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authorNader Jawad <njawad@google.com>2021-09-20 21:22:50 -0700
committerNader Jawad <njawad@google.com>2021-09-22 02:27:33 +0000
commit4a6b60a5a8438dcb1421c0fc59aebb40b10322aa (patch)
tree08c5f898683e58578ce42e81ffed90a1fc42d8c4 /libs/hwui/pipeline/skia/RenderNodeDrawable.cpp
parent509c8c269c1af150d559e77689a27e5dc75f928d (diff)
Conditionally cache RenderEffect results
Added property to conditionally cache SkImage instances with SkImageFilters applied. Some GL vendor implementations invoke Fence::waitForver without signalling, leading to ANRs throughout the system. Bug: 193145089 Test: manual Change-Id: I3e478b11b66205d96e9499a362f7412a1d6e952d
Diffstat (limited to 'libs/hwui/pipeline/skia/RenderNodeDrawable.cpp')
-rw-r--r--libs/hwui/pipeline/skia/RenderNodeDrawable.cpp36
1 files changed, 28 insertions, 8 deletions
diff --git a/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp b/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp
index 7556af918170..2c81c971f7a6 100644
--- a/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp
+++ b/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp
@@ -231,14 +231,34 @@ void RenderNodeDrawable::drawContent(SkCanvas* canvas) const {
SkASSERT(properties.effectiveLayerType() == LayerType::RenderLayer);
SkPaint paint;
layerNeedsPaint(layerProperties, alphaMultiplier, &paint);
- const auto snapshotResult = renderNode->updateSnapshotIfRequired(
- canvas->recordingContext(),
- layerProperties.getImageFilter(),
- clipBounds.roundOut()
- );
- sk_sp<SkImage> snapshotImage = snapshotResult->snapshot;
- srcBounds = snapshotResult->outSubset;
- offset = snapshotResult->outOffset;
+ sk_sp<SkImage> snapshotImage;
+ auto* imageFilter = layerProperties.getImageFilter();
+ auto recordingContext = canvas->recordingContext();
+ // On some GL vendor implementations, caching the result of
+ // getLayerSurface->makeImageSnapshot() causes a call to
+ // Fence::waitForever without a corresponding signal. This would
+ // lead to ANRs throughout the system.
+ // Instead only cache the SkImage created with the SkImageFilter
+ // for supported devices. Otherwise just create a new SkImage with
+ // the corresponding SkImageFilter each time.
+ // See b/193145089 and b/197263715
+ if (!Properties::enableRenderEffectCache) {
+ if (imageFilter) {
+ auto subset = SkIRect::MakeWH(srcBounds.width(), srcBounds.height());
+ snapshotImage = snapshotImage->makeWithFilter(recordingContext, imageFilter,
+ subset, clipBounds.roundOut(),
+ &srcBounds, &offset);
+ } else {
+ snapshotImage = renderNode->getLayerSurface()->makeImageSnapshot();
+ }
+ } else {
+ const auto snapshotResult = renderNode->updateSnapshotIfRequired(
+ recordingContext, layerProperties.getImageFilter(), clipBounds.roundOut());
+ snapshotImage = snapshotResult->snapshot;
+ srcBounds = snapshotResult->outSubset;
+ offset = snapshotResult->outOffset;
+ }
+
const auto dstBounds = SkIRect::MakeXYWH(offset.x(),
offset.y(),
srcBounds.width(),