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authorLucas Dupin <dupin@google.com>2021-11-19 11:30:26 -0800
committerLucas Dupin <dupin@google.com>2021-11-19 12:17:18 -0800
commit3ad372fc12a6f3aafe3768cc27ce7c4ad89dda49 (patch)
tree24dcca5f3e75dfff45585d8c0e8a60c61f8ea2b6 /libs/hwui/renderthread/DrawFrameTask.cpp
parent59e7135889741e4974b2b1ce25137107189cac77 (diff)
Fix incorrect QS paddings after relayout
Margin and padding calculation should actually be part of the layout pass, such as it cannot be out of sync. Test: pull down QS with Media on LS, split shade, launcher Test: atest QSSquishinessControllerTest Fixes: 204517562 Change-Id: I0001502f7c3368060e7b8fc93c753b05a8386aa6
Diffstat (limited to 'libs/hwui/renderthread/DrawFrameTask.cpp')
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