diff options
author | Steve Block <steveblock@google.com> | 2012-01-06 19:20:56 +0000 |
---|---|---|
committer | Jean-Baptiste Queru <jbq@google.com> | 2012-01-19 14:45:03 -0800 |
commit | c6aacce37191e1cc79cfeba13b39899f59c68c3b (patch) | |
tree | df4401aaa38914e03d5eadc82507e7c6fdcc573e /libs/rs/rsProgramFragment.cpp | |
parent | a51f0e707f1f3142358aa919ea60ad2842803139 (diff) |
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF)
Change-Id: I1de629b4632a4b3187ca1a28d6416daccd35f924
Diffstat (limited to 'libs/rs/rsProgramFragment.cpp')
-rw-r--r-- | libs/rs/rsProgramFragment.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/libs/rs/rsProgramFragment.cpp b/libs/rs/rsProgramFragment.cpp index 81eedc424994..4e73ca63e90b 100644 --- a/libs/rs/rsProgramFragment.cpp +++ b/libs/rs/rsProgramFragment.cpp @@ -38,12 +38,12 @@ ProgramFragment::~ProgramFragment() { void ProgramFragment::setConstantColor(Context *rsc, float r, float g, float b, float a) { if (isUserProgram()) { - LOGE("Attempting to set fixed function emulation color on user program"); + ALOGE("Attempting to set fixed function emulation color on user program"); rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set fixed function emulation color on user program"); return; } if (mHal.state.constants[0] == NULL) { - LOGE("Unable to set fixed function emulation color because allocation is missing"); + ALOGE("Unable to set fixed function emulation color because allocation is missing"); rsc->setError(RS_ERROR_BAD_SHADER, "Unable to set fixed function emulation color because allocation is missing"); return; } @@ -63,7 +63,7 @@ void ProgramFragment::setup(Context *rsc, ProgramFragmentState *state) { for (uint32_t ct=0; ct < mHal.state.texturesCount; ct++) { if (!mHal.state.textures[ct]) { - LOGE("No texture bound for shader id %u, texture unit %u", (uint)this, ct); + ALOGE("No texture bound for shader id %u, texture unit %u", (uint)this, ct); rsc->setError(RS_ERROR_BAD_SHADER, "No texture bound"); continue; } @@ -131,7 +131,7 @@ RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc, const char * shaderTex size_t paramLength) { ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength, params, paramLength); pf->incUserRef(); - //LOGE("rsi_ProgramFragmentCreate %p", pf); + //ALOGE("rsi_ProgramFragmentCreate %p", pf); return pf; } |