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authorXin Li <delphij@google.com>2020-08-31 21:21:38 -0700
committerXin Li <delphij@google.com>2020-08-31 21:21:38 -0700
commit628590d7ec80e10a3fc24b1c18a1afb55cca10a8 (patch)
tree4b1c3f52d86d7fb53afbe9e9438468588fa489f8 /libs/hwui/debug/NullGlesDriver.h
parentb11b8ec3aec8bb42f2c07e1c5ac7942da293baa8 (diff)
parentd2d3a20624d968199353ccf6ddbae6f3ac39c9af (diff)
Merge Android R (rvc-dev-plus-aosp-without-vendor@6692709)
Bug: 166295507 Merged-In: I3d92a6de21a938f6b352ec26dc23420c0fe02b27 Change-Id: Ifdb80563ef042738778ebb8a7581a97c4e3d96e2
Diffstat (limited to 'libs/hwui/debug/NullGlesDriver.h')
-rw-r--r--libs/hwui/debug/NullGlesDriver.h202
1 files changed, 0 insertions, 202 deletions
diff --git a/libs/hwui/debug/NullGlesDriver.h b/libs/hwui/debug/NullGlesDriver.h
deleted file mode 100644
index 1a27dbc35299..000000000000
--- a/libs/hwui/debug/NullGlesDriver.h
+++ /dev/null
@@ -1,202 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "FatalBaseDriver.h"
-
-namespace android {
-namespace uirenderer {
-namespace debug {
-
-class NullGlesDriver : public FatalBaseDriver {
-public:
- virtual sk_sp<const GrGLInterface> getSkiaInterface() override;
-
- virtual void glGenBuffers_(GLsizei n, GLuint* buffers) override;
- virtual void glGenFramebuffers_(GLsizei n, GLuint* framebuffers) override;
- virtual void glGenRenderbuffers_(GLsizei n, GLuint* renderbuffers) override;
- virtual void glGenTextures_(GLsizei n, GLuint* textures) override;
- virtual GLuint glCreateProgram_(void) override;
- virtual GLuint glCreateShader_(GLenum type) override;
- virtual void glGetProgramiv_(GLuint program, GLenum pname, GLint* params) override;
- virtual void glGetProgramInfoLog_(GLuint program, GLsizei bufSize, GLsizei* length,
- GLchar* infoLog) override;
- virtual void glGetShaderiv_(GLuint shader, GLenum pname, GLint* params) override;
- virtual void glGetShaderInfoLog_(GLuint shader, GLsizei bufSize, GLsizei* length,
- GLchar* infoLog) override;
- virtual void glEnable_(GLenum cap) override;
- virtual void glDisable_(GLenum cap) override;
- virtual GLboolean glIsEnabled_(GLenum cap) override;
- virtual void glGetIntegerv_(GLenum pname, GLint* data) override;
- virtual const GLubyte* glGetString_(GLenum name) override;
- virtual GLenum glCheckFramebufferStatus_(GLenum target) override;
-
- virtual void glActiveTexture_(GLenum texture) override {}
- virtual void glAttachShader_(GLuint program, GLuint shader) override {}
- virtual void glBindAttribLocation_(GLuint program, GLuint index, const GLchar* name) override {}
- virtual void glBindBuffer_(GLenum target, GLuint buffer) override {}
- virtual void glBindFramebuffer_(GLenum target, GLuint framebuffer) override {}
- virtual void glBindRenderbuffer_(GLenum target, GLuint renderbuffer) override {}
- virtual void glBindTexture_(GLenum target, GLuint texture) override {}
- virtual void glBlendColor_(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) override {}
- virtual void glBlendEquation_(GLenum mode) override {}
- virtual void glBlendEquationSeparate_(GLenum modeRGB, GLenum modeAlpha) override {}
- virtual void glBlendFunc_(GLenum sfactor, GLenum dfactor) override {}
- virtual void glBlendFuncSeparate_(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha,
- GLenum dfactorAlpha) override {}
- virtual void glBufferData_(GLenum target, GLsizeiptr size, const void* data,
- GLenum usage) override {}
- virtual void glBufferSubData_(GLenum target, GLintptr offset, GLsizeiptr size,
- const void* data) override {}
- virtual void glClear_(GLbitfield mask) override {}
- virtual void glClearColor_(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) override {}
- virtual void glClearDepthf_(GLfloat d) override {}
- virtual void glClearStencil_(GLint s) override {}
- virtual void glColorMask_(GLboolean red, GLboolean green, GLboolean blue,
- GLboolean alpha) override {}
- virtual void glCompileShader_(GLuint shader) override {}
- virtual void glCompressedTexImage2D_(GLenum target, GLint level, GLenum internalformat,
- GLsizei width, GLsizei height, GLint border,
- GLsizei imageSize, const void* data) override {}
- virtual void glCompressedTexSubImage2D_(GLenum target, GLint level, GLint xoffset,
- GLint yoffset, GLsizei width, GLsizei height,
- GLenum format, GLsizei imageSize,
- const void* data) override {}
- virtual void glCopyTexImage2D_(GLenum target, GLint level, GLenum internalformat, GLint x,
- GLint y, GLsizei width, GLsizei height, GLint border) override {}
- virtual void glCopyTexSubImage2D_(GLenum target, GLint level, GLint xoffset, GLint yoffset,
- GLint x, GLint y, GLsizei width, GLsizei height) override {}
- virtual void glCullFace_(GLenum mode) override {}
- virtual void glDeleteBuffers_(GLsizei n, const GLuint* buffers) override {}
- virtual void glDeleteFramebuffers_(GLsizei n, const GLuint* framebuffers) override {}
- virtual void glDeleteProgram_(GLuint program) override {}
- virtual void glDeleteRenderbuffers_(GLsizei n, const GLuint* renderbuffers) override {}
- virtual void glDeleteShader_(GLuint shader) override {}
- virtual void glDeleteTextures_(GLsizei n, const GLuint* textures) override {}
- virtual void glDepthFunc_(GLenum func) override {}
- virtual void glDepthMask_(GLboolean flag) override {}
- virtual void glDepthRangef_(GLfloat n, GLfloat f) override {}
- virtual void glDetachShader_(GLuint program, GLuint shader) override {}
- virtual void glDisableVertexAttribArray_(GLuint index) override {}
- virtual void glDrawArrays_(GLenum mode, GLint first, GLsizei count) override {}
- virtual void glDrawElements_(GLenum mode, GLsizei count, GLenum type,
- const void* indices) override {}
- virtual void glEnableVertexAttribArray_(GLuint index) override {}
- virtual void glFinish_(void) override {}
- virtual void glFlush_(void) override {}
- virtual void glFramebufferRenderbuffer_(GLenum target, GLenum attachment,
- GLenum renderbuffertarget,
- GLuint renderbuffer) override {}
- virtual void glFramebufferTexture2D_(GLenum target, GLenum attachment, GLenum textarget,
- GLuint texture, GLint level) override {}
- virtual void glFrontFace_(GLenum mode) override {}
- virtual void glGenerateMipmap_(GLenum target) override {}
- virtual GLint glGetAttribLocation_(GLuint program, const GLchar* name) override { return 1; }
- virtual GLenum glGetError_(void) override { return GL_NO_ERROR; }
- virtual GLint glGetUniformLocation_(GLuint program, const GLchar* name) override { return 2; }
- virtual void glHint_(GLenum target, GLenum mode) override {}
- virtual void glLineWidth_(GLfloat width) override {}
- virtual void glLinkProgram_(GLuint program) override {}
- virtual void glPixelStorei_(GLenum pname, GLint param) override {}
- virtual void glPolygonOffset_(GLfloat factor, GLfloat units) override {}
- virtual void glReadPixels_(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
- GLenum type, void* pixels) override {}
- virtual void glReleaseShaderCompiler_(void) override {}
- virtual void glRenderbufferStorage_(GLenum target, GLenum internalformat, GLsizei width,
- GLsizei height) override {}
- virtual void glSampleCoverage_(GLfloat value, GLboolean invert) override {}
- virtual void glScissor_(GLint x, GLint y, GLsizei width, GLsizei height) override {}
- virtual void glShaderBinary_(GLsizei count, const GLuint* shaders, GLenum binaryformat,
- const void* binary, GLsizei length) override {}
- virtual void glShaderSource_(GLuint shader, GLsizei count, const GLchar* const* string,
- const GLint* length) override {}
- virtual void glStencilFunc_(GLenum func, GLint ref, GLuint mask) override {}
- virtual void glStencilFuncSeparate_(GLenum face, GLenum func, GLint ref, GLuint mask) override {
- }
- virtual void glStencilMask_(GLuint mask) override {}
- virtual void glStencilMaskSeparate_(GLenum face, GLuint mask) override {}
- virtual void glStencilOp_(GLenum fail, GLenum zfail, GLenum zpass) override {}
- virtual void glStencilOpSeparate_(GLenum face, GLenum sfail, GLenum dpfail,
- GLenum dppass) override {}
- virtual void glTexImage2D_(GLenum target, GLint level, GLint internalformat, GLsizei width,
- GLsizei height, GLint border, GLenum format, GLenum type,
- const void* pixels) override {}
- virtual void glTexParameterf_(GLenum target, GLenum pname, GLfloat param) override {}
- virtual void glTexParameterfv_(GLenum target, GLenum pname, const GLfloat* params) override {}
- virtual void glTexParameteri_(GLenum target, GLenum pname, GLint param) override {}
- virtual void glTexParameteriv_(GLenum target, GLenum pname, const GLint* params) override {}
- virtual void glTexSubImage2D_(GLenum target, GLint level, GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height, GLenum format, GLenum type,
- const void* pixels) override {}
- virtual void glUniform1f_(GLint location, GLfloat v0) override {}
- virtual void glUniform1fv_(GLint location, GLsizei count, const GLfloat* value) override {}
- virtual void glUniform1i_(GLint location, GLint v0) override {}
- virtual void glUniform1iv_(GLint location, GLsizei count, const GLint* value) override {}
- virtual void glUniform2f_(GLint location, GLfloat v0, GLfloat v1) override {}
- virtual void glUniform2fv_(GLint location, GLsizei count, const GLfloat* value) override {}
- virtual void glUniform2i_(GLint location, GLint v0, GLint v1) override {}
- virtual void glUniform2iv_(GLint location, GLsizei count, const GLint* value) override {}
- virtual void glUniform3f_(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) override {}
- virtual void glUniform3fv_(GLint location, GLsizei count, const GLfloat* value) override {}
- virtual void glUniform3i_(GLint location, GLint v0, GLint v1, GLint v2) override {}
- virtual void glUniform3iv_(GLint location, GLsizei count, const GLint* value) override {}
- virtual void glUniform4f_(GLint location, GLfloat v0, GLfloat v1, GLfloat v2,
- GLfloat v3) override {}
- virtual void glUniform4fv_(GLint location, GLsizei count, const GLfloat* value) override {}
- virtual void glUniform4i_(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) override {}
- virtual void glUniform4iv_(GLint location, GLsizei count, const GLint* value) override {}
- virtual void glUniformMatrix2fv_(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value) override {}
- virtual void glUniformMatrix3fv_(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value) override {}
- virtual void glUniformMatrix4fv_(GLint location, GLsizei count, GLboolean transpose,
- const GLfloat* value) override {}
- virtual void glUseProgram_(GLuint program) override {}
- virtual void glValidateProgram_(GLuint program) override {}
- virtual void glVertexAttrib1f_(GLuint index, GLfloat x) override {}
- virtual void glVertexAttrib1fv_(GLuint index, const GLfloat* v) override {}
- virtual void glVertexAttrib2f_(GLuint index, GLfloat x, GLfloat y) override {}
- virtual void glVertexAttrib2fv_(GLuint index, const GLfloat* v) override {}
- virtual void glVertexAttrib3f_(GLuint index, GLfloat x, GLfloat y, GLfloat z) override {}
- virtual void glVertexAttrib3fv_(GLuint index, const GLfloat* v) override {}
- virtual void glVertexAttrib4f_(GLuint index, GLfloat x, GLfloat y, GLfloat z,
- GLfloat w) override {}
- virtual void glVertexAttrib4fv_(GLuint index, const GLfloat* v) override {}
- virtual void glVertexAttribPointer_(GLuint index, GLint size, GLenum type, GLboolean normalized,
- GLsizei stride, const void* pointer) override {}
- virtual void glViewport_(GLint x, GLint y, GLsizei width, GLsizei height) override {}
-
- // gles2 ext
- virtual void glInsertEventMarkerEXT_(GLsizei length, const GLchar* marker) override {}
- virtual void glPushGroupMarkerEXT_(GLsizei length, const GLchar* marker) override {}
- virtual void glPopGroupMarkerEXT_(void) override {}
- virtual void glDiscardFramebufferEXT_(GLenum target, GLsizei numAttachments,
- const GLenum* attachments) override {}
- virtual void glEGLImageTargetTexture2DOES_(GLenum target, GLeglImageOES image) override {}
-
- // GLES3
- virtual void* glMapBufferRange_(GLenum target, GLintptr offset, GLsizeiptr length,
- GLbitfield access) override {
- return 0;
- }
-
- virtual GLboolean glUnmapBuffer_(GLenum target) override { return GL_FALSE; }
-};
-
-} // namespace debug
-} // namespace uirenderer
-} // namespace android