diff options
author | Romain Guy <romainguy@google.com> | 2010-09-17 10:26:31 -0700 |
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committer | Romain Guy <romainguy@google.com> | 2010-09-17 10:26:31 -0700 |
commit | 31529ff7918ce891fba9a660d0a861eb313ea554 (patch) | |
tree | 8be25943daf28a7e39af5d87d389abf1e986dd5a /libs/hwui/Program.cpp | |
parent | a977120681904ee6309f3e90f51c6cc43615c007 (diff) |
Correctly free memory.
Change-Id: I08fcbfa7d27ae413e0a8e8ca6ea305c8530a72c1
Diffstat (limited to 'libs/hwui/Program.cpp')
-rw-r--r-- | libs/hwui/Program.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/libs/hwui/Program.cpp b/libs/hwui/Program.cpp index 6528d9150110..2e1b9a073e3d 100644 --- a/libs/hwui/Program.cpp +++ b/libs/hwui/Program.cpp @@ -46,10 +46,9 @@ Program::Program(const char* vertex, const char* fragment) { GLint infoLen = 0; glGetProgramiv(id, GL_INFO_LOG_LENGTH, &infoLen); if (infoLen > 1) { - char* log = (char*) malloc(sizeof(char) * infoLen); - glGetProgramInfoLog(id, infoLen, 0, log); + GLchar log[infoLen]; + glGetProgramInfoLog(id, infoLen, 0, &log[0]); LOGE("Error while linking shaders: %s", log); - delete log; } glDeleteShader(vertexShader); glDeleteShader(fragmentShader); |