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author | Romain Guy <romainguy@google.com> | 2011-12-12 16:47:48 -0800 |
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committer | Romain Guy <romainguy@google.com> | 2011-12-12 16:47:48 -0800 |
commit | 3e263fac8c9c0e0fb242186b514a7af8efb40961 (patch) | |
tree | c4333a2489886c933172a5cd271c8bda0796324a /libs/hwui/ProgramCache.cpp | |
parent | 6752d0ab029a185a42e34e7a933b669e6ed19e89 (diff) |
Keep shaders to render properly
I don't know who's to blame, SGX or Tegra2 but one of those two GPUs is not
following the OpenGL ES 2.0 spec.
Change-Id: I2624e0efbc9c57d571c55c8b440a5e43f08a54f2
Diffstat (limited to 'libs/hwui/ProgramCache.cpp')
0 files changed, 0 insertions, 0 deletions