srcXoff, int srcYoff, int srcZoff,
+ long srcAlloc, int srcXoff, int srcYoff, int srcZoff,
int srcMip) {
validate();
rsnAllocationData3D(mContext,
@@ -450,75 +449,75 @@ public class RenderScript {
srcAlloc, srcXoff, srcYoff, srcZoff, srcMip);
}
- native void rsnAllocationData3D(long con, int id, int xoff, int yoff, int zoff, int mip,
+ native void rsnAllocationData3D(long con, long id, int xoff, int yoff, int zoff, int mip,
int w, int h, int depth, Object d, int sizeBytes, int dt);
- synchronized void nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip,
+ synchronized void nAllocationData3D(long id, int xoff, int yoff, int zoff, int mip,
int w, int h, int depth, Object d, int sizeBytes, Element.DataType dt) {
validate();
rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes, dt.mID);
}
- native void rsnAllocationRead(long con, int id, Object d, int dt);
- synchronized void nAllocationRead(int id, Object d, Element.DataType dt) {
+ native void rsnAllocationRead(long con, long id, Object d, int dt);
+ synchronized void nAllocationRead(long id, Object d, Element.DataType dt) {
validate();
rsnAllocationRead(mContext, id, d, dt.mID);
}
- native void rsnAllocationRead1D(long con, int id, int off, int mip, int count, Object d,
+ native void rsnAllocationRead1D(long con, long id, int off, int mip, int count, Object d,
int sizeBytes, int dt);
- synchronized void nAllocationRead1D(int id, int off, int mip, int count, Object d,
+ synchronized void nAllocationRead1D(long id, int off, int mip, int count, Object d,
int sizeBytes, Element.DataType dt) {
validate();
rsnAllocationRead1D(mContext, id, off, mip, count, d, sizeBytes, dt.mID);
}
- native void rsnAllocationRead2D(long con, int id, int xoff, int yoff, int mip, int face,
+ native void rsnAllocationRead2D(long con, long id, int xoff, int yoff, int mip, int face,
int w, int h, Object d, int sizeBytes, int dt);
- synchronized void nAllocationRead2D(int id, int xoff, int yoff, int mip, int face,
+ synchronized void nAllocationRead2D(long id, int xoff, int yoff, int mip, int face,
int w, int h, Object d, int sizeBytes, Element.DataType dt) {
validate();
rsnAllocationRead2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes, dt.mID);
}
- native int rsnAllocationGetType(long con, int id);
- synchronized int nAllocationGetType(int id) {
+ native long rsnAllocationGetType(long con, long id);
+ synchronized long nAllocationGetType(long id) {
validate();
return rsnAllocationGetType(mContext, id);
}
- native void rsnAllocationResize1D(long con, int id, int dimX);
- synchronized void nAllocationResize1D(int id, int dimX) {
+ native void rsnAllocationResize1D(long con, long id, int dimX);
+ synchronized void nAllocationResize1D(long id, int dimX) {
validate();
rsnAllocationResize1D(mContext, id, dimX);
}
- native int rsnFileA3DCreateFromAssetStream(long con, int assetStream);
- synchronized int nFileA3DCreateFromAssetStream(int assetStream) {
+ native long rsnFileA3DCreateFromAssetStream(long con, int assetStream);
+ synchronized long nFileA3DCreateFromAssetStream(int assetStream) {
validate();
return rsnFileA3DCreateFromAssetStream(mContext, assetStream);
}
- native int rsnFileA3DCreateFromFile(long con, String path);
- synchronized int nFileA3DCreateFromFile(String path) {
+ native long rsnFileA3DCreateFromFile(long con, String path);
+ synchronized long nFileA3DCreateFromFile(String path) {
validate();
return rsnFileA3DCreateFromFile(mContext, path);
}
- native int rsnFileA3DCreateFromAsset(long con, AssetManager mgr, String path);
- synchronized int nFileA3DCreateFromAsset(AssetManager mgr, String path) {
+ native long rsnFileA3DCreateFromAsset(long con, AssetManager mgr, String path);
+ synchronized long nFileA3DCreateFromAsset(AssetManager mgr, String path) {
validate();
return rsnFileA3DCreateFromAsset(mContext, mgr, path);
}
- native int rsnFileA3DGetNumIndexEntries(long con, int fileA3D);
- synchronized int nFileA3DGetNumIndexEntries(int fileA3D) {
+ native int rsnFileA3DGetNumIndexEntries(long con, long fileA3D);
+ synchronized int nFileA3DGetNumIndexEntries(long fileA3D) {
validate();
return rsnFileA3DGetNumIndexEntries(mContext, fileA3D);
}
- native void rsnFileA3DGetIndexEntries(long con, int fileA3D, int numEntries, int[] IDs, String[] names);
- synchronized void nFileA3DGetIndexEntries(int fileA3D, int numEntries, int[] IDs, String[] names) {
+ native void rsnFileA3DGetIndexEntries(long con, long fileA3D, int numEntries, int[] IDs, String[] names);
+ synchronized void nFileA3DGetIndexEntries(long fileA3D, int numEntries, int[] IDs, String[] names) {
validate();
rsnFileA3DGetIndexEntries(mContext, fileA3D, numEntries, IDs, names);
}
- native int rsnFileA3DGetEntryByIndex(long con, int fileA3D, int index);
- synchronized int nFileA3DGetEntryByIndex(int fileA3D, int index) {
+ native int rsnFileA3DGetEntryByIndex(long con, long fileA3D, int index);
+ synchronized int nFileA3DGetEntryByIndex(long fileA3D, int index) {
validate();
return rsnFileA3DGetEntryByIndex(mContext, fileA3D, index);
}
@@ -540,28 +539,28 @@ public class RenderScript {
}
- native void rsnScriptBindAllocation(long con, int script, int alloc, int slot);
- synchronized void nScriptBindAllocation(int script, int alloc, int slot) {
+ native void rsnScriptBindAllocation(long con, long script, long alloc, int slot);
+ synchronized void nScriptBindAllocation(long script, long alloc, int slot) {
validate();
rsnScriptBindAllocation(mContext, script, alloc, slot);
}
- native void rsnScriptSetTimeZone(long con, int script, byte[] timeZone);
- synchronized void nScriptSetTimeZone(int script, byte[] timeZone) {
+ native void rsnScriptSetTimeZone(long con, long script, byte[] timeZone);
+ synchronized void nScriptSetTimeZone(long script, byte[] timeZone) {
validate();
rsnScriptSetTimeZone(mContext, script, timeZone);
}
- native void rsnScriptInvoke(long con, int id, int slot);
- synchronized void nScriptInvoke(int id, int slot) {
+ native void rsnScriptInvoke(long con, long id, int slot);
+ synchronized void nScriptInvoke(long id, int slot) {
validate();
rsnScriptInvoke(mContext, id, slot);
}
- native void rsnScriptForEach(long con, int id, int slot, int ain, int aout, byte[] params);
- native void rsnScriptForEach(long con, int id, int slot, int ain, int aout);
- native void rsnScriptForEachClipped(long con, int id, int slot, int ain, int aout, byte[] params,
+ native void rsnScriptForEach(long con, long id, int slot, long ain, long aout, byte[] params);
+ native void rsnScriptForEach(long con, long id, int slot, long ain, long aout);
+ native void rsnScriptForEachClipped(long con, long id, int slot, long ain, long aout, byte[] params,
int xstart, int xend, int ystart, int yend, int zstart, int zend);
- native void rsnScriptForEachClipped(long con, int id, int slot, int ain, int aout,
+ native void rsnScriptForEachClipped(long con, long id, int slot, long ain, long aout,
int xstart, int xend, int ystart, int yend, int zstart, int zend);
- synchronized void nScriptForEach(int id, int slot, int ain, int aout, byte[] params) {
+ synchronized void nScriptForEach(long id, int slot, long ain, long aout, byte[] params) {
validate();
if (params == null) {
rsnScriptForEach(mContext, id, slot, ain, aout);
@@ -570,7 +569,7 @@ public class RenderScript {
}
}
- synchronized void nScriptForEachClipped(int id, int slot, int ain, int aout, byte[] params,
+ synchronized void nScriptForEachClipped(long id, int slot, long ain, long aout, byte[] params,
int xstart, int xend, int ystart, int yend, int zstart, int zend) {
validate();
if (params == null) {
@@ -580,73 +579,73 @@ public class RenderScript {
}
}
- native void rsnScriptInvokeV(long con, int id, int slot, byte[] params);
- synchronized void nScriptInvokeV(int id, int slot, byte[] params) {
+ native void rsnScriptInvokeV(long con, long id, int slot, byte[] params);
+ synchronized void nScriptInvokeV(long id, int slot, byte[] params) {
validate();
rsnScriptInvokeV(mContext, id, slot, params);
}
- native void rsnScriptSetVarI(long con, int id, int slot, int val);
- synchronized void nScriptSetVarI(int id, int slot, int val) {
+ native void rsnScriptSetVarI(long con, long id, int slot, int val);
+ synchronized void nScriptSetVarI(long id, int slot, int val) {
validate();
rsnScriptSetVarI(mContext, id, slot, val);
}
- native int rsnScriptGetVarI(long con, int id, int slot);
- synchronized int nScriptGetVarI(int id, int slot) {
+ native int rsnScriptGetVarI(long con, long id, int slot);
+ synchronized int nScriptGetVarI(long id, int slot) {
validate();
return rsnScriptGetVarI(mContext, id, slot);
}
- native void rsnScriptSetVarJ(long con, int id, int slot, long val);
- synchronized void nScriptSetVarJ(int id, int slot, long val) {
+ native void rsnScriptSetVarJ(long con, long id, int slot, long val);
+ synchronized void nScriptSetVarJ(long id, int slot, long val) {
validate();
rsnScriptSetVarJ(mContext, id, slot, val);
}
- native long rsnScriptGetVarJ(long con, int id, int slot);
- synchronized long nScriptGetVarJ(int id, int slot) {
+ native long rsnScriptGetVarJ(long con, long id, int slot);
+ synchronized long nScriptGetVarJ(long id, int slot) {
validate();
return rsnScriptGetVarJ(mContext, id, slot);
}
- native void rsnScriptSetVarF(long con, int id, int slot, float val);
- synchronized void nScriptSetVarF(int id, int slot, float val) {
+ native void rsnScriptSetVarF(long con, long id, int slot, float val);
+ synchronized void nScriptSetVarF(long id, int slot, float val) {
validate();
rsnScriptSetVarF(mContext, id, slot, val);
}
- native float rsnScriptGetVarF(long con, int id, int slot);
- synchronized float nScriptGetVarF(int id, int slot) {
+ native float rsnScriptGetVarF(long con, long id, int slot);
+ synchronized float nScriptGetVarF(long id, int slot) {
validate();
return rsnScriptGetVarF(mContext, id, slot);
}
- native void rsnScriptSetVarD(long con, int id, int slot, double val);
- synchronized void nScriptSetVarD(int id, int slot, double val) {
+ native void rsnScriptSetVarD(long con, long id, int slot, double val);
+ synchronized void nScriptSetVarD(long id, int slot, double val) {
validate();
rsnScriptSetVarD(mContext, id, slot, val);
}
- native double rsnScriptGetVarD(long con, int id, int slot);
- synchronized double nScriptGetVarD(int id, int slot) {
+ native double rsnScriptGetVarD(long con, long id, int slot);
+ synchronized double nScriptGetVarD(long id, int slot) {
validate();
return rsnScriptGetVarD(mContext, id, slot);
}
- native void rsnScriptSetVarV(long con, int id, int slot, byte[] val);
- synchronized void nScriptSetVarV(int id, int slot, byte[] val) {
+ native void rsnScriptSetVarV(long con, long id, int slot, byte[] val);
+ synchronized void nScriptSetVarV(long id, int slot, byte[] val) {
validate();
rsnScriptSetVarV(mContext, id, slot, val);
}
- native void rsnScriptGetVarV(long con, int id, int slot, byte[] val);
- synchronized void nScriptGetVarV(int id, int slot, byte[] val) {
+ native void rsnScriptGetVarV(long con, long id, int slot, byte[] val);
+ synchronized void nScriptGetVarV(long id, int slot, byte[] val) {
validate();
rsnScriptGetVarV(mContext, id, slot, val);
}
- native void rsnScriptSetVarVE(long con, int id, int slot, byte[] val,
- int e, int[] dims);
- synchronized void nScriptSetVarVE(int id, int slot, byte[] val,
- int e, int[] dims) {
+ native void rsnScriptSetVarVE(long con, long id, int slot, byte[] val,
+ long e, int[] dims);
+ synchronized void nScriptSetVarVE(long id, int slot, byte[] val,
+ long e, int[] dims) {
validate();
rsnScriptSetVarVE(mContext, id, slot, val, e, dims);
}
- native void rsnScriptSetVarObj(long con, int id, int slot, int val);
- synchronized void nScriptSetVarObj(int id, int slot, int val) {
+ native void rsnScriptSetVarObj(long con, long id, int slot, long val);
+ synchronized void nScriptSetVarObj(long id, int slot, long val) {
validate();
rsnScriptSetVarObj(mContext, id, slot, val);
}
@@ -658,44 +657,44 @@ public class RenderScript {
return rsnScriptCCreate(mContext, resName, cacheDir, script, length);
}
- native int rsnScriptIntrinsicCreate(long con, int id, int eid);
- synchronized int nScriptIntrinsicCreate(int id, int eid) {
+ native long rsnScriptIntrinsicCreate(long con, int id, long eid);
+ synchronized long nScriptIntrinsicCreate(int id, long eid) {
validate();
return rsnScriptIntrinsicCreate(mContext, id, eid);
}
- native int rsnScriptKernelIDCreate(long con, int sid, int slot, int sig);
- synchronized int nScriptKernelIDCreate(int sid, int slot, int sig) {
+ native long rsnScriptKernelIDCreate(long con, long sid, int slot, int sig);
+ synchronized long nScriptKernelIDCreate(long sid, int slot, int sig) {
validate();
return rsnScriptKernelIDCreate(mContext, sid, slot, sig);
}
- native int rsnScriptFieldIDCreate(long con, int sid, int slot);
- synchronized int nScriptFieldIDCreate(int sid, int slot) {
+ native long rsnScriptFieldIDCreate(long con, long sid, int slot);
+ synchronized long nScriptFieldIDCreate(long sid, int slot) {
validate();
return rsnScriptFieldIDCreate(mContext, sid, slot);
}
- native int rsnScriptGroupCreate(long con, int[] kernels, int[] src, int[] dstk, int[] dstf, int[] types);
- synchronized int nScriptGroupCreate(int[] kernels, int[] src, int[] dstk, int[] dstf, int[] types) {
+ native long rsnScriptGroupCreate(long con, int[] kernels, int[] src, int[] dstk, int[] dstf, int[] types);
+ synchronized long nScriptGroupCreate(int[] kernels, int[] src, int[] dstk, int[] dstf, int[] types) {
validate();
return rsnScriptGroupCreate(mContext, kernels, src, dstk, dstf, types);
}
- native void rsnScriptGroupSetInput(long con, int group, int kernel, int alloc);
- synchronized void nScriptGroupSetInput(int group, int kernel, int alloc) {
+ native void rsnScriptGroupSetInput(long con, long group, long kernel, long alloc);
+ synchronized void nScriptGroupSetInput(long group, long kernel, long alloc) {
validate();
rsnScriptGroupSetInput(mContext, group, kernel, alloc);
}
- native void rsnScriptGroupSetOutput(long con, int group, int kernel, int alloc);
- synchronized void nScriptGroupSetOutput(int group, int kernel, int alloc) {
+ native void rsnScriptGroupSetOutput(long con, long group, long kernel, long alloc);
+ synchronized void nScriptGroupSetOutput(long group, long kernel, long alloc) {
validate();
rsnScriptGroupSetOutput(mContext, group, kernel, alloc);
}
- native void rsnScriptGroupExecute(long con, int group);
- synchronized void nScriptGroupExecute(int group) {
+ native void rsnScriptGroupExecute(long con, long group);
+ synchronized void nScriptGroupExecute(long group) {
validate();
rsnScriptGroupExecute(mContext, group);
}
@@ -719,66 +718,66 @@ public class RenderScript {
dstMode, depthFunc);
}
- native int rsnProgramRasterCreate(long con, boolean pointSprite, int cullMode);
- synchronized int nProgramRasterCreate(boolean pointSprite, int cullMode) {
+ native long rsnProgramRasterCreate(long con, boolean pointSprite, int cullMode);
+ synchronized long nProgramRasterCreate(boolean pointSprite, int cullMode) {
validate();
return rsnProgramRasterCreate(mContext, pointSprite, cullMode);
}
- native void rsnProgramBindConstants(long con, int pv, int slot, int mID);
- synchronized void nProgramBindConstants(int pv, int slot, int mID) {
+ native void rsnProgramBindConstants(long con, long pv, int slot, long mID);
+ synchronized void nProgramBindConstants(long pv, int slot, long mID) {
validate();
rsnProgramBindConstants(mContext, pv, slot, mID);
}
- native void rsnProgramBindTexture(long con, int vpf, int slot, int a);
- synchronized void nProgramBindTexture(int vpf, int slot, int a) {
+ native void rsnProgramBindTexture(long con, long vpf, int slot, long a);
+ synchronized void nProgramBindTexture(long vpf, int slot, long a) {
validate();
rsnProgramBindTexture(mContext, vpf, slot, a);
}
- native void rsnProgramBindSampler(long con, int vpf, int slot, int s);
- synchronized void nProgramBindSampler(int vpf, int slot, int s) {
+ native void rsnProgramBindSampler(long con, long vpf, int slot, long s);
+ synchronized void nProgramBindSampler(long vpf, int slot, long s) {
validate();
rsnProgramBindSampler(mContext, vpf, slot, s);
}
- native int rsnProgramFragmentCreate(long con, String shader, String[] texNames, int[] params);
- synchronized int nProgramFragmentCreate(String shader, String[] texNames, int[] params) {
+ native long rsnProgramFragmentCreate(long con, String shader, String[] texNames, int[] params);
+ synchronized long nProgramFragmentCreate(String shader, String[] texNames, int[] params) {
validate();
return rsnProgramFragmentCreate(mContext, shader, texNames, params);
}
- native int rsnProgramVertexCreate(long con, String shader, String[] texNames, int[] params);
- synchronized int nProgramVertexCreate(String shader, String[] texNames, int[] params) {
+ native long rsnProgramVertexCreate(long con, String shader, String[] texNames, int[] params);
+ synchronized long nProgramVertexCreate(String shader, String[] texNames, int[] params) {
validate();
return rsnProgramVertexCreate(mContext, shader, texNames, params);
}
- native int rsnMeshCreate(long con, int[] vtx, int[] idx, int[] prim);
- synchronized int nMeshCreate(int[] vtx, int[] idx, int[] prim) {
+ native long rsnMeshCreate(long con, int[] vtx, int[] idx, int[] prim);
+ synchronized long nMeshCreate(int[] vtx, int[] idx, int[] prim) {
validate();
return rsnMeshCreate(mContext, vtx, idx, prim);
}
- native int rsnMeshGetVertexBufferCount(long con, int id);
- synchronized int nMeshGetVertexBufferCount(int id) {
+ native int rsnMeshGetVertexBufferCount(long con, long id);
+ synchronized int nMeshGetVertexBufferCount(long id) {
validate();
return rsnMeshGetVertexBufferCount(mContext, id);
}
- native int rsnMeshGetIndexCount(long con, int id);
- synchronized int nMeshGetIndexCount(int id) {
+ native int rsnMeshGetIndexCount(long con, long id);
+ synchronized int nMeshGetIndexCount(long id) {
validate();
return rsnMeshGetIndexCount(mContext, id);
}
- native void rsnMeshGetVertices(long con, int id, int[] vtxIds, int vtxIdCount);
- synchronized void nMeshGetVertices(int id, int[] vtxIds, int vtxIdCount) {
+ native void rsnMeshGetVertices(long con, long id, int[] vtxIds, int vtxIdCount);
+ synchronized void nMeshGetVertices(long id, int[] vtxIds, int vtxIdCount) {
validate();
rsnMeshGetVertices(mContext, id, vtxIds, vtxIdCount);
}
- native void rsnMeshGetIndices(long con, int id, int[] idxIds, int[] primitives, int vtxIdCount);
- synchronized void nMeshGetIndices(int id, int[] idxIds, int[] primitives, int vtxIdCount) {
+ native void rsnMeshGetIndices(long con, long id, int[] idxIds, int[] primitives, int vtxIdCount);
+ synchronized void nMeshGetIndices(long id, int[] idxIds, int[] primitives, int vtxIdCount) {
validate();
rsnMeshGetIndices(mContext, id, idxIds, primitives, vtxIdCount);
}
- native int rsnPathCreate(long con, int prim, boolean isStatic, int vtx, int loop, float q);
- synchronized int nPathCreate(int prim, boolean isStatic, int vtx, int loop, float q) {
+ native long rsnPathCreate(long con, int prim, boolean isStatic, long vtx, int loop, float q);
+ synchronized long nPathCreate(int prim, boolean isStatic, long vtx, int loop, float q) {
validate();
return rsnPathCreate(mContext, prim, isStatic, vtx, loop, q);
}
@@ -1209,7 +1208,7 @@ public class RenderScript {
return mContext != 0;
}
- int safeID(BaseObj o) {
+ long safeID(BaseObj o) {
if(o != null) {
return o.getID(this);
}