diff options
author | Daniel Norman <danielnorman@google.com> | 2021-02-08 11:11:18 -0800 |
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committer | Daniel Norman <danielnorman@google.com> | 2021-02-17 08:39:59 -0800 |
commit | 337095f9d277c566cb888bc3adbac16576f1ae70 (patch) | |
tree | 8818a5cd44fdfa89f7ef4d8570dbc67239e087dd /libs/androidfw/ApkAssets.cpp | |
parent | 80b7ed3f7373212a33fe42af8a7b7fc0ebcb187c (diff) | |
parent | a66768631e6f47e1f7ffcf4ec86f96d6e8f35282 (diff) |
Merge SP1A.210208.001
Change-Id: I7d4929024872b369444e276a60ded06e37b1fefb
Diffstat (limited to 'libs/androidfw/ApkAssets.cpp')
-rwxr-xr-x | libs/androidfw/ApkAssets.cpp | 564 |
1 files changed, 88 insertions, 476 deletions
diff --git a/libs/androidfw/ApkAssets.cpp b/libs/androidfw/ApkAssets.cpp index 011a0de8031f..ca5981c0dd5c 100755 --- a/libs/androidfw/ApkAssets.cpp +++ b/libs/androidfw/ApkAssets.cpp @@ -16,533 +16,145 @@ #include "androidfw/ApkAssets.h" -#include <algorithm> - #include "android-base/errors.h" -#include "android-base/file.h" #include "android-base/logging.h" -#include "android-base/stringprintf.h" -#include "android-base/unique_fd.h" -#include "android-base/utf8.h" -#include "utils/Compat.h" -#include "ziparchive/zip_archive.h" - -#include "androidfw/Asset.h" -#include "androidfw/Idmap.h" -#include "androidfw/misc.h" -#include "androidfw/Util.h" namespace android { using base::SystemErrorCodeToString; using base::unique_fd; -static const std::string kResourcesArsc("resources.arsc"); - -ApkAssets::ApkAssets(std::unique_ptr<const AssetsProvider> assets_provider, - std::string path, - time_t last_mod_time, - package_property_t property_flags) - : assets_provider_(std::move(assets_provider)), - path_(std::move(path)), - last_mod_time_(last_mod_time), - property_flags_(property_flags) { -} - -// Provides asset files from a zip file. -class ZipAssetsProvider : public AssetsProvider { - public: - ~ZipAssetsProvider() override = default; - - static std::unique_ptr<const AssetsProvider> Create(const std::string& path) { - ::ZipArchiveHandle unmanaged_handle; - const int32_t result = ::OpenArchive(path.c_str(), &unmanaged_handle); - if (result != 0) { - LOG(ERROR) << "Failed to open APK '" << path << "' " << ::ErrorCodeString(result); - ::CloseArchive(unmanaged_handle); - return {}; - } - - return std::unique_ptr<AssetsProvider>(new ZipAssetsProvider(path, path, unmanaged_handle)); - } - - static std::unique_ptr<const AssetsProvider> Create( - unique_fd fd, const std::string& friendly_name, const off64_t offset = 0, - const off64_t length = ApkAssets::kUnknownLength) { - - ::ZipArchiveHandle unmanaged_handle; - const int32_t result = (length == ApkAssets::kUnknownLength) - ? ::OpenArchiveFd(fd.release(), friendly_name.c_str(), &unmanaged_handle) - : ::OpenArchiveFdRange(fd.release(), friendly_name.c_str(), &unmanaged_handle, length, - offset); - - if (result != 0) { - LOG(ERROR) << "Failed to open APK '" << friendly_name << "' through FD with offset " << offset - << " and length " << length << ": " << ::ErrorCodeString(result); - ::CloseArchive(unmanaged_handle); - return {}; - } - - return std::unique_ptr<AssetsProvider>(new ZipAssetsProvider({}, friendly_name, - unmanaged_handle)); - } - - // Iterate over all files and directories within the zip. The order of iteration is not - // guaranteed to be the same as the order of elements in the central directory but is stable for a - // given zip file. - bool ForEachFile(const std::string& root_path, - const std::function<void(const StringPiece&, FileType)>& f) const override { - // If this is a resource loader from an .arsc, there will be no zip handle - if (zip_handle_ == nullptr) { - return false; - } - - std::string root_path_full = root_path; - if (root_path_full.back() != '/') { - root_path_full += '/'; - } - - void* cookie; - if (::StartIteration(zip_handle_.get(), &cookie, root_path_full, "") != 0) { - return false; - } - - std::string name; - ::ZipEntry entry{}; - - // We need to hold back directories because many paths will contain them and we want to only - // surface one. - std::set<std::string> dirs{}; - - int32_t result; - while ((result = ::Next(cookie, &entry, &name)) == 0) { - StringPiece full_file_path(name); - StringPiece leaf_file_path = full_file_path.substr(root_path_full.size()); - - if (!leaf_file_path.empty()) { - auto iter = std::find(leaf_file_path.begin(), leaf_file_path.end(), '/'); - if (iter != leaf_file_path.end()) { - std::string dir = - leaf_file_path.substr(0, std::distance(leaf_file_path.begin(), iter)).to_string(); - dirs.insert(std::move(dir)); - } else { - f(leaf_file_path, kFileTypeRegular); - } - } - } - ::EndIteration(cookie); - - // Now present the unique directories. - for (const std::string& dir : dirs) { - f(dir, kFileTypeDirectory); - } - - // -1 is end of iteration, anything else is an error. - return result == -1; - } - - protected: - std::unique_ptr<Asset> OpenInternal( - const std::string& path, Asset::AccessMode mode, bool* file_exists) const override { - if (file_exists) { - *file_exists = false; - } - - ::ZipEntry entry; - int32_t result = ::FindEntry(zip_handle_.get(), path, &entry); - if (result != 0) { - return {}; - } - - if (file_exists) { - *file_exists = true; - } - - const int fd = ::GetFileDescriptor(zip_handle_.get()); - const off64_t fd_offset = ::GetFileDescriptorOffset(zip_handle_.get()); - incfs::IncFsFileMap asset_map; - if (entry.method == kCompressDeflated) { - if (!asset_map.Create(fd, entry.offset + fd_offset, entry.compressed_length, GetPath())) { - LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << friendly_name_ << "'"; - return {}; - } - - std::unique_ptr<Asset> asset = - Asset::createFromCompressedMap(std::move(asset_map), entry.uncompressed_length, mode); - if (asset == nullptr) { - LOG(ERROR) << "Failed to decompress '" << path << "' in APK '" << friendly_name_ << "'"; - return {}; - } - return asset; - } - - if (!asset_map.Create(fd, entry.offset + fd_offset, entry.uncompressed_length, GetPath())) { - LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << friendly_name_ << "'"; - return {}; - } - - unique_fd ufd; - if (!GetPath()) { - // If the `path` is not set, create a new `fd` for the new Asset to own in order to create - // new file descriptors using Asset::openFileDescriptor. If the path is set, it will be used - // to create new file descriptors. - ufd = unique_fd(dup(fd)); - if (!ufd.ok()) { - LOG(ERROR) << "Unable to dup fd '" << path << "' in APK '" << friendly_name_ << "'"; - return {}; - } - } - - auto asset = Asset::createFromUncompressedMap(std::move(asset_map), mode, std::move(ufd)); - if (asset == nullptr) { - LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << friendly_name_ << "'"; - return {}; - } - return asset; - } - - private: - DISALLOW_COPY_AND_ASSIGN(ZipAssetsProvider); - - explicit ZipAssetsProvider(std::string path, - std::string friendly_name, - ZipArchiveHandle unmanaged_handle) - : zip_handle_(unmanaged_handle, ::CloseArchive), - path_(std::move(path)), - friendly_name_(std::move(friendly_name)) { } - - const char* GetPath() const { - return path_.empty() ? nullptr : path_.c_str(); - } - - using ZipArchivePtr = std::unique_ptr<ZipArchive, void (*)(ZipArchiveHandle)>; - ZipArchivePtr zip_handle_; - std::string path_; - std::string friendly_name_; -}; - -class DirectoryAssetsProvider : AssetsProvider { - public: - ~DirectoryAssetsProvider() override = default; - - static std::unique_ptr<const AssetsProvider> Create(const std::string& path) { - struct stat sb{}; - const int result = stat(path.c_str(), &sb); - if (result == -1) { - LOG(ERROR) << "Failed to find directory '" << path << "'."; - return nullptr; - } - - if (!S_ISDIR(sb.st_mode)) { - LOG(ERROR) << "Path '" << path << "' is not a directory."; - return nullptr; - } - - return std::unique_ptr<AssetsProvider>(new DirectoryAssetsProvider(path)); - } - - protected: - std::unique_ptr<Asset> OpenInternal( - const std::string& path, Asset::AccessMode /* mode */, bool* file_exists) const override { - const std::string resolved_path = ResolvePath(path); - if (file_exists) { - struct stat sb{}; - const int result = stat(resolved_path.c_str(), &sb); - *file_exists = result != -1 && S_ISREG(sb.st_mode); - } - - return ApkAssets::CreateAssetFromFile(resolved_path); - } - - private: - DISALLOW_COPY_AND_ASSIGN(DirectoryAssetsProvider); - - explicit DirectoryAssetsProvider(std::string path) : path_(std::move(path)) { } - - inline std::string ResolvePath(const std::string& path) const { - return base::StringPrintf("%s%c%s", path_.c_str(), OS_PATH_SEPARATOR, path.c_str()); - } - - const std::string path_; -}; - -// AssetProvider implementation that does not provide any assets. Used for ApkAssets::LoadEmpty. -class EmptyAssetsProvider : public AssetsProvider { - public: - EmptyAssetsProvider() = default; - ~EmptyAssetsProvider() override = default; - - protected: - std::unique_ptr<Asset> OpenInternal(const std::string& /*path */, - Asset::AccessMode /* mode */, - bool* file_exists) const override { - if (file_exists) { - *file_exists = false; - } - return nullptr; - } - - private: - DISALLOW_COPY_AND_ASSIGN(EmptyAssetsProvider); -}; - -// AssetProvider implementation -class MultiAssetsProvider : public AssetsProvider { - public: - ~MultiAssetsProvider() override = default; - - static std::unique_ptr<const AssetsProvider> Create( - std::unique_ptr<const AssetsProvider> child, std::unique_ptr<const AssetsProvider> parent) { - CHECK(parent != nullptr) << "parent provider must not be null"; - return (!child) ? std::move(parent) - : std::unique_ptr<const AssetsProvider>(new MultiAssetsProvider( - std::move(child), std::move(parent))); - } - - bool ForEachFile(const std::string& root_path, - const std::function<void(const StringPiece&, FileType)>& f) const override { - // TODO: Only call the function once for files defined in the parent and child - return child_->ForEachFile(root_path, f) && parent_->ForEachFile(root_path, f); - } - - protected: - std::unique_ptr<Asset> OpenInternal( - const std::string& path, Asset::AccessMode mode, bool* file_exists) const override { - auto asset = child_->Open(path, mode, file_exists); - return (asset) ? std::move(asset) : parent_->Open(path, mode, file_exists); - } - - private: - DISALLOW_COPY_AND_ASSIGN(MultiAssetsProvider); - - MultiAssetsProvider(std::unique_ptr<const AssetsProvider> child, - std::unique_ptr<const AssetsProvider> parent) - : child_(std::move(child)), parent_(std::move(parent)) { } - - std::unique_ptr<const AssetsProvider> child_; - std::unique_ptr<const AssetsProvider> parent_; -}; - -// Opens the archive using the file path. Calling CloseArchive on the zip handle will close the -// file. -std::unique_ptr<const ApkAssets> ApkAssets::Load( - const std::string& path, const package_property_t flags, - std::unique_ptr<const AssetsProvider> override_asset) { - auto assets = ZipAssetsProvider::Create(path); - return (assets) ? LoadImpl(std::move(assets), path, flags, std::move(override_asset)) - : nullptr; +constexpr const char* kResourcesArsc = "resources.arsc"; + +ApkAssets::ApkAssets(std::unique_ptr<Asset> resources_asset, + std::unique_ptr<LoadedArsc> loaded_arsc, + std::unique_ptr<AssetsProvider> assets, + package_property_t property_flags, + std::unique_ptr<Asset> idmap_asset, + std::unique_ptr<LoadedIdmap> loaded_idmap) + : resources_asset_(std::move(resources_asset)), + loaded_arsc_(std::move(loaded_arsc)), + assets_provider_(std::move(assets)), + property_flags_(property_flags), + idmap_asset_(std::move(idmap_asset)), + loaded_idmap_(std::move(loaded_idmap)) {} + +std::unique_ptr<ApkAssets> ApkAssets::Load(const std::string& path, package_property_t flags) { + return Load(ZipAssetsProvider::Create(path), flags); } -// Opens the archive using the file file descriptor with the specified file offset and read length. -// If the `assume_ownership` parameter is 'true' calling CloseArchive will close the file. -std::unique_ptr<const ApkAssets> ApkAssets::LoadFromFd( - unique_fd fd, const std::string& friendly_name, const package_property_t flags, - std::unique_ptr<const AssetsProvider> override_asset, const off64_t offset, - const off64_t length) { - CHECK(length >= kUnknownLength) << "length must be greater than or equal to " << kUnknownLength; - CHECK(length != kUnknownLength || offset == 0) << "offset must be 0 if length is " - << kUnknownLength; - - auto assets = ZipAssetsProvider::Create(std::move(fd), friendly_name, offset, length); - return (assets) ? LoadImpl(std::move(assets), friendly_name, flags, std::move(override_asset)) - : nullptr; +std::unique_ptr<ApkAssets> ApkAssets::LoadFromFd(base::unique_fd fd, + const std::string& debug_name, + package_property_t flags, + off64_t offset, + off64_t len) { + return Load(ZipAssetsProvider::Create(std::move(fd), debug_name, offset, len), flags); } -std::unique_ptr<const ApkAssets> ApkAssets::LoadTable( - const std::string& path, const package_property_t flags, - std::unique_ptr<const AssetsProvider> override_asset) { - - auto assets = CreateAssetFromFile(path); - return (assets) ? LoadTableImpl(std::move(assets), path, flags, std::move(override_asset)) - : nullptr; +std::unique_ptr<ApkAssets> ApkAssets::Load(std::unique_ptr<AssetsProvider> assets, + package_property_t flags) { + return LoadImpl(std::move(assets), flags, nullptr /* idmap_asset */, nullptr /* loaded_idmap */); } -std::unique_ptr<const ApkAssets> ApkAssets::LoadTableFromFd( - unique_fd fd, const std::string& friendly_name, const package_property_t flags, - std::unique_ptr<const AssetsProvider> override_asset, const off64_t offset, - const off64_t length) { - - auto assets = CreateAssetFromFd(std::move(fd), nullptr /* path */, offset, length); - return (assets) ? LoadTableImpl(std::move(assets), friendly_name, flags, - std::move(override_asset)) - : nullptr; +std::unique_ptr<ApkAssets> ApkAssets::LoadTable(std::unique_ptr<Asset> resources_asset, + std::unique_ptr<AssetsProvider> assets, + package_property_t flags) { + if (resources_asset == nullptr) { + return {}; + } + return LoadImpl(std::move(resources_asset), std::move(assets), flags, nullptr /* idmap_asset */, + nullptr /* loaded_idmap */); } -std::unique_ptr<const ApkAssets> ApkAssets::LoadOverlay(const std::string& idmap_path, - const package_property_t flags) { +std::unique_ptr<ApkAssets> ApkAssets::LoadOverlay(const std::string& idmap_path, + package_property_t flags) { CHECK((flags & PROPERTY_LOADER) == 0U) << "Cannot load RROs through loaders"; - std::unique_ptr<Asset> idmap_asset = CreateAssetFromFile(idmap_path); + auto idmap_asset = AssetsProvider::CreateAssetFromFile(idmap_path); if (idmap_asset == nullptr) { + LOG(ERROR) << "failed to read IDMAP " << idmap_path; return {}; } - const StringPiece idmap_data( - reinterpret_cast<const char*>(idmap_asset->getBuffer(true /*wordAligned*/)), - static_cast<size_t>(idmap_asset->getLength())); - std::unique_ptr<const LoadedIdmap> loaded_idmap = LoadedIdmap::Load(idmap_path, idmap_data); + StringPiece idmap_data(reinterpret_cast<const char*>(idmap_asset->getBuffer(true /* aligned */)), + static_cast<size_t>(idmap_asset->getLength())); + auto loaded_idmap = LoadedIdmap::Load(idmap_path, idmap_data); if (loaded_idmap == nullptr) { LOG(ERROR) << "failed to load IDMAP " << idmap_path; return {}; } - - auto overlay_path = std::string(loaded_idmap->OverlayApkPath()); - auto assets = ZipAssetsProvider::Create(overlay_path); - return (assets) ? LoadImpl(std::move(assets), overlay_path, flags | PROPERTY_OVERLAY, - nullptr /* override_asset */, std::move(idmap_asset), - std::move(loaded_idmap)) - : nullptr; -} - -std::unique_ptr<const ApkAssets> ApkAssets::LoadFromDir( - const std::string& path, const package_property_t flags, - std::unique_ptr<const AssetsProvider> override_asset) { - - auto assets = DirectoryAssetsProvider::Create(path); - return (assets) ? LoadImpl(std::move(assets), path, flags, std::move(override_asset)) - : nullptr; -} - -std::unique_ptr<const ApkAssets> ApkAssets::LoadEmpty( - const package_property_t flags, std::unique_ptr<const AssetsProvider> override_asset) { - - auto assets = (override_asset) ? std::move(override_asset) - : std::unique_ptr<const AssetsProvider>(new EmptyAssetsProvider()); - std::unique_ptr<ApkAssets> loaded_apk(new ApkAssets(std::move(assets), "empty" /* path */, - -1 /* last_mod-time */, flags)); - loaded_apk->loaded_arsc_ = LoadedArsc::CreateEmpty(); - // Need to force a move for mingw32. - return std::move(loaded_apk); -} -std::unique_ptr<Asset> ApkAssets::CreateAssetFromFile(const std::string& path) { - unique_fd fd(base::utf8::open(path.c_str(), O_RDONLY | O_BINARY | O_CLOEXEC)); - if (!fd.ok()) { - LOG(ERROR) << "Failed to open file '" << path << "': " << SystemErrorCodeToString(errno); + const std::string overlay_path(loaded_idmap->OverlayApkPath()); + auto overlay_assets = ZipAssetsProvider::Create(overlay_path); + if (overlay_assets == nullptr) { return {}; } - return CreateAssetFromFd(std::move(fd), path.c_str()); + return LoadImpl(std::move(overlay_assets), flags | PROPERTY_OVERLAY, std::move(idmap_asset), + std::move(loaded_idmap)); } -std::unique_ptr<Asset> ApkAssets::CreateAssetFromFd(base::unique_fd fd, - const char* path, - off64_t offset, - off64_t length) { - CHECK(length >= kUnknownLength) << "length must be greater than or equal to " << kUnknownLength; - CHECK(length != kUnknownLength || offset == 0) << "offset must be 0 if length is " - << kUnknownLength; - if (length == kUnknownLength) { - length = lseek64(fd, 0, SEEK_END); - if (length < 0) { - LOG(ERROR) << "Failed to get size of file '" << ((path) ? path : "anon") << "': " - << SystemErrorCodeToString(errno); - return {}; - } - } - - incfs::IncFsFileMap file_map; - if (!file_map.Create(fd, offset, static_cast<size_t>(length), path)) { - LOG(ERROR) << "Failed to mmap file '" << ((path) ? path : "anon") << "': " - << SystemErrorCodeToString(errno); +std::unique_ptr<ApkAssets> ApkAssets::LoadImpl(std::unique_ptr<AssetsProvider> assets, + package_property_t property_flags, + std::unique_ptr<Asset> idmap_asset, + std::unique_ptr<LoadedIdmap> loaded_idmap) { + if (assets == nullptr) { return {}; } - // If `path` is set, do not pass ownership of the `fd` to the new Asset since - // Asset::openFileDescriptor can use `path` to create new file descriptors. - return Asset::createFromUncompressedMap(std::move(file_map), - Asset::AccessMode::ACCESS_RANDOM, - (path) ? base::unique_fd(-1) : std::move(fd)); -} - -std::unique_ptr<const ApkAssets> ApkAssets::LoadImpl( - std::unique_ptr<const AssetsProvider> assets, const std::string& path, - package_property_t property_flags, std::unique_ptr<const AssetsProvider> override_assets, - std::unique_ptr<Asset> idmap_asset, std::unique_ptr<const LoadedIdmap> idmap) { - - const time_t last_mod_time = getFileModDate(path.c_str()); - // Open the resource table via mmap unless it is compressed. This logic is taken care of by Open. bool resources_asset_exists = false; - auto resources_asset_ = assets->Open(kResourcesArsc, Asset::AccessMode::ACCESS_BUFFER, - &resources_asset_exists); - - assets = MultiAssetsProvider::Create(std::move(override_assets), std::move(assets)); - - // Wrap the handle in a unique_ptr so it gets automatically closed. - std::unique_ptr<ApkAssets> - loaded_apk(new ApkAssets(std::move(assets), path, last_mod_time, property_flags)); - - if (!resources_asset_exists) { - loaded_apk->loaded_arsc_ = LoadedArsc::CreateEmpty(); - return std::move(loaded_apk); - } - - loaded_apk->resources_asset_ = std::move(resources_asset_); - if (!loaded_apk->resources_asset_) { - LOG(ERROR) << "Failed to open '" << kResourcesArsc << "' in APK '" << path << "'."; + auto resources_asset = assets->Open(kResourcesArsc, Asset::AccessMode::ACCESS_BUFFER, + &resources_asset_exists); + if (resources_asset == nullptr && resources_asset_exists) { + LOG(ERROR) << "Failed to open '" << kResourcesArsc << "' in APK '" << assets->GetDebugName() + << "'."; return {}; } - // Must retain ownership of the IDMAP Asset so that all pointers to its mmapped data remain valid. - loaded_apk->idmap_asset_ = std::move(idmap_asset); - loaded_apk->loaded_idmap_ = std::move(idmap); + return LoadImpl(std::move(resources_asset), std::move(assets), property_flags, + std::move(idmap_asset), std::move(loaded_idmap)); +} - const auto data = loaded_apk->resources_asset_->getIncFsBuffer(true /* aligned */); - const size_t length = loaded_apk->resources_asset_->getLength(); - if (!data || length == 0) { - LOG(ERROR) << "Failed to read '" << kResourcesArsc << "' data in APK '" << path << "'."; +std::unique_ptr<ApkAssets> ApkAssets::LoadImpl(std::unique_ptr<Asset> resources_asset, + std::unique_ptr<AssetsProvider> assets, + package_property_t property_flags, + std::unique_ptr<Asset> idmap_asset, + std::unique_ptr<LoadedIdmap> loaded_idmap) { + if (assets == nullptr ) { return {}; } - loaded_apk->loaded_arsc_ = LoadedArsc::Load(data, length, loaded_apk->loaded_idmap_.get(), - property_flags); - if (!loaded_apk->loaded_arsc_) { - LOG(ERROR) << "Failed to load '" << kResourcesArsc << "' in APK '" << path << "'."; - return {}; + std::unique_ptr<LoadedArsc> loaded_arsc; + if (resources_asset != nullptr) { + const auto data = resources_asset->getIncFsBuffer(true /* aligned */); + const size_t length = resources_asset->getLength(); + if (!data || length == 0) { + LOG(ERROR) << "Failed to read resources table in APK '" << assets->GetDebugName() << "'."; + return {}; + } + loaded_arsc = LoadedArsc::Load(data, length, loaded_idmap.get(), property_flags); + } else { + loaded_arsc = LoadedArsc::CreateEmpty(); } - // Need to force a move for mingw32. - return std::move(loaded_apk); -} - -std::unique_ptr<const ApkAssets> ApkAssets::LoadTableImpl( - std::unique_ptr<Asset> resources_asset, const std::string& path, - package_property_t property_flags, std::unique_ptr<const AssetsProvider> override_assets) { - - const time_t last_mod_time = getFileModDate(path.c_str()); - - auto assets = (override_assets) ? std::move(override_assets) - : std::unique_ptr<AssetsProvider>(new EmptyAssetsProvider()); - - std::unique_ptr<ApkAssets> loaded_apk( - new ApkAssets(std::move(assets), path, last_mod_time, property_flags)); - loaded_apk->resources_asset_ = std::move(resources_asset); - - const auto data = loaded_apk->resources_asset_->getIncFsBuffer(true /* aligned */); - const size_t length = loaded_apk->resources_asset_->getLength(); - if (!data || length == 0) { - LOG(ERROR) << "Failed to read resources table data in '" << path << "'."; + if (loaded_arsc == nullptr) { + LOG(ERROR) << "Failed to load resources table in APK '" << assets->GetDebugName() << "'."; return {}; } - loaded_apk->loaded_arsc_ = LoadedArsc::Load(data, length, nullptr /* loaded_idmap */, - property_flags); - if (loaded_apk->loaded_arsc_ == nullptr) { - LOG(ERROR) << "Failed to read resources table in '" << path << "'."; - return {}; - } + return std::unique_ptr<ApkAssets>(new ApkAssets(std::move(resources_asset), + std::move(loaded_arsc), std::move(assets), + property_flags, std::move(idmap_asset), + std::move(loaded_idmap))); +} - // Need to force a move for mingw32. - return std::move(loaded_apk); +const std::string& ApkAssets::GetPath() const { + return assets_provider_->GetDebugName(); } bool ApkAssets::IsUpToDate() const { - if (IsLoader()) { - // Loaders are invalidated by the app, not the system, so assume they are up to date. - return true; - } - return (!loaded_idmap_ || loaded_idmap_->IsUpToDate()) && - last_mod_time_ == getFileModDate(path_.c_str()); + // Loaders are invalidated by the app, not the system, so assume they are up to date. + return IsLoader() || ((!loaded_idmap_ || loaded_idmap_->IsUpToDate()) + && assets_provider_->IsUpToDate()); } - } // namespace android |