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authorRomain Guy <romainguy@google.com>2017-02-27 11:00:04 -0800
committerRomain Guy <romainguy@google.com>2017-03-06 19:33:25 -0800
commitefb4b06493fe7b1604c762a448b13c7af2845a8d (patch)
tree310d40716decb7686065339226534dac0bb35faa /libs/hwui/renderstate/RenderState.cpp
parent4f357c081260c5bb36498169eb698adf7089899c (diff)
Add ColorSpace information on Bitmap
This is the first step toward interpreting color spaces at render time. Bug: 32984164 Test: BitmapColorSpaceTest in CtsGraphicsTestCases Change-Id: I0164a18f1ed74a745874fe5229168042afe27a04
Diffstat (limited to 'libs/hwui/renderstate/RenderState.cpp')
-rw-r--r--libs/hwui/renderstate/RenderState.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/libs/hwui/renderstate/RenderState.cpp b/libs/hwui/renderstate/RenderState.cpp
index 7dfc2ee4fbe5..8bce990129de 100644
--- a/libs/hwui/renderstate/RenderState.cpp
+++ b/libs/hwui/renderstate/RenderState.cpp
@@ -174,13 +174,15 @@ void RenderState::interruptForFunctorInvoke() {
meshState().disableTexCoordsVertexArray();
debugOverdraw(false, false);
// TODO: We need a way to know whether the functor is sRGB aware (b/32072673)
- if (mCaches->extensions().hasSRGBWriteControl()) {
+ if (mCaches->extensions().hasLinearBlending() &&
+ mCaches->extensions().hasSRGBWriteControl()) {
glDisable(GL_FRAMEBUFFER_SRGB_EXT);
}
}
void RenderState::resumeFromFunctorInvoke() {
- if (mCaches->extensions().hasSRGBWriteControl()) {
+ if (mCaches->extensions().hasLinearBlending() &&
+ mCaches->extensions().hasSRGBWriteControl()) {
glEnable(GL_FRAMEBUFFER_SRGB_EXT);
}