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author | Chris Craik <ccraik@google.com> | 2016-02-03 19:45:06 -0800 |
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committer | Chris Craik <ccraik@google.com> | 2016-02-03 20:09:00 -0800 |
commit | 7fc1b0349bc2ac8c880120dc5611f703faa7f06f (patch) | |
tree | 6eb28dc729ca8fcecc3be81bffb27828e32052e9 /libs/hwui/TextDropShadowCache.cpp | |
parent | d38308e4d0599836f9c5446ba9d6edbc0713c428 (diff) |
Fix ripple clipping + quick rejection
bug:26524690
Don't intersect the first clip with the viewport. Instead, the first
clip op should always be a replace op.
Additionally, only quick reject nodes that clip to bounds, since some
nodes (like ripples) draw outside their own bounds.
Change-Id: I96a52029f360328aba19af7349888cc0a026b5b1
Diffstat (limited to 'libs/hwui/TextDropShadowCache.cpp')
0 files changed, 0 insertions, 0 deletions