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authorMathias Agopian <mathias@google.com>2009-05-05 18:21:32 -0700
committerMathias Agopian <mathias@google.com>2009-05-05 18:21:32 -0700
commitb51e18d59b6f8e44a5d3516fc3359c54fa913331 (patch)
tree56c6c41bd0f158fcf2b778b375fcf8c0eb1838b5 /opengl/libagl/TextureObjectManager.cpp
parentac2523b161df2bb507cc88906bb070878266770d (diff)
move android_native_buffer_t declaration into its own private/ui/android_native_priv.h header, since user code should never have access to it.
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
-rw-r--r--opengl/libagl/TextureObjectManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/opengl/libagl/TextureObjectManager.cpp b/opengl/libagl/TextureObjectManager.cpp
index e5d4ed2b6f97..9deb2cf9eea4 100644
--- a/opengl/libagl/TextureObjectManager.cpp
+++ b/opengl/libagl/TextureObjectManager.cpp
@@ -19,7 +19,7 @@
#include "context.h"
#include "TextureObjectManager.h"
-#include <ui/egl/android_natives.h>
+#include <private/ui/android_natives_priv.h>
namespace android {
// ----------------------------------------------------------------------------