diff options
author | Romain Guy <romainguy@google.com> | 2013-06-06 14:02:54 -0700 |
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committer | Romain Guy <romainguy@google.com> | 2013-06-06 16:26:51 -0700 |
commit | be1b127c7bec252e0c6ab0e06ed6babed07d496f (patch) | |
tree | eaab57886d7cd44e10da155d3dc6188a30b2b17b /libs/hwui/TextDropShadowCache.cpp | |
parent | f69913056b8c6000ff0306573a97971702e8d35a (diff) |
Assume a texture is unbound after deleting it
Bug #9316260
The GL specification indicates that deleting a bound texture has
the side effect of binding the default texture (name=0). This change
replaces all calls to glDeleteTextures() by Caches::deleteTexture()
to properly keep track of texture bindings.
Change-Id: Ifbc60ef433e0f9776a668dd5bd5f0adbc65a77a0
Diffstat (limited to 'libs/hwui/TextDropShadowCache.cpp')
-rw-r--r-- | libs/hwui/TextDropShadowCache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/TextDropShadowCache.cpp b/libs/hwui/TextDropShadowCache.cpp index 3b6cb91086f2..0b2c130c738f 100644 --- a/libs/hwui/TextDropShadowCache.cpp +++ b/libs/hwui/TextDropShadowCache.cpp @@ -155,7 +155,7 @@ void TextDropShadowCache::operator()(ShadowText& text, ShadowTexture*& texture) ALOGD("Shadow texture deleted, size = %d", texture->bitmapSize); } - glDeleteTextures(1, &texture->id); + texture->deleteTexture(); delete texture; } } |