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author | Lucas Dupin <dupin@google.com> | 2021-11-19 11:30:26 -0800 |
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committer | Lucas Dupin <dupin@google.com> | 2021-11-19 12:17:18 -0800 |
commit | 3ad372fc12a6f3aafe3768cc27ce7c4ad89dda49 (patch) | |
tree | 24dcca5f3e75dfff45585d8c0e8a60c61f8ea2b6 /libs/hwui/renderthread/DrawFrameTask.cpp | |
parent | 59e7135889741e4974b2b1ce25137107189cac77 (diff) |
Fix incorrect QS paddings after relayout
Margin and padding calculation should actually be part of the layout
pass, such as it cannot be out of sync.
Test: pull down QS with Media on LS, split shade, launcher
Test: atest QSSquishinessControllerTest
Fixes: 204517562
Change-Id: I0001502f7c3368060e7b8fc93c753b05a8386aa6
Diffstat (limited to 'libs/hwui/renderthread/DrawFrameTask.cpp')
0 files changed, 0 insertions, 0 deletions