diff options
author | Jason Sams <rjsams@android.com> | 2009-05-27 14:45:32 -0700 |
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committer | Jason Sams <rjsams@android.com> | 2009-05-27 14:45:32 -0700 |
commit | fe08d99725efd0dde7ba67ff1979a04fec2ba99f (patch) | |
tree | 1138f68e7adb78bf753be70815b93adb01540017 /libs/rs/rsProgramFragment.cpp | |
parent | cc77841f643751fd9f128e90f7d1587445ef353e (diff) |
Implement first pass bitmap to allocation support. The Java bindings can create a 2D allocation by passing in a Bitmap object.
Diffstat (limited to 'libs/rs/rsProgramFragment.cpp')
-rw-r--r-- | libs/rs/rsProgramFragment.cpp | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/libs/rs/rsProgramFragment.cpp b/libs/rs/rsProgramFragment.cpp index 5367c534d01e..1a6e2c7fb51a 100644 --- a/libs/rs/rsProgramFragment.cpp +++ b/libs/rs/rsProgramFragment.cpp @@ -40,7 +40,7 @@ void ProgramFragment::setupGL() for (uint32_t ct=0; ct < MAX_TEXTURE; ct++) { glActiveTexture(GL_TEXTURE0 + ct); if (!(mTextureEnableMask & (1 << ct)) || - !mSamplers[ct].get() || + //!mSamplers[ct].get() || !mTextures[ct].get()) { glDisable(GL_TEXTURE_2D); @@ -62,7 +62,14 @@ void ProgramFragment::setupGL() break; } - mSamplers[ct]->setupGL(); +// if (mSamplers[ct].get()) { + //mSamplers[ct]->setupGL(); +// } else { + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + //} } glActiveTexture(GL_TEXTURE0); } |