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author | Aaron Whyte <awhyte@google.com> | 2018-03-19 17:46:54 +0000 |
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committer | Aaron Whyte <awhyte@google.com> | 2018-03-19 17:53:48 +0000 |
commit | a6d8fbf4ea634f5f605b2b7db3ca98975f8625b5 (patch) | |
tree | 8feddabd8b5461638c0cc7d0cfe99c62c9e76018 /libs/hwui/ProfileData.cpp | |
parent | 09979fbee7201b46158c2c033194529e4284ea13 (diff) |
Revert "Break down jank between frame drops vs. triple buffered"
This reverts commit 09979fbee7201b46158c2c033194529e4284ea13.
Reason for revert: Based on stacktraces and change history, I think this is causing a cluster of P crashes.
https://b.corp.google.com/issues?q=(%22android%22%20%22:uirenderer::JankTracker::finishFrame%22)
Bug: 75566601
Bug: 75811585
Bug: 75407175
Bug: 75736222
Bug: 75391447
Bug: 75659839
Change-Id: I59a8c2d8906d347210c77fb3628f5801bc299bfb
Diffstat (limited to 'libs/hwui/ProfileData.cpp')
-rw-r--r-- | libs/hwui/ProfileData.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/libs/hwui/ProfileData.cpp b/libs/hwui/ProfileData.cpp index f9cf54998032..b392ecdde18f 100644 --- a/libs/hwui/ProfileData.cpp +++ b/libs/hwui/ProfileData.cpp @@ -23,7 +23,8 @@ namespace uirenderer { static const char* JANK_TYPE_NAMES[] = { "Missed Vsync", "High input latency", "Slow UI thread", - "Slow bitmap uploads", "Slow issue draw commands", "Frame deadline missed"}; + "Slow bitmap uploads", "Slow issue draw commands", +}; // The bucketing algorithm controls so to speak // If a frame is <= to this it goes in bucket 0 |