summaryrefslogtreecommitdiff
path: root/libs/rs/rsProgramFragment.cpp
diff options
context:
space:
mode:
authorAlex Sakhartchouk <alexst@google.com>2012-03-28 14:18:15 -0700
committerAlex Sakhartchouk <alexst@google.com>2012-03-28 14:18:15 -0700
commitb43a1e5ddf274eb5e01dc8e450bd15b640bebe9f (patch)
treebf9d1b5d92ef8f65afd8c51016a5da7130bc6d3e /libs/rs/rsProgramFragment.cpp
parentf9c1f9935b349fe1a3f27be4462026dd212f8b78 (diff)
Moving libRS
Change-Id: I1e42204e862585b9c2f7818b615890c60f08faf6
Diffstat (limited to 'libs/rs/rsProgramFragment.cpp')
-rw-r--r--libs/rs/rsProgramFragment.cpp147
1 files changed, 0 insertions, 147 deletions
diff --git a/libs/rs/rsProgramFragment.cpp b/libs/rs/rsProgramFragment.cpp
deleted file mode 100644
index bebde1e0cb53..000000000000
--- a/libs/rs/rsProgramFragment.cpp
+++ /dev/null
@@ -1,147 +0,0 @@
-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "rsContext.h"
-#include "rsProgramFragment.h"
-
-using namespace android;
-using namespace android::renderscript;
-
-ProgramFragment::ProgramFragment(Context *rsc, const char * shaderText, size_t shaderLength,
- const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength,
-
- const uint32_t * params, size_t paramLength)
- : Program(rsc, shaderText, shaderLength, params, paramLength) {
- mConstantColor[0] = 1.f;
- mConstantColor[1] = 1.f;
- mConstantColor[2] = 1.f;
- mConstantColor[3] = 1.f;
-
- mRSC->mHal.funcs.fragment.init(mRSC, this, mUserShader.string(), mUserShader.length(),
- textureNames, textureNamesCount, textureNamesLength);
-}
-
-ProgramFragment::~ProgramFragment() {
- mRSC->mHal.funcs.fragment.destroy(mRSC, this);
-}
-
-void ProgramFragment::setConstantColor(Context *rsc, float r, float g, float b, float a) {
- if (isUserProgram()) {
- ALOGE("Attempting to set fixed function emulation color on user program");
- rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set fixed function emulation color on user program");
- return;
- }
- if (mHal.state.constants[0] == NULL) {
- ALOGE("Unable to set fixed function emulation color because allocation is missing");
- rsc->setError(RS_ERROR_BAD_SHADER, "Unable to set fixed function emulation color because allocation is missing");
- return;
- }
- mConstantColor[0] = r;
- mConstantColor[1] = g;
- mConstantColor[2] = b;
- mConstantColor[3] = a;
- memcpy(mHal.state.constants[0]->getPtr(), mConstantColor, 4*sizeof(float));
- mDirty = true;
-}
-
-void ProgramFragment::setup(Context *rsc, ProgramFragmentState *state) {
- if ((state->mLast.get() == this) && !mDirty) {
- return;
- }
- state->mLast.set(this);
-
- for (uint32_t ct=0; ct < mHal.state.texturesCount; ct++) {
- if (!mHal.state.textures[ct]) {
- ALOGE("No texture bound for shader id %u, texture unit %u", (uint)this, ct);
- rsc->setError(RS_ERROR_BAD_SHADER, "No texture bound");
- continue;
- }
- }
-
- rsc->mHal.funcs.fragment.setActive(rsc, this);
-}
-
-void ProgramFragment::serialize(OStream *stream) const {
-}
-
-ProgramFragment *ProgramFragment::createFromStream(Context *rsc, IStream *stream) {
- return NULL;
-}
-
-ProgramFragmentState::ProgramFragmentState() {
- mPF = NULL;
-}
-
-ProgramFragmentState::~ProgramFragmentState() {
- ObjectBase::checkDelete(mPF);
- mPF = NULL;
-}
-
-void ProgramFragmentState::init(Context *rsc) {
- String8 shaderString(RS_SHADER_INTERNAL);
- shaderString.append("varying lowp vec4 varColor;\n");
- shaderString.append("varying vec2 varTex0;\n");
- shaderString.append("void main() {\n");
- shaderString.append(" lowp vec4 col = UNI_Color;\n");
- shaderString.append(" gl_FragColor = col;\n");
- shaderString.append("}\n");
-
- ObjectBaseRef<const Element> colorElem = Element::createRef(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 4);
- Element::Builder builder;
- builder.add(colorElem.get(), "Color", 1);
- ObjectBaseRef<const Element> constInput = builder.create(rsc);
-
- ObjectBaseRef<Type> inputType = Type::getTypeRef(rsc, constInput.get(), 1, 0, 0, false, false);
-
- uint32_t tmp[2];
- tmp[0] = RS_PROGRAM_PARAM_CONSTANT;
- tmp[1] = (uint32_t)inputType.get();
-
- Allocation *constAlloc = Allocation::createAllocation(rsc, inputType.get(),
- RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS);
- ProgramFragment *pf = new ProgramFragment(rsc, shaderString.string(), shaderString.length(),
- NULL, 0, NULL, tmp, 2);
- pf->bindAllocation(rsc, constAlloc, 0);
- pf->setConstantColor(rsc, 1.0f, 1.0f, 1.0f, 1.0f);
-
- mDefault.set(pf);
-}
-
-void ProgramFragmentState::deinit(Context *rsc) {
- mDefault.clear();
- mLast.clear();
-}
-
-namespace android {
-namespace renderscript {
-
-RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc, const char * shaderText,
- size_t shaderLength,
- const char** textureNames,
- size_t textureNamesCount,
- const size_t *textureNamesLength,
- const uint32_t * params, size_t paramLength) {
- ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength,
- textureNames, textureNamesCount, textureNamesLength,
- params, paramLength);
- pf->incUserRef();
- //ALOGE("rsi_ProgramFragmentCreate %p", pf);
- return pf;
-}
-
-}
-}
-