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authorMathias Agopian <mathias@google.com>2009-05-05 18:11:11 -0700
committerMathias Agopian <mathias@google.com>2009-05-05 18:11:11 -0700
commitac2523b161df2bb507cc88906bb070878266770d (patch)
tree30ee897d6e8fa63e067627a91697f13f1fbd919d /opengl/libagl/TextureObjectManager.cpp
parente633f9339a2556771c79c784b0b23a9aade30485 (diff)
move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h
the android_native_ types are just forward declared in egl.h
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
-rw-r--r--opengl/libagl/TextureObjectManager.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/opengl/libagl/TextureObjectManager.cpp b/opengl/libagl/TextureObjectManager.cpp
index 9eb99f0bc231..e5d4ed2b6f97 100644
--- a/opengl/libagl/TextureObjectManager.cpp
+++ b/opengl/libagl/TextureObjectManager.cpp
@@ -19,6 +19,8 @@
#include "context.h"
#include "TextureObjectManager.h"
+#include <ui/egl/android_natives.h>
+
namespace android {
// ----------------------------------------------------------------------------