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author | Chris Craik <ccraik@google.com> | 2017-02-03 13:53:23 -0800 |
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committer | Chris Craik <ccraik@google.com> | 2017-02-07 19:49:22 +0000 |
commit | 0091181f32f023282205f74806dfa5146bb7c75e (patch) | |
tree | d7b7b2a10694b4038cb515f0cb05c12811056448 /libs/hwui/ProgramCache.cpp | |
parent | 49ddb3d558395dda71fcf0a37ac3f8bec386c11b (diff) |
Add ShadowShaderAnimation benchmark
Bug: 34809371
Test: manual
New benchmark uses several levels of overdraw from just shadows to benchmark
shadow shader performance.
Tessellation workload is minimal, due to simple rect caster shape.
Change-Id: I760961e6d48d44ca61f4e8ebca5760175af34953
Diffstat (limited to 'libs/hwui/ProgramCache.cpp')
0 files changed, 0 insertions, 0 deletions